diff options
Diffstat (limited to 'build/vc++/libjin')
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj | 4 | ||||
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj.filters | 12 |
2 files changed, 8 insertions, 8 deletions
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj index 6497e24..c993555 100644 --- a/build/vc++/libjin/libjin.vcxproj +++ b/build/vc++/libjin/libjin.vcxproj @@ -155,7 +155,7 @@ <ClInclude Include="..\..\..\src\libjin\Filesystem\je_asset_database.h" /> <ClInclude Include="..\..\..\src\libjin\Game\je_entity.h" /> <ClInclude Include="..\..\..\src\libjin\Game\je_application.h" /> - <ClInclude Include="..\..\..\src\libjin\Game\je_game_object.h" /> + <ClInclude Include="..\..\..\src\libjin\Game\je_gameobject.h" /> <ClInclude Include="..\..\..\src\libjin\game\je_scene.h" /> <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animator.h" /> <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animation.h" /> @@ -229,7 +229,7 @@ <ClCompile Include="..\..\..\src\libjin\Common\je_utf8.cpp" /> <ClCompile Include="..\..\..\src\libjin\Filesystem\je_asset_database.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_entity.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Game\je_game_object.cpp" /> + <ClCompile Include="..\..\..\src\libjin\Game\je_gameobject.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_application.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animator.cpp" /> diff --git a/build/vc++/libjin/libjin.vcxproj.filters b/build/vc++/libjin/libjin.vcxproj.filters index 1a6a27b..ea8dbd8 100644 --- a/build/vc++/libjin/libjin.vcxproj.filters +++ b/build/vc++/libjin/libjin.vcxproj.filters @@ -276,9 +276,6 @@ <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic_batch.h"> <Filter>source\graphics</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Game\je_game_object.h"> - <Filter>source\game</Filter> - </ClInclude> <ClInclude Include="..\..\..\src\libjin\Game\je_entity.h"> <Filter>source\game</Filter> </ClInclude> @@ -306,6 +303,9 @@ <ClInclude Include="..\..\..\src\libjin\Game\je_application.h"> <Filter>source\game</Filter> </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Game\je_gameobject.h"> + <Filter>source\game</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <None Include="..\..\..\src\libjin\README.md"> @@ -448,9 +448,6 @@ <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic_batch.cpp"> <Filter>source\graphics</Filter> </ClCompile> - <ClCompile Include="..\..\..\src\libjin\Game\je_game_object.cpp"> - <Filter>source\game</Filter> - </ClCompile> <ClCompile Include="..\..\..\src\libjin\Game\je_entity.cpp"> <Filter>source\game</Filter> </ClCompile> @@ -469,5 +466,8 @@ <ClCompile Include="..\..\..\src\libjin\Game\je_application.cpp"> <Filter>source\game</Filter> </ClCompile> + <ClCompile Include="..\..\..\src\libjin\Game\je_gameobject.cpp"> + <Filter>source\game</Filter> + </ClCompile> </ItemGroup> </Project>
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