diff options
Diffstat (limited to 'build/vc++/libjin')
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj | 14 | ||||
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj.filters | 57 |
2 files changed, 45 insertions, 26 deletions
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj index 4305471..6d1d3f5 100644 --- a/build/vc++/libjin/libjin.vcxproj +++ b/build/vc++/libjin/libjin.vcxproj @@ -165,8 +165,8 @@ <ClInclude Include="..\..\..\src\libjin\Game\je_game.h" /> <ClInclude Include="..\..\..\src\libjin\Game\je_game_object.h" /> <ClInclude Include="..\..\..\src\libjin\game\je_scene.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animator.h" /> <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animation.h" /> - <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_clip.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_bitmap.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_canvas.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_color.h" /> @@ -179,6 +179,8 @@ <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_ttf.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphics.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic_batch.h" /> + <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic_sheet.h" /> + <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic_single.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_image.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_mesh.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_gl.h" /> @@ -187,15 +189,15 @@ <ClInclude Include="..\..\..\src\libjin\Graphics\particle\je_particle_emitter.h" /> <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_system.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_base.shader.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_default.shader.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_font.shader.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_shader.h" /> <ClInclude Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_texture.shader.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_shapes.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_sprite.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_texture.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_window.h" /> + <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_default.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_font.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_texture.shader.h" /> <ClInclude Include="..\..\..\src\libjin\Input\je_event.h" /> <ClInclude Include="..\..\..\src\libjin\Input\je_input.h" /> <ClInclude Include="..\..\..\src\libjin\Input\je_joypad.h" /> @@ -243,8 +245,8 @@ <ClCompile Include="..\..\..\src\libjin\Game\je_game_object.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_game.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animator.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animation.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_clip.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_bitmap.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_canvas.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_color.cpp" /> @@ -254,6 +256,8 @@ <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_ttf.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic_batch.cpp" /> + <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic_sheet.cpp" /> + <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic_single.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_image.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_mesh.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_gl.cpp" /> diff --git a/build/vc++/libjin/libjin.vcxproj.filters b/build/vc++/libjin/libjin.vcxproj.filters index 72fe0f3..7df2cf0 100644 --- a/build/vc++/libjin/libjin.vcxproj.filters +++ b/build/vc++/libjin/libjin.vcxproj.filters @@ -82,6 +82,9 @@ <Filter Include="source\ai"> <UniqueIdentifier>{caecef4f-a2c6-4d0a-8052-20e400378f3a}</UniqueIdentifier> </Filter> + <Filter Include="source\graphics\shader\shaders"> + <UniqueIdentifier>{9bb29b2f-9812-4a0b-ad27-fd57756c0717}</UniqueIdentifier> + </Filter> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\..\src\libjin\3rdparty\GLee\GLee.h"> @@ -150,15 +153,6 @@ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_base.shader.h"> <Filter>source\graphics\shader</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_default.shader.h"> - <Filter>source\graphics\shader</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_font.shader.h"> - <Filter>source\graphics\shader</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_texture.shader.h"> - <Filter>source\graphics\shader</Filter> - </ClInclude> <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_decoder.h"> <Filter>source\graphics\font</Filter> </ClInclude> @@ -309,12 +303,6 @@ <ClInclude Include="..\..\..\src\libjin\ai\je_state_machine.h"> <Filter>source\ai</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animation.h"> - <Filter>source\graphics\animation</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_clip.h"> - <Filter>source\graphics\animation</Filter> - </ClInclude> <ClInclude Include="..\..\..\src\libjin\Common\je_object.h"> <Filter>source\common</Filter> </ClInclude> @@ -348,6 +336,27 @@ <ClInclude Include="..\..\..\src\libjin\Game\je_entity.h"> <Filter>source\game</Filter> </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animator.h"> + <Filter>source\graphics\animation</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animation.h"> + <Filter>source\graphics\animation</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic_single.h"> + <Filter>source\graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic_sheet.h"> + <Filter>source\graphics</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_default.shader.h"> + <Filter>source\graphics\shader\shaders</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_font.shader.h"> + <Filter>source\graphics\shader\shaders</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_texture.shader.h"> + <Filter>source\graphics\shader\shaders</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <None Include="..\..\..\src\libjin\README.md"> @@ -490,12 +499,6 @@ <ClCompile Include="..\..\..\src\libjin\ai\je_state_machine.cpp"> <Filter>source\ai</Filter> </ClCompile> - <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animation.cpp"> - <Filter>source\graphics\animation</Filter> - </ClCompile> - <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_clip.cpp"> - <Filter>source\graphics\animation</Filter> - </ClCompile> <ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp"> <Filter>source\game</Filter> </ClCompile> @@ -520,5 +523,17 @@ <ClCompile Include="..\..\..\src\libjin\Game\je_entity.cpp"> <Filter>source\game</Filter> </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animator.cpp"> + <Filter>source\graphics\animation</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animation.cpp"> + <Filter>source\graphics\animation</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic_single.cpp"> + <Filter>source\graphics</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic_sheet.cpp"> + <Filter>source\graphics</Filter> + </ClCompile> </ItemGroup> </Project>
\ No newline at end of file |