diff options
Diffstat (limited to 'build/vc++/libjin/libjin.vcxproj')
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj | 61 |
1 files changed, 31 insertions, 30 deletions
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj index e0672d7..e274b8f 100644 --- a/build/vc++/libjin/libjin.vcxproj +++ b/build/vc++/libjin/libjin.vcxproj @@ -131,6 +131,7 @@ </Link> </ItemDefinitionGroup> <ItemGroup> + <ClInclude Include="..\..\..\src\libjin\ai\je_ai.h" /> <ClInclude Include="..\..\..\src\libjin\ai\je_behavior_tree.h" /> <ClInclude Include="..\..\..\src\libjin\ai\je_state_machine.h" /> <ClInclude Include="..\..\..\src\libjin\Audio\je_audio_manager.h" /> @@ -157,18 +158,18 @@ <ClInclude Include="..\..\..\src\libjin\Game\je_application.h" /> <ClInclude Include="..\..\..\src\libjin\Game\je_gameobject.h" /> <ClInclude Include="..\..\..\src\libjin\game\je_scene.h" /> - <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animator.h" /> - <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animation.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\animations\je_animation.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\animations\je_animator.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_decoder.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_font.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_page.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_text.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_texture_font.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_ttf.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_bitmap.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_canvas.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_color.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_decoder.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_font.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_page.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_text.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_ttf.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphics.h" /> <ClInclude Include="..\..\..\src\libjin\graphics\je_graphic_manager.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_image.h" /> @@ -176,20 +177,20 @@ <ClInclude Include="..\..\..\src\libjin\Graphics\je_gl.h" /> <ClInclude Include="..\..\..\src\libjin\graphics\je_sprite_batch.h" /> <ClInclude Include="..\..\..\src\libjin\graphics\je_sprite_sheet.h" /> - <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\particle\je_particle_pool.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\particle\je_particle_emitter.h" /> - <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_system.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_base.shader.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_shader.h" /> - <ClInclude Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_shapes.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_sprite.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_texture.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_window.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_default.shader.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_font.shader.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_texture.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle_emitter.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle_pool.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle_system.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\built-in\je_default.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\built-in\je_font.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\built-in\je_texture.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\je_base.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\je_jsl_compiler.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\je_shader.h" /> <ClInclude Include="..\..\..\src\libjin\Input\je_event.h" /> <ClInclude Include="..\..\..\src\libjin\Input\je_input.h" /> <ClInclude Include="..\..\..\src\libjin\Input\je_joypad.h" /> @@ -232,32 +233,32 @@ <ClCompile Include="..\..\..\src\libjin\Game\je_gameobject.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_application.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animator.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animation.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animation.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animator.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_decoder.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_text.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_texture_font.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_ttf.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_bitmap.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_canvas.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_color.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_decoder.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_text.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_ttf.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\je_graphic_manager.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_image.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_mesh.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_gl.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\je_sprite_batch.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\je_sprite_sheet.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_pool.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Graphics\particle\je_particle_emitter.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_system.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Graphics\Shader\je_shader.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_shapes.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_sprite.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_texture.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_window.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_emitter.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_pool.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_system.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\shaders\je_jsl_compiler.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\shaders\je_shader.cpp" /> <ClCompile Include="..\..\..\src\libjin\Input\je_event.cpp" /> <ClCompile Include="..\..\..\src\libjin\Input\je_joypad.cpp" /> <ClCompile Include="..\..\..\src\libjin\Input\je_keyboard.cpp" /> |