diff options
Diffstat (limited to 'build/vc++/libjin')
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj | 42 | ||||
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj.filters | 78 |
2 files changed, 29 insertions, 91 deletions
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj index 6d1d3f5..6497e24 100644 --- a/build/vc++/libjin/libjin.vcxproj +++ b/build/vc++/libjin/libjin.vcxproj @@ -86,7 +86,7 @@ <ConformanceMode>false</ConformanceMode> <CompileAs>CompileAsCpp</CompileAs> <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> </ClCompile> @@ -98,13 +98,14 @@ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile> <WarningLevel>Level3</WarningLevel> - <Optimization>Disabled</Optimization> + <Optimization>MinSpace</Optimization> <SDLCheck>true</SDLCheck> <ConformanceMode>false</ConformanceMode> <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;$(SolutionDir)..\..\src\3rdparty\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <CompileAs>CompileAsCpp</CompileAs> <ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName> + <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> </ClCompile> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> @@ -130,15 +131,6 @@ </Link> </ItemDefinitionGroup> <ItemGroup> - <ClInclude Include="..\..\..\src\libjin\3rdparty\base64\base64.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\GLee\GLee.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\ogl\OpenGL.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\dirent.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\smount.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_image.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_truetype.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.h" /> - <ClInclude Include="..\..\..\src\libjin\3rdparty\wav\wav.h" /> <ClInclude Include="..\..\..\src\libjin\ai\je_behavior_tree.h" /> <ClInclude Include="..\..\..\src\libjin\ai\je_state_machine.h" /> <ClInclude Include="..\..\..\src\libjin\Audio\je_audio_manager.h" /> @@ -162,7 +154,7 @@ <ClInclude Include="..\..\..\src\libjin\Filesystem\je_buffer.h" /> <ClInclude Include="..\..\..\src\libjin\Filesystem\je_asset_database.h" /> <ClInclude Include="..\..\..\src\libjin\Game\je_entity.h" /> - <ClInclude Include="..\..\..\src\libjin\Game\je_game.h" /> + <ClInclude Include="..\..\..\src\libjin\Game\je_application.h" /> <ClInclude Include="..\..\..\src\libjin\Game\je_game_object.h" /> <ClInclude Include="..\..\..\src\libjin\game\je_scene.h" /> <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animator.h" /> @@ -227,11 +219,6 @@ <None Include="..\..\..\src\libjin\README.md" /> </ItemGroup> <ItemGroup> - <ClCompile Include="..\..\..\src\libjin\3rdparty\GLee\GLee.c" /> - <ClCompile Include="..\..\..\src\libjin\3rdparty\smount\smount.c" /> - <ClCompile Include="..\..\..\src\libjin\3rdparty\stb\stb_vorbis.c" /> - <ClCompile Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.c" /> - <ClCompile Include="..\..\..\src\libjin\3rdparty\wav\wav.c" /> <ClCompile Include="..\..\..\src\libjin\ai\je_behavior_tree.cpp" /> <ClCompile Include="..\..\..\src\libjin\ai\je_state_machine.cpp" /> <ClCompile Include="..\..\..\src\libjin\Audio\je_audio_manager.cpp" /> @@ -243,7 +230,7 @@ <ClCompile Include="..\..\..\src\libjin\Filesystem\je_asset_database.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_entity.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_game_object.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Game\je_game.cpp" /> + <ClCompile Include="..\..\..\src\libjin\Game\je_application.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animator.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animation.cpp" /> @@ -283,6 +270,23 @@ <ClCompile Include="..\..\..\src\libjin\Utils\je_log.cpp" /> <ClCompile Include="..\..\..\src\libjin\Utils\je_unittest.cpp" /> </ItemGroup> + <ItemGroup> + <ProjectReference Include="..\3rdparty\GLee\GLee.vcxproj"> + <Project>{8828f6b1-f167-4bc9-b7c7-7cc34cddee8a}</Project> + </ProjectReference> + <ProjectReference Include="..\3rdparty\smount\smount.vcxproj"> + <Project>{3fc3e8b7-380e-41e6-91ff-82fa5e622d29}</Project> + </ProjectReference> + <ProjectReference Include="..\3rdparty\stb\stb.vcxproj"> + <Project>{e9a7ecc9-1437-45a8-b970-e9e75bd1f8e0}</Project> + </ProjectReference> + <ProjectReference Include="..\3rdparty\tekcos\tekcos.vcxproj"> + <Project>{b88dc691-fe8a-4c5e-8d57-ebcc6b13c744}</Project> + </ProjectReference> + <ProjectReference Include="..\3rdparty\wav\wav.vcxproj"> + <Project>{9a0ead3f-5a23-41c8-8ffd-8f6b71f43342}</Project> + </ProjectReference> + </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> diff --git a/build/vc++/libjin/libjin.vcxproj.filters b/build/vc++/libjin/libjin.vcxproj.filters index 7df2cf0..1a6a27b 100644 --- a/build/vc++/libjin/libjin.vcxproj.filters +++ b/build/vc++/libjin/libjin.vcxproj.filters @@ -4,30 +4,6 @@ <Filter Include="source"> <UniqueIdentifier>{708c6303-1b76-4db4-bac5-be6fa9179e98}</UniqueIdentifier> </Filter> - <Filter Include="source\3rdparty"> - <UniqueIdentifier>{3634a892-8e97-442c-b855-80a26dff2143}</UniqueIdentifier> - </Filter> - <Filter Include="source\3rdparty\GLee"> - <UniqueIdentifier>{230b5ce5-8893-4aed-8f96-576d5f0aa3a2}</UniqueIdentifier> - </Filter> - <Filter Include="source\3rdparty\stb"> - <UniqueIdentifier>{d3f9b98c-e18c-4603-be4a-40cf5270c8a0}</UniqueIdentifier> - </Filter> - <Filter Include="source\3rdparty\wav"> - <UniqueIdentifier>{6f4aa0ff-3d1b-40ff-8da9-ce7292ac83b2}</UniqueIdentifier> - </Filter> - <Filter Include="source\3rdparty\tekcos"> - <UniqueIdentifier>{06d4dd93-7a6d-4b9e-a841-c7f8fbccafe0}</UniqueIdentifier> - </Filter> - <Filter Include="source\3rdparty\smount"> - <UniqueIdentifier>{60deec03-f023-4417-a058-c955d23f01d4}</UniqueIdentifier> - </Filter> - <Filter Include="source\3rdparty\ogl2d"> - <UniqueIdentifier>{c582e534-7e96-484c-ae1b-a9e7962ab6c2}</UniqueIdentifier> - </Filter> - <Filter Include="source\3rdparty\base64"> - <UniqueIdentifier>{086e2fe7-2366-4d52-b059-212ada075da4}</UniqueIdentifier> - </Filter> <Filter Include="source\utils"> <UniqueIdentifier>{6259760f-501a-4b52-b9a1-4abb4d788a99}</UniqueIdentifier> </Filter> @@ -87,33 +63,9 @@ </Filter> </ItemGroup> <ItemGroup> - <ClInclude Include="..\..\..\src\libjin\3rdparty\GLee\GLee.h"> - <Filter>source\3rdparty\GLee</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_image.h"> - <Filter>source\3rdparty\stb</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_truetype.h"> - <Filter>source\3rdparty\stb</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\3rdparty\wav\wav.h"> - <Filter>source\3rdparty\wav</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.h"> - <Filter>source\3rdparty\tekcos</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\dirent.h"> - <Filter>source\3rdparty\smount</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\smount.h"> - <Filter>source\3rdparty\smount</Filter> - </ClInclude> <ClInclude Include="..\..\..\src\libjin\jin.h"> <Filter>source</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\3rdparty\ogl\OpenGL.h"> - <Filter>source\3rdparty\ogl2d</Filter> - </ClInclude> <ClInclude Include="..\..\..\src\libjin\Graphics\je_mesh.h"> <Filter>source\graphics</Filter> </ClInclude> @@ -225,9 +177,6 @@ <ClInclude Include="..\..\..\src\libjin\Input\je_event.h"> <Filter>source\input</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Game\je_game.h"> - <Filter>source\game</Filter> - </ClInclude> <ClInclude Include="..\..\..\src\libjin\Filesystem\je_buffer.h"> <Filter>source\filesystem</Filter> </ClInclude> @@ -264,9 +213,6 @@ <ClInclude Include="..\..\..\src\libjin\Audio\SDL\je_sdl_audio.h"> <Filter>source\audio\sdl</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\3rdparty\base64\base64.h"> - <Filter>source\3rdparty\base64</Filter> - </ClInclude> <ClInclude Include="..\..\..\src\libjin\core\je_configuration.h"> <Filter>source\core</Filter> </ClInclude> @@ -357,6 +303,9 @@ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_texture.shader.h"> <Filter>source\graphics\shader\shaders</Filter> </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Game\je_application.h"> + <Filter>source\game</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <None Include="..\..\..\src\libjin\README.md"> @@ -370,21 +319,6 @@ </None> </ItemGroup> <ItemGroup> - <ClCompile Include="..\..\..\src\libjin\3rdparty\GLee\GLee.c"> - <Filter>source\3rdparty\GLee</Filter> - </ClCompile> - <ClCompile Include="..\..\..\src\libjin\3rdparty\stb\stb_vorbis.c"> - <Filter>source\3rdparty\stb</Filter> - </ClCompile> - <ClCompile Include="..\..\..\src\libjin\3rdparty\wav\wav.c"> - <Filter>source\3rdparty\wav</Filter> - </ClCompile> - <ClCompile Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.c"> - <Filter>source\3rdparty\tekcos</Filter> - </ClCompile> - <ClCompile Include="..\..\..\src\libjin\3rdparty\smount\smount.c"> - <Filter>source\3rdparty\smount</Filter> - </ClCompile> <ClCompile Include="..\..\..\src\libjin\Graphics\je_mesh.cpp"> <Filter>source\graphics</Filter> </ClCompile> @@ -457,9 +391,6 @@ <ClCompile Include="..\..\..\src\libjin\Input\je_event.cpp"> <Filter>source\input</Filter> </ClCompile> - <ClCompile Include="..\..\..\src\libjin\Game\je_game.cpp"> - <Filter>source\game</Filter> - </ClCompile> <ClCompile Include="..\..\..\src\libjin\Common\je_exception.cpp"> <Filter>source\common</Filter> </ClCompile> @@ -535,5 +466,8 @@ <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic_sheet.cpp"> <Filter>source\graphics</Filter> </ClCompile> + <ClCompile Include="..\..\..\src\libjin\Game\je_application.cpp"> + <Filter>source\game</Filter> + </ClCompile> </ItemGroup> </Project>
\ No newline at end of file |