diff options
Diffstat (limited to 'build/vc++/libjin')
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj | 123 | ||||
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj.filters | 538 |
2 files changed, 322 insertions, 339 deletions
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj index 385c4a2..a1bfa66 100644 --- a/build/vc++/libjin/libjin.vcxproj +++ b/build/vc++/libjin/libjin.vcxproj @@ -23,7 +23,7 @@ <ProjectGuid>{9EE02090-C15E-4520-9C05-C435E45EF2FC}</ProjectGuid> <RootNamespace>libjin</RootNamespace> <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> - <ProjectName>libjin(min version)</ProjectName> + <ProjectName>libjin</ProjectName> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> @@ -86,7 +86,7 @@ <ConformanceMode>false</ConformanceMode> <CompileAs>CompileAsCpp</CompileAs> <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories> <ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> </ClCompile> @@ -102,9 +102,10 @@ <SDLCheck>true</SDLCheck> <ConformanceMode>false</ConformanceMode> <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\3rdparty\SDL2\include;$(SolutionDir)..\..\src\3rdparty\</AdditionalIncludeDirectories> <CompileAs>CompileAsCpp</CompileAs> <ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName> + <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> </ClCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> @@ -130,15 +131,7 @@ </Link> </ItemDefinitionGroup> <ItemGroup> - <ClInclude Include="..\..\..\src\libjin\3rdparty\base64\base64.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\GLee\GLee.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\ogl\OpenGL.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\dirent.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\smount.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_image.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_truetype.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\wav\wav.h" /> + <ClInclude Include="..\..\..\src\libjin\ai\je_ai.h" /> <ClInclude Include="..\..\..\src\libjin\ai\je_behavior_tree.h" /> <ClInclude Include="..\..\..\src\libjin\ai\je_state_machine.h" /> <ClInclude Include="..\..\..\src\libjin\Audio\je_audio_manager.h" /> @@ -161,47 +154,51 @@ <ClInclude Include="..\..\..\src\libjin\core\je_version.h" /> <ClInclude Include="..\..\..\src\libjin\Filesystem\je_buffer.h" /> <ClInclude Include="..\..\..\src\libjin\Filesystem\je_asset_database.h" /> - <ClInclude Include="..\..\..\src\libjin\Game\je_game.h" /> - <ClInclude Include="..\..\..\src\libjin\game\je_entity.h" /> + <ClInclude Include="..\..\..\src\libjin\Game\je_entity.h" /> + <ClInclude Include="..\..\..\src\libjin\Game\je_application.h" /> + <ClInclude Include="..\..\..\src\libjin\Game\je_gameobject.h" /> <ClInclude Include="..\..\..\src\libjin\game\je_scene.h" /> - <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animation.h" /> - <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_clip.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\animations\je_animation.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\animations\je_animator.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_decoder.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_font.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_page.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_text.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_texture_font.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_ttf.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_bitmap.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_canvas.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_color.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_decoder.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_font.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_page.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_text.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_ttf.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphics.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_image.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_mesh.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_gl.h" /> <ClInclude Include="..\..\..\src\libjin\graphics\je_sprite_batch.h" /> - <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle.h" /> - <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_batch.h" /> - <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_emitter.h" /> - <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_system.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_base.shader.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_default.shader.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_font.shader.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_shader.h" /> - <ClInclude Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_texture.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\je_sprite_sheet.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_shapes.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_sprite.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_texture.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_window.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle_emitter.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle_pool.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle_system.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\built-in\je_default.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\built-in\je_font.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\built-in\je_texture.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\je_base.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\je_jsl_compiler.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\je_shader.h" /> <ClInclude Include="..\..\..\src\libjin\Input\je_event.h" /> <ClInclude Include="..\..\..\src\libjin\Input\je_input.h" /> <ClInclude Include="..\..\..\src\libjin\Input\je_joypad.h" /> <ClInclude Include="..\..\..\src\libjin\Input\je_keyboard.h" /> <ClInclude Include="..\..\..\src\libjin\Input\je_mouse.h" /> <ClInclude Include="..\..\..\src\libjin\jin.h" /> + <ClInclude Include="..\..\..\src\libjin\math\je_bezier_curve.h" /> <ClInclude Include="..\..\..\src\libjin\Math\je_constant.h" /> + <ClInclude Include="..\..\..\src\libjin\math\je_ellipse.h" /> <ClInclude Include="..\..\..\src\libjin\Math\je_math.h" /> <ClInclude Include="..\..\..\src\libjin\Math\je_matrix.h" /> <ClInclude Include="..\..\..\src\libjin\Math\je_quad.h" /> @@ -209,9 +206,9 @@ <ClInclude Include="..\..\..\src\libjin\Math\je_vector2.hpp" /> <ClInclude Include="..\..\..\src\libjin\Math\je_vector3.hpp" /> <ClInclude Include="..\..\..\src\libjin\Math\je_vector4.hpp" /> - <ClInclude Include="..\..\..\src\libjin\multithread\je_thread.h" /> <ClInclude Include="..\..\..\src\libjin\Net\je_net_manager.h" /> <ClInclude Include="..\..\..\src\libjin\Net\je_socket.h" /> + <ClInclude Include="..\..\..\src\libjin\threads\je_thread.h" /> <ClInclude Include="..\..\..\src\libjin\Time\je_timer.h" /> <ClInclude Include="..\..\..\src\libjin\Utils\je_endian.h" /> <ClInclude Include="..\..\..\src\libjin\Utils\je_log.h" /> @@ -224,11 +221,6 @@ <None Include="..\..\..\src\libjin\README.md" /> </ItemGroup> <ItemGroup> - <ClCompile Include="..\..\..\src\libjin\3rdparty\GLee\GLee.c" /> - <ClCompile Include="..\..\..\src\libjin\3rdparty\smount\smount.c" /> - <ClCompile Include="..\..\..\src\libjin\3rdparty\stb\stb_vorbis.c" /> - <ClCompile Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.c" /> - <ClCompile Include="..\..\..\src\libjin\3rdparty\wav\wav.c" /> <ClCompile Include="..\..\..\src\libjin\ai\je_behavior_tree.cpp" /> <ClCompile Include="..\..\..\src\libjin\ai\je_state_machine.cpp" /> <ClCompile Include="..\..\..\src\libjin\Audio\je_audio_manager.cpp" /> @@ -239,44 +231,71 @@ <ClCompile Include="..\..\..\src\libjin\Common\je_utf8.cpp" /> <ClCompile Include="..\..\..\src\libjin\Filesystem\je_asset_database.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_entity.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Game\je_game.cpp" /> + <ClCompile Include="..\..\..\src\libjin\Game\je_gameobject.cpp" /> + <ClCompile Include="..\..\..\src\libjin\Game\je_application.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animation.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_clip.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animation.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animator.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_decoder.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_text.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_texture_font.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_ttf.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_bitmap.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_canvas.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_color.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_decoder.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_text.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_ttf.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_image.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_mesh.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_gl.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\je_sprite_batch.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_batch.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_emitter.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_system.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Graphics\Shader\je_shader.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\je_sprite_sheet.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_shapes.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_sprite.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_texture.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_window.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_emitter.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_system.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\shaders\je_jsl_compiler.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\shaders\je_shader.cpp" /> <ClCompile Include="..\..\..\src\libjin\Input\je_event.cpp" /> <ClCompile Include="..\..\..\src\libjin\Input\je_joypad.cpp" /> <ClCompile Include="..\..\..\src\libjin\Input\je_keyboard.cpp" /> <ClCompile Include="..\..\..\src\libjin\Input\je_mouse.cpp" /> + <ClCompile Include="..\..\..\src\libjin\math\je_bezier_curve.cpp" /> + <ClCompile Include="..\..\..\src\libjin\math\je_ellipse.cpp" /> <ClCompile Include="..\..\..\src\libjin\Math\je_matrix.cpp" /> - <ClCompile Include="..\..\..\src\libjin\multithread\je_thread.cpp" /> + <ClCompile Include="..\..\..\src\libjin\math\je_random.cpp" /> <ClCompile Include="..\..\..\src\libjin\Net\je_net_manager.cpp" /> <ClCompile Include="..\..\..\src\libjin\Net\je_socket.cpp" /> + <ClCompile Include="..\..\..\src\libjin\threads\je_thread.cpp" /> <ClCompile Include="..\..\..\src\libjin\Time\je_timer.cpp" /> <ClCompile Include="..\..\..\src\libjin\Utils\je_log.cpp" /> <ClCompile Include="..\..\..\src\libjin\Utils\je_unittest.cpp" /> </ItemGroup> + <ItemGroup> + <ProjectReference Include="..\3rdparty\GLee\GLee.vcxproj"> + <Project>{8828f6b1-f167-4bc9-b7c7-7cc34cddee8a}</Project> + </ProjectReference> + <ProjectReference Include="..\3rdparty\SDL2main\SDL2main.vcxproj"> + <Project>{5522bdba-3f18-4edd-b6e4-ce6a70d9d794}</Project> + </ProjectReference> + <ProjectReference Include="..\3rdparty\SDL2\SDL2.vcxproj"> + <Project>{8658f91c-9aae-4819-9005-77d09c61d97f}</Project> + </ProjectReference> + <ProjectReference Include="..\3rdparty\smount\smount.vcxproj"> + <Project>{3fc3e8b7-380e-41e6-91ff-82fa5e622d29}</Project> + </ProjectReference> + <ProjectReference Include="..\3rdparty\stb\stb.vcxproj"> + <Project>{e9a7ecc9-1437-45a8-b970-e9e75bd1f8e0}</Project> + </ProjectReference> + <ProjectReference Include="..\3rdparty\tekcos\tekcos.vcxproj"> + <Project>{b88dc691-fe8a-4c5e-8d57-ebcc6b13c744}</Project> + </ProjectReference> + <ProjectReference Include="..\3rdparty\wav\wav.vcxproj"> + <Project>{9a0ead3f-5a23-41c8-8ffd-8f6b71f43342}</Project> + </ProjectReference> + </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> diff --git a/build/vc++/libjin/libjin.vcxproj.filters b/build/vc++/libjin/libjin.vcxproj.filters index 3221557..f68943f 100644 --- a/build/vc++/libjin/libjin.vcxproj.filters +++ b/build/vc++/libjin/libjin.vcxproj.filters @@ -1,518 +1,482 @@ <?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup> - 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