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-rw-r--r--build/vc++/libjin/libjin.vcxproj11
1 files changed, 7 insertions, 4 deletions
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj
index 533de49..c59405e 100644
--- a/build/vc++/libjin/libjin.vcxproj
+++ b/build/vc++/libjin/libjin.vcxproj
@@ -106,7 +106,11 @@
<CompileAs>CompileAsCpp</CompileAs>
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
+ <BrowseInformation>true</BrowseInformation>
</ClCompile>
+ <Bscmake>
+ <PreserveSbr>true</PreserveSbr>
+ </Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
@@ -154,10 +158,8 @@
<ClInclude Include="..\..\..\src\libjin\core\je_version.h" />
<ClInclude Include="..\..\..\src\libjin\Filesystem\je_buffer.h" />
<ClInclude Include="..\..\..\src\libjin\Filesystem\je_asset_database.h" />
- <ClInclude Include="..\..\..\src\libjin\Game\je_entity.h" />
<ClInclude Include="..\..\..\src\libjin\Game\je_application.h" />
<ClInclude Include="..\..\..\src\libjin\Game\je_gameobject.h" />
- <ClInclude Include="..\..\..\src\libjin\game\je_scene.h" />
<ClInclude Include="..\..\..\src\libjin\graphics\animations\je_animation.h" />
<ClInclude Include="..\..\..\src\libjin\graphics\animations\je_animator.h" />
<ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_decoder.h" />
@@ -202,8 +204,10 @@
<ClInclude Include="..\..\..\src\libjin\math\je_ellipse.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_math.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_matrix.h" />
+ <ClInclude Include="..\..\..\src\libjin\math\je_percentage.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_quad.h" />
<ClInclude Include="..\..\..\src\libjin\math\je_random.h" />
+ <ClInclude Include="..\..\..\src\libjin\math\je_ranged_value.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_transform.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_vector2.hpp" />
<ClInclude Include="..\..\..\src\libjin\Math\je_vector3.hpp" />
@@ -232,10 +236,8 @@
<ClCompile Include="..\..\..\src\libjin\Common\je_exception.cpp" />
<ClCompile Include="..\..\..\src\libjin\Common\je_utf8.cpp" />
<ClCompile Include="..\..\..\src\libjin\Filesystem\je_asset_database.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Game\je_entity.cpp" />
<ClCompile Include="..\..\..\src\libjin\Game\je_gameobject.cpp" />
<ClCompile Include="..\..\..\src\libjin\Game\je_application.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp" />
<ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animation.cpp" />
<ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animator.cpp" />
<ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_decoder.cpp" />
@@ -268,6 +270,7 @@
<ClCompile Include="..\..\..\src\libjin\math\je_ellipse.cpp" />
<ClCompile Include="..\..\..\src\libjin\Math\je_matrix.cpp" />
<ClCompile Include="..\..\..\src\libjin\math\je_random.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\math\je_ranged_value.cpp" />
<ClCompile Include="..\..\..\src\libjin\Math\je_transform.cpp" />
<ClCompile Include="..\..\..\src\libjin\Net\je_net_manager.cpp" />
<ClCompile Include="..\..\..\src\libjin\Net\je_socket.cpp" />