diff options
Diffstat (limited to 'build/vc++/libjin/libjin.vcxproj')
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj index 4305471..6d1d3f5 100644 --- a/build/vc++/libjin/libjin.vcxproj +++ b/build/vc++/libjin/libjin.vcxproj @@ -165,8 +165,8 @@ <ClInclude Include="..\..\..\src\libjin\Game\je_game.h" /> <ClInclude Include="..\..\..\src\libjin\Game\je_game_object.h" /> <ClInclude Include="..\..\..\src\libjin\game\je_scene.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animator.h" /> <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animation.h" /> - <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_clip.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_bitmap.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_canvas.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_color.h" /> @@ -179,6 +179,8 @@ <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_ttf.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphics.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic_batch.h" /> + <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic_sheet.h" /> + <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic_single.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_image.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_mesh.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_gl.h" /> @@ -187,15 +189,15 @@ <ClInclude Include="..\..\..\src\libjin\Graphics\particle\je_particle_emitter.h" /> <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_system.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_base.shader.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_default.shader.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_font.shader.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_shader.h" /> <ClInclude Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_texture.shader.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_shapes.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_sprite.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_texture.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_window.h" /> + <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_default.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_font.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_texture.shader.h" /> <ClInclude Include="..\..\..\src\libjin\Input\je_event.h" /> <ClInclude Include="..\..\..\src\libjin\Input\je_input.h" /> <ClInclude Include="..\..\..\src\libjin\Input\je_joypad.h" /> @@ -243,8 +245,8 @@ <ClCompile Include="..\..\..\src\libjin\Game\je_game_object.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_game.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animator.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animation.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_clip.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_bitmap.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_canvas.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_color.cpp" /> @@ -254,6 +256,8 @@ <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_ttf.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic_batch.cpp" /> + <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic_sheet.cpp" /> + <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic_single.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_image.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_mesh.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_gl.cpp" /> |