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-rw-r--r--build/vc++/libjin/libjin.vcxproj11
-rw-r--r--build/vc++/libjin/libjin.vcxproj.filters21
2 files changed, 16 insertions, 16 deletions
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj
index 533de49..c59405e 100644
--- a/build/vc++/libjin/libjin.vcxproj
+++ b/build/vc++/libjin/libjin.vcxproj
@@ -106,7 +106,11 @@
<CompileAs>CompileAsCpp</CompileAs>
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
+ <BrowseInformation>true</BrowseInformation>
</ClCompile>
+ <Bscmake>
+ <PreserveSbr>true</PreserveSbr>
+ </Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
@@ -154,10 +158,8 @@
<ClInclude Include="..\..\..\src\libjin\core\je_version.h" />
<ClInclude Include="..\..\..\src\libjin\Filesystem\je_buffer.h" />
<ClInclude Include="..\..\..\src\libjin\Filesystem\je_asset_database.h" />
- <ClInclude Include="..\..\..\src\libjin\Game\je_entity.h" />
<ClInclude Include="..\..\..\src\libjin\Game\je_application.h" />
<ClInclude Include="..\..\..\src\libjin\Game\je_gameobject.h" />
- <ClInclude Include="..\..\..\src\libjin\game\je_scene.h" />
<ClInclude Include="..\..\..\src\libjin\graphics\animations\je_animation.h" />
<ClInclude Include="..\..\..\src\libjin\graphics\animations\je_animator.h" />
<ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_decoder.h" />
@@ -202,8 +204,10 @@
<ClInclude Include="..\..\..\src\libjin\math\je_ellipse.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_math.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_matrix.h" />
+ <ClInclude Include="..\..\..\src\libjin\math\je_percentage.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_quad.h" />
<ClInclude Include="..\..\..\src\libjin\math\je_random.h" />
+ <ClInclude Include="..\..\..\src\libjin\math\je_ranged_value.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_transform.h" />
<ClInclude Include="..\..\..\src\libjin\Math\je_vector2.hpp" />
<ClInclude Include="..\..\..\src\libjin\Math\je_vector3.hpp" />
@@ -232,10 +236,8 @@
<ClCompile Include="..\..\..\src\libjin\Common\je_exception.cpp" />
<ClCompile Include="..\..\..\src\libjin\Common\je_utf8.cpp" />
<ClCompile Include="..\..\..\src\libjin\Filesystem\je_asset_database.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Game\je_entity.cpp" />
<ClCompile Include="..\..\..\src\libjin\Game\je_gameobject.cpp" />
<ClCompile Include="..\..\..\src\libjin\Game\je_application.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp" />
<ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animation.cpp" />
<ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animator.cpp" />
<ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_decoder.cpp" />
@@ -268,6 +270,7 @@
<ClCompile Include="..\..\..\src\libjin\math\je_ellipse.cpp" />
<ClCompile Include="..\..\..\src\libjin\Math\je_matrix.cpp" />
<ClCompile Include="..\..\..\src\libjin\math\je_random.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\math\je_ranged_value.cpp" />
<ClCompile Include="..\..\..\src\libjin\Math\je_transform.cpp" />
<ClCompile Include="..\..\..\src\libjin\Net\je_net_manager.cpp" />
<ClCompile Include="..\..\..\src\libjin\Net\je_socket.cpp" />
diff --git a/build/vc++/libjin/libjin.vcxproj.filters b/build/vc++/libjin/libjin.vcxproj.filters
index 9b9227d..c50f0be 100644
--- a/build/vc++/libjin/libjin.vcxproj.filters
+++ b/build/vc++/libjin/libjin.vcxproj.filters
@@ -207,9 +207,6 @@
<ClInclude Include="..\..\..\src\libjin\core\je_version.h">
<Filter>source\core</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\src\libjin\game\je_scene.h">
- <Filter>source\game</Filter>
- </ClInclude>
<ClInclude Include="..\..\..\src\libjin\ai\je_behavior_tree.h">
<Filter>source\ai</Filter>
</ClInclude>
@@ -231,9 +228,6 @@
<ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic.h">
<Filter>source\graphics</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Game\je_entity.h">
- <Filter>source\game</Filter>
- </ClInclude>
<ClInclude Include="..\..\..\src\libjin\Game\je_application.h">
<Filter>source\game</Filter>
</ClInclude>
@@ -318,6 +312,12 @@
<ClInclude Include="..\..\..\src\libjin\graphics\je_renderable.h">
<Filter>source\graphics</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\math\je_percentage.h">
+ <Filter>source\math</Filter>
+ </ClInclude>
+ <ClInclude Include="..\..\..\src\libjin\math\je_ranged_value.h">
+ <Filter>source\math</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\src\libjin\README.md">
@@ -418,15 +418,9 @@
<ClCompile Include="..\..\..\src\libjin\ai\je_state_machine.cpp">
<Filter>source\ai</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp">
- <Filter>source\game</Filter>
- </ClCompile>
<ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic.cpp">
<Filter>source\graphics</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Game\je_entity.cpp">
- <Filter>source\game</Filter>
- </ClCompile>
<ClCompile Include="..\..\..\src\libjin\Game\je_application.cpp">
<Filter>source\game</Filter>
</ClCompile>
@@ -487,5 +481,8 @@
<ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animator.cpp">
<Filter>source\graphics\animations</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\src\libjin\math\je_ranged_value.cpp">
+ <Filter>source\math</Filter>
+ </ClCompile>
</ItemGroup>
</Project> \ No newline at end of file