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-rw-r--r--build/vc++/libjin/libjin.vcxproj123
-rw-r--r--build/vc++/libjin/libjin.vcxproj.filters538
2 files changed, 322 insertions, 339 deletions
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj
index 385c4a2..a1bfa66 100644
--- a/build/vc++/libjin/libjin.vcxproj
+++ b/build/vc++/libjin/libjin.vcxproj
@@ -23,7 +23,7 @@
<ProjectGuid>{9EE02090-C15E-4520-9C05-C435E45EF2FC}</ProjectGuid>
<RootNamespace>libjin</RootNamespace>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
- <ProjectName>libjin(min version)</ProjectName>
+ <ProjectName>libjin</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
@@ -86,7 +86,7 @@
<ConformanceMode>false</ConformanceMode>
<CompileAs>CompileAsCpp</CompileAs>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories>
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
</ClCompile>
@@ -102,9 +102,10 @@
<SDLCheck>true</SDLCheck>
<ConformanceMode>false</ConformanceMode>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories>
<CompileAs>CompileAsCpp</CompileAs>
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
+ <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@@ -130,15 +131,7 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
- <ClInclude Include="..\..\..\src\libjin\3rdparty\base64\base64.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\GLee\GLee.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\ogl\OpenGL.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\dirent.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\smount.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_image.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_truetype.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\wav\wav.h" />
+ <ClInclude Include="..\..\..\src\libjin\ai\je_ai.h" />
<ClInclude Include="..\..\..\src\libjin\ai\je_behavior_tree.h" />
<ClInclude Include="..\..\..\src\libjin\ai\je_state_machine.h" />
<ClInclude Include="..\..\..\src\libjin\Audio\je_audio_manager.h" />
@@ -161,47 +154,51 @@
<ClInclude Include="..\..\..\src\libjin\core\je_version.h" />
<ClInclude Include="..\..\..\src\libjin\Filesystem\je_buffer.h" />
<ClInclude Include="..\..\..\src\libjin\Filesystem\je_asset_database.h" />
- <ClInclude Include="..\..\..\src\libjin\Game\je_game.h" />
- <ClInclude Include="..\..\..\src\libjin\game\je_entity.h" />
+ <ClInclude Include="..\..\..\src\libjin\Game\je_entity.h" />
+ <ClInclude Include="..\..\..\src\libjin\Game\je_application.h" />
+ <ClInclude Include="..\..\..\src\libjin\Game\je_gameobject.h" />
<ClInclude Include="..\..\..\src\libjin\game\je_scene.h" />
- <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animation.h" />
- <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_clip.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\animations\je_animation.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\animations\je_animator.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_decoder.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_font.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_page.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_text.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_texture_font.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_ttf.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_bitmap.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_canvas.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_color.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_decoder.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_font.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_page.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_text.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_ttf.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_graphics.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_image.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_mesh.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_gl.h" />
<ClInclude Include="..\..\..\src\libjin\graphics\je_sprite_batch.h" />
- <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle.h" />
- <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_batch.h" />
- <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_emitter.h" />
- <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_system.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_base.shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_default.shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_font.shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_shader.h" />
- <ClInclude Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_texture.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\je_sprite_sheet.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_shapes.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_sprite.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_texture.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_window.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle_emitter.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle_pool.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle_system.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\shaders\built-in\je_default.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\shaders\built-in\je_font.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\shaders\built-in\je_texture.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\shaders\je_base.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\shaders\je_jsl_compiler.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\shaders\je_shader.h" />
<ClInclude Include="..\..\..\src\libjin\Input\je_event.h" />
<ClInclude Include="..\..\..\src\libjin\Input\je_input.h" />
<ClInclude Include="..\..\..\src\libjin\Input\je_joypad.h" />
<ClInclude Include="..\..\..\src\libjin\Input\je_keyboard.h" />
<ClInclude Include="..\..\..\src\libjin\Input\je_mouse.h" />
<ClInclude Include="..\..\..\src\libjin\jin.h" />
+ <ClInclude Include="..\..\..\src\libjin\math\je_bezier_curve.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_constant.h" />
+ <ClInclude Include="..\..\..\src\libjin\math\je_ellipse.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_math.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_matrix.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_quad.h" />
@@ -209,9 +206,9 @@
<ClInclude Include="..\..\..\src\libjin\Math\je_vector2.hpp" />
<ClInclude Include="..\..\..\src\libjin\Math\je_vector3.hpp" />
<ClInclude Include="..\..\..\src\libjin\Math\je_vector4.hpp" />
- <ClInclude Include="..\..\..\src\libjin\multithread\je_thread.h" />
<ClInclude Include="..\..\..\src\libjin\Net\je_net_manager.h" />
<ClInclude Include="..\..\..\src\libjin\Net\je_socket.h" />
+ <ClInclude Include="..\..\..\src\libjin\threads\je_thread.h" />
<ClInclude Include="..\..\..\src\libjin\Time\je_timer.h" />
<ClInclude Include="..\..\..\src\libjin\Utils\je_endian.h" />
<ClInclude Include="..\..\..\src\libjin\Utils\je_log.h" />
@@ -224,11 +221,6 @@
<None Include="..\..\..\src\libjin\README.md" />
</ItemGroup>
<ItemGroup>
- <ClCompile Include="..\..\..\src\libjin\3rdparty\GLee\GLee.c" />
- <ClCompile Include="..\..\..\src\libjin\3rdparty\smount\smount.c" />
- <ClCompile Include="..\..\..\src\libjin\3rdparty\stb\stb_vorbis.c" />
- <ClCompile Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.c" />
- <ClCompile Include="..\..\..\src\libjin\3rdparty\wav\wav.c" />
<ClCompile Include="..\..\..\src\libjin\ai\je_behavior_tree.cpp" />
<ClCompile Include="..\..\..\src\libjin\ai\je_state_machine.cpp" />
<ClCompile Include="..\..\..\src\libjin\Audio\je_audio_manager.cpp" />
@@ -239,44 +231,71 @@
<ClCompile Include="..\..\..\src\libjin\Common\je_utf8.cpp" />
<ClCompile Include="..\..\..\src\libjin\Filesystem\je_asset_database.cpp" />
<ClCompile Include="..\..\..\src\libjin\Game\je_entity.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Game\je_game.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Game\je_gameobject.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Game\je_application.cpp" />
<ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp" />
- <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animation.cpp" />
- <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_clip.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animation.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animator.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_decoder.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_text.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_texture_font.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_ttf.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_bitmap.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_canvas.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_color.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_decoder.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_text.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_ttf.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_image.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_mesh.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_gl.cpp" />
<ClCompile Include="..\..\..\src\libjin\graphics\je_sprite_batch.cpp" />
- <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle.cpp" />
- <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_batch.cpp" />
- <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_emitter.cpp" />
- <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_system.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Shader\je_shader.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\je_sprite_sheet.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_shapes.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_sprite.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_texture.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_window.cpp" />
- <ClCompile Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_emitter.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_system.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\shaders\je_jsl_compiler.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\shaders\je_shader.cpp" />
<ClCompile Include="..\..\..\src\libjin\Input\je_event.cpp" />
<ClCompile Include="..\..\..\src\libjin\Input\je_joypad.cpp" />
<ClCompile Include="..\..\..\src\libjin\Input\je_keyboard.cpp" />
<ClCompile Include="..\..\..\src\libjin\Input\je_mouse.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\math\je_bezier_curve.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\math\je_ellipse.cpp" />
<ClCompile Include="..\..\..\src\libjin\Math\je_matrix.cpp" />
- <ClCompile Include="..\..\..\src\libjin\multithread\je_thread.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\math\je_random.cpp" />
<ClCompile Include="..\..\..\src\libjin\Net\je_net_manager.cpp" />
<ClCompile Include="..\..\..\src\libjin\Net\je_socket.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\threads\je_thread.cpp" />
<ClCompile Include="..\..\..\src\libjin\Time\je_timer.cpp" />
<ClCompile Include="..\..\..\src\libjin\Utils\je_log.cpp" />
<ClCompile Include="..\..\..\src\libjin\Utils\je_unittest.cpp" />
</ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\3rdparty\GLee\GLee.vcxproj">
+ <Project>{8828f6b1-f167-4bc9-b7c7-7cc34cddee8a}</Project>
+ </ProjectReference>
+ <ProjectReference Include="..\3rdparty\SDL2main\SDL2main.vcxproj">
+ <Project>{5522bdba-3f18-4edd-b6e4-ce6a70d9d794}</Project>
+ </ProjectReference>
+ <ProjectReference Include="..\3rdparty\SDL2\SDL2.vcxproj">
+ <Project>{8658f91c-9aae-4819-9005-77d09c61d97f}</Project>
+ </ProjectReference>
+ <ProjectReference Include="..\3rdparty\smount\smount.vcxproj">
+ <Project>{3fc3e8b7-380e-41e6-91ff-82fa5e622d29}</Project>
+ </ProjectReference>
+ <ProjectReference Include="..\3rdparty\stb\stb.vcxproj">
+ <Project>{e9a7ecc9-1437-45a8-b970-e9e75bd1f8e0}</Project>
+ </ProjectReference>
+ <ProjectReference Include="..\3rdparty\tekcos\tekcos.vcxproj">
+ <Project>{b88dc691-fe8a-4c5e-8d57-ebcc6b13c744}</Project>
+ </ProjectReference>
+ <ProjectReference Include="..\3rdparty\wav\wav.vcxproj">
+ <Project>{9a0ead3f-5a23-41c8-8ffd-8f6b71f43342}</Project>
+ </ProjectReference>
+ </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
diff --git a/build/vc++/libjin/libjin.vcxproj.filters b/build/vc++/libjin/libjin.vcxproj.filters
index 3221557..f68943f 100644
--- a/build/vc++/libjin/libjin.vcxproj.filters
+++ b/build/vc++/libjin/libjin.vcxproj.filters
@@ -1,518 +1,482 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
- <Filter Include="Source">
+ <Filter Include="source">
<UniqueIdentifier>{708c6303-1b76-4db4-bac5-be6fa9179e98}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\3rdparty">
- <UniqueIdentifier>{3634a892-8e97-442c-b855-80a26dff2143}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\3rdparty\GLee">
- <UniqueIdentifier>{230b5ce5-8893-4aed-8f96-576d5f0aa3a2}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\3rdparty\stb">
- <UniqueIdentifier>{d3f9b98c-e18c-4603-be4a-40cf5270c8a0}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\3rdparty\wav">
- <UniqueIdentifier>{6f4aa0ff-3d1b-40ff-8da9-ce7292ac83b2}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\3rdparty\tekcos">
- <UniqueIdentifier>{06d4dd93-7a6d-4b9e-a841-c7f8fbccafe0}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\3rdparty\smount">
- <UniqueIdentifier>{60deec03-f023-4417-a058-c955d23f01d4}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\3rdparty\ogl2d">
- <UniqueIdentifier>{c582e534-7e96-484c-ae1b-a9e7962ab6c2}</UniqueIdentifier>
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- <Filter Include="Source\3rdparty\base64">
- <UniqueIdentifier>{086e2fe7-2366-4d52-b059-212ada075da4}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\utils">
+ <Filter Include="source\utils">
<UniqueIdentifier>{6259760f-501a-4b52-b9a1-4abb4d788a99}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\time">
+ <Filter Include="source\time">
<UniqueIdentifier>{492364c7-464b-488e-aae0-15aca7824f32}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\net">
+ <Filter Include="source\net">
<UniqueIdentifier>{125ecddc-2a19-4da8-9e81-da40ccfb1be7}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\math">
+ <Filter Include="source\math">
<UniqueIdentifier>{17b71ceb-a8ff-4ec0-aa18-b51e265bec34}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\input">
+ <Filter Include="source\input">
<UniqueIdentifier>{e4d464ae-1cb5-47fd-b24a-fd35708aead0}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\graphics">
+ <Filter Include="source\graphics">
<UniqueIdentifier>{bb6c372a-520b-4de3-ab14-64839a6166d9}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\graphics\font">
- <UniqueIdentifier>{ce02dfa9-2afe-4295-b14f-c786d65456cd}</UniqueIdentifier>
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- <UniqueIdentifier>{bed786b4-6d8a-4c8d-b04f-67eb0f7435b8}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\game">
+ <Filter Include="source\game">
<UniqueIdentifier>{c002d452-c7a0-4161-a419-c10fd3d1c297}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\filesystem">
+ <Filter Include="source\filesystem">
<UniqueIdentifier>{3a98cf95-d45a-4a0e-b3fe-65b5accdb75f}</UniqueIdentifier>
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- <Filter Include="Source\common">
+ <Filter Include="source\common">
<UniqueIdentifier>{908f94da-1fc4-42db-abe9-8c8e17051f9d}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\audio">
+ <Filter Include="source\audio">
<UniqueIdentifier>{27146cd2-84fe-4eaf-a45b-641a463d381b}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\audio\sdl">
+ <Filter Include="source\audio\sdl">
<UniqueIdentifier>{2dc5e4ca-0904-4b49-8043-5d02db438008}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\core">
+ <Filter Include="source\core">
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</Filter>
- <Filter Include="Source\multithread">
- <UniqueIdentifier>{5d5c96c3-1065-4e74-9521-f4d756d4057f}</UniqueIdentifier>
+ <Filter Include="source\ai">
+ <UniqueIdentifier>{caecef4f-a2c6-4d0a-8052-20e400378f3a}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\graphics\particle">
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- <Filter Include="Source\ai">
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<ClInclude Include="..\..\..\src\libjin\jin.h">
- <Filter>Source</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\3rdparty\ogl\OpenGL.h">
- <Filter>Source\3rdparty\ogl2d</Filter>
+ <Filter>source</Filter>
</ClInclude>
<ClInclude Include="..\..\..\src\libjin\Graphics\je_mesh.h">
- <Filter>Source\graphics</Filter>
+ <Filter>source\graphics</Filter>
</ClInclude>
<ClInclude Include="..\..\..\src\libjin\Graphics\je_bitmap.h">
- <Filter>Source\graphics</Filter>
+ <Filter>source\graphics</Filter>
</ClInclude>
<ClInclude Include="..\..\..\src\libjin\Graphics\je_window.h">
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+ <Filter>source\graphics</Filter>
</ClInclude>
<ClInclude Include="..\..\..\src\libjin\Graphics\je_texture.h">
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