diff options
Diffstat (limited to 'build/vc++/libs/LuaJIT-2.0.5/src/ps4build.bat')
-rw-r--r-- | build/vc++/libs/LuaJIT-2.0.5/src/ps4build.bat | 103 |
1 files changed, 0 insertions, 103 deletions
diff --git a/build/vc++/libs/LuaJIT-2.0.5/src/ps4build.bat b/build/vc++/libs/LuaJIT-2.0.5/src/ps4build.bat deleted file mode 100644 index bcfc0d5..0000000 --- a/build/vc++/libs/LuaJIT-2.0.5/src/ps4build.bat +++ /dev/null @@ -1,103 +0,0 @@ -@rem Script to build LuaJIT with the PS4 SDK. -@rem Donated to the public domain. -@rem -@rem Open a "Visual Studio .NET Command Prompt" (64 bit host compiler) -@rem Then cd to this directory and run this script. - -@if not defined INCLUDE goto :FAIL -@if not defined SCE_ORBIS_SDK_DIR goto :FAIL - -@setlocal -@rem ---- Host compiler ---- -@set LJCOMPILE=cl /nologo /c /MD /O2 /W3 /D_CRT_SECURE_NO_DEPRECATE -@set LJLINK=link /nologo -@set LJMT=mt /nologo -@set DASMDIR=..\dynasm -@set DASM=%DASMDIR%\dynasm.lua -@set ALL_LIB=lib_base.c lib_math.c lib_bit.c lib_string.c lib_table.c lib_io.c lib_os.c lib_package.c lib_debug.c lib_jit.c lib_ffi.c - -%LJCOMPILE% host\minilua.c -@if errorlevel 1 goto :BAD -%LJLINK% /out:minilua.exe minilua.obj -@if errorlevel 1 goto :BAD -if exist minilua.exe.manifest^ - %LJMT% -manifest minilua.exe.manifest -outputresource:minilua.exe - -@rem Check for 64 bit host compiler. -@minilua -@if not errorlevel 8 goto :FAIL - -@set DASMFLAGS=-D P64 -D NO_UNWIND -minilua %DASM% -LN %DASMFLAGS% -o host\buildvm_arch.h vm_x86.dasc -@if errorlevel 1 goto :BAD - -%LJCOMPILE% /I "." /I %DASMDIR% -DLUAJIT_TARGET=LUAJIT_ARCH_X64 -DLUAJIT_OS=LUAJIT_OS_OTHER -DLUAJIT_DISABLE_JIT -DLUAJIT_DISABLE_FFI -DLUAJIT_NO_UNWIND host\buildvm*.c -@if errorlevel 1 goto :BAD -%LJLINK% /out:buildvm.exe buildvm*.obj -@if errorlevel 1 goto :BAD -if exist buildvm.exe.manifest^ - %LJMT% -manifest buildvm.exe.manifest -outputresource:buildvm.exe - -buildvm -m elfasm -o lj_vm.s -@if errorlevel 1 goto :BAD -buildvm -m bcdef -o lj_bcdef.h %ALL_LIB% -@if errorlevel 1 goto :BAD -buildvm -m ffdef -o lj_ffdef.h %ALL_LIB% -@if errorlevel 1 goto :BAD -buildvm -m libdef -o lj_libdef.h %ALL_LIB% -@if errorlevel 1 goto :BAD -buildvm -m recdef -o lj_recdef.h %ALL_LIB% -@if errorlevel 1 goto :BAD -buildvm -m vmdef -o jit\vmdef.lua %ALL_LIB% -@if errorlevel 1 goto :BAD -buildvm -m folddef -o lj_folddef.h lj_opt_fold.c -@if errorlevel 1 goto :BAD - -@rem ---- Cross compiler ---- -@set LJCOMPILE="%SCE_ORBIS_SDK_DIR%\host_tools\bin\orbis-clang" -c -Wall -DLUAJIT_DISABLE_FFI -@set LJLIB="%SCE_ORBIS_SDK_DIR%\host_tools\bin\orbis-ar" rcus -@set INCLUDE="" - -orbis-as -o lj_vm.o lj_vm.s - -@if "%1" neq "debug" goto :NODEBUG -@shift -@set LJCOMPILE=%LJCOMPILE% -g -O0 -@set TARGETLIB=libluajitD.a -goto :BUILD -:NODEBUG -@set LJCOMPILE=%LJCOMPILE% -O2 -@set TARGETLIB=libluajit.a -:BUILD -del %TARGETLIB% -@if "%1"=="amalg" goto :AMALG -for %%f in (lj_*.c lib_*.c) do ( - %LJCOMPILE% %%f - @if errorlevel 1 goto :BAD -) - -%LJLIB% %TARGETLIB% lj_*.o lib_*.o -@if errorlevel 1 goto :BAD -@goto :NOAMALG -:AMALG -%LJCOMPILE% ljamalg.c -@if errorlevel 1 goto :BAD -%LJLIB% %TARGETLIB% ljamalg.o lj_vm.o -@if errorlevel 1 goto :BAD -:NOAMALG - -@del *.o *.obj *.manifest minilua.exe buildvm.exe -@echo. -@echo === Successfully built LuaJIT for PS4 === - -@goto :END -:BAD -@echo. -@echo ******************************************************* -@echo *** Build FAILED -- Please check the error messages *** -@echo ******************************************************* -@goto :END -:FAIL -@echo To run this script you must open a "Visual Studio .NET Command Prompt" -@echo (64 bit host compiler). The PS4 Orbis SDK must be installed, too. -:END |