diff options
Diffstat (limited to 'build/vc++/libjin/libjin.vcxproj')
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj | 42 |
1 files changed, 23 insertions, 19 deletions
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj index 6d1d3f5..6497e24 100644 --- a/build/vc++/libjin/libjin.vcxproj +++ b/build/vc++/libjin/libjin.vcxproj @@ -86,7 +86,7 @@ <ConformanceMode>false</ConformanceMode> <CompileAs>CompileAsCpp</CompileAs> <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> </ClCompile> @@ -98,13 +98,14 @@ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile> <WarningLevel>Level3</WarningLevel> - <Optimization>Disabled</Optimization> + <Optimization>MinSpace</Optimization> <SDLCheck>true</SDLCheck> <ConformanceMode>false</ConformanceMode> <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <CompileAs>CompileAsCpp</CompileAs> <ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName> + <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> </ClCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> @@ -130,15 +131,6 @@ </Link> </ItemDefinitionGroup> <ItemGroup> - <ClInclude Include="..\..\..\src\libjin\3rdparty\base64\base64.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\GLee\GLee.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\ogl\OpenGL.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\dirent.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\smount.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_image.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_truetype.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\wav\wav.h" /> <ClInclude Include="..\..\..\src\libjin\ai\je_behavior_tree.h" /> <ClInclude Include="..\..\..\src\libjin\ai\je_state_machine.h" /> <ClInclude Include="..\..\..\src\libjin\Audio\je_audio_manager.h" /> @@ -162,7 +154,7 @@ <ClInclude Include="..\..\..\src\libjin\Filesystem\je_buffer.h" /> <ClInclude Include="..\..\..\src\libjin\Filesystem\je_asset_database.h" /> <ClInclude Include="..\..\..\src\libjin\Game\je_entity.h" /> - <ClInclude Include="..\..\..\src\libjin\Game\je_game.h" /> + <ClInclude Include="..\..\..\src\libjin\Game\je_application.h" /> <ClInclude Include="..\..\..\src\libjin\Game\je_game_object.h" /> <ClInclude Include="..\..\..\src\libjin\game\je_scene.h" /> <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animator.h" /> @@ -227,11 +219,6 @@ <None Include="..\..\..\src\libjin\README.md" /> </ItemGroup> <ItemGroup> - <ClCompile Include="..\..\..\src\libjin\3rdparty\GLee\GLee.c" /> - <ClCompile Include="..\..\..\src\libjin\3rdparty\smount\smount.c" /> - <ClCompile Include="..\..\..\src\libjin\3rdparty\stb\stb_vorbis.c" /> - <ClCompile Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.c" /> - <ClCompile Include="..\..\..\src\libjin\3rdparty\wav\wav.c" /> <ClCompile Include="..\..\..\src\libjin\ai\je_behavior_tree.cpp" /> <ClCompile Include="..\..\..\src\libjin\ai\je_state_machine.cpp" /> <ClCompile Include="..\..\..\src\libjin\Audio\je_audio_manager.cpp" /> @@ -243,7 +230,7 @@ <ClCompile Include="..\..\..\src\libjin\Filesystem\je_asset_database.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_entity.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_game_object.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Game\je_game.cpp" /> + <ClCompile Include="..\..\..\src\libjin\Game\je_application.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animator.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animation.cpp" /> @@ -283,6 +270,23 @@ <ClCompile Include="..\..\..\src\libjin\Utils\je_log.cpp" /> <ClCompile Include="..\..\..\src\libjin\Utils\je_unittest.cpp" /> </ItemGroup> + <ItemGroup> + <ProjectReference Include="..\3rdparty\GLee\GLee.vcxproj"> + <Project>{8828f6b1-f167-4bc9-b7c7-7cc34cddee8a}</Project> + </ProjectReference> + <ProjectReference Include="..\3rdparty\smount\smount.vcxproj"> + <Project>{3fc3e8b7-380e-41e6-91ff-82fa5e622d29}</Project> + </ProjectReference> + <ProjectReference Include="..\3rdparty\stb\stb.vcxproj"> + <Project>{e9a7ecc9-1437-45a8-b970-e9e75bd1f8e0}</Project> + </ProjectReference> + <ProjectReference Include="..\3rdparty\tekcos\tekcos.vcxproj"> + <Project>{b88dc691-fe8a-4c5e-8d57-ebcc6b13c744}</Project> + </ProjectReference> + <ProjectReference Include="..\3rdparty\wav\wav.vcxproj"> + <Project>{9a0ead3f-5a23-41c8-8ffd-8f6b71f43342}</Project> + </ProjectReference> + </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> |