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-rw-r--r--build/vc++/libjin/libjin.vcxproj14
-rw-r--r--build/vc++/libjin/libjin.vcxproj.filters57
2 files changed, 45 insertions, 26 deletions
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj
index 4305471..6d1d3f5 100644
--- a/build/vc++/libjin/libjin.vcxproj
+++ b/build/vc++/libjin/libjin.vcxproj
@@ -165,8 +165,8 @@
<ClInclude Include="..\..\..\src\libjin\Game\je_game.h" />
<ClInclude Include="..\..\..\src\libjin\Game\je_game_object.h" />
<ClInclude Include="..\..\..\src\libjin\game\je_scene.h" />
+ <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animator.h" />
<ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animation.h" />
- <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_clip.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_bitmap.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_canvas.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_color.h" />
@@ -179,6 +179,8 @@
<ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_ttf.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_graphics.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic_batch.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic_sheet.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic_single.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_image.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_mesh.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_gl.h" />
@@ -187,15 +189,15 @@
<ClInclude Include="..\..\..\src\libjin\Graphics\particle\je_particle_emitter.h" />
<ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_system.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_base.shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_default.shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_font.shader.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_shader.h" />
<ClInclude Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_texture.shader.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_shapes.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_sprite.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_texture.h" />
<ClInclude Include="..\..\..\src\libjin\Graphics\je_window.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_default.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_font.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_texture.shader.h" />
<ClInclude Include="..\..\..\src\libjin\Input\je_event.h" />
<ClInclude Include="..\..\..\src\libjin\Input\je_input.h" />
<ClInclude Include="..\..\..\src\libjin\Input\je_joypad.h" />
@@ -243,8 +245,8 @@
<ClCompile Include="..\..\..\src\libjin\Game\je_game_object.cpp" />
<ClCompile Include="..\..\..\src\libjin\Game\je_game.cpp" />
<ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animator.cpp" />
<ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animation.cpp" />
- <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_clip.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_bitmap.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_canvas.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_color.cpp" />
@@ -254,6 +256,8 @@
<ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_ttf.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic_batch.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic_sheet.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic_single.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_image.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_mesh.cpp" />
<ClCompile Include="..\..\..\src\libjin\Graphics\je_gl.cpp" />
diff --git a/build/vc++/libjin/libjin.vcxproj.filters b/build/vc++/libjin/libjin.vcxproj.filters
index 72fe0f3..7df2cf0 100644
--- a/build/vc++/libjin/libjin.vcxproj.filters
+++ b/build/vc++/libjin/libjin.vcxproj.filters
@@ -82,6 +82,9 @@
<Filter Include="source\ai">
<UniqueIdentifier>{caecef4f-a2c6-4d0a-8052-20e400378f3a}</UniqueIdentifier>
</Filter>
+ <Filter Include="source\graphics\shader\shaders">
+ <UniqueIdentifier>{9bb29b2f-9812-4a0b-ad27-fd57756c0717}</UniqueIdentifier>
+ </Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\src\libjin\3rdparty\GLee\GLee.h">
@@ -150,15 +153,6 @@
<ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_base.shader.h">
<Filter>source\graphics\shader</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_default.shader.h">
- <Filter>source\graphics\shader</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_font.shader.h">
- <Filter>source\graphics\shader</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_texture.shader.h">
- <Filter>source\graphics\shader</Filter>
- </ClInclude>
<ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_decoder.h">
<Filter>source\graphics\font</Filter>
</ClInclude>
@@ -309,12 +303,6 @@
<ClInclude Include="..\..\..\src\libjin\ai\je_state_machine.h">
<Filter>source\ai</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animation.h">
- <Filter>source\graphics\animation</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_clip.h">
- <Filter>source\graphics\animation</Filter>
- </ClInclude>
<ClInclude Include="..\..\..\src\libjin\Common\je_object.h">
<Filter>source\common</Filter>
</ClInclude>
@@ -348,6 +336,27 @@
<ClInclude Include="..\..\..\src\libjin\Game\je_entity.h">
<Filter>source\game</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animator.h">
+ <Filter>source\graphics\animation</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animation.h">
+ <Filter>source\graphics\animation</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic_single.h">
+ <Filter>source\graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic_sheet.h">
+ <Filter>source\graphics</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_default.shader.h">
+ <Filter>source\graphics\shader\shaders</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_font.shader.h">
+ <Filter>source\graphics\shader\shaders</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_texture.shader.h">
+ <Filter>source\graphics\shader\shaders</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\src\libjin\README.md">
@@ -490,12 +499,6 @@
<ClCompile Include="..\..\..\src\libjin\ai\je_state_machine.cpp">
<Filter>source\ai</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animation.cpp">
- <Filter>source\graphics\animation</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_clip.cpp">
- <Filter>source\graphics\animation</Filter>
- </ClCompile>
<ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp">
<Filter>source\game</Filter>
</ClCompile>
@@ -520,5 +523,17 @@
<ClCompile Include="..\..\..\src\libjin\Game\je_entity.cpp">
<Filter>source\game</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animator.cpp">
+ <Filter>source\graphics\animation</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animation.cpp">
+ <Filter>source\graphics\animation</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic_single.cpp">
+ <Filter>source\graphics</Filter>
+ </ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic_sheet.cpp">
+ <Filter>source\graphics</Filter>
+ </ClCompile>
</ItemGroup>
</Project> \ No newline at end of file