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-rw-r--r--build/vc++/jin.vcxproj8
-rw-r--r--build/vc++/jin.vcxproj.filters14
-rw-r--r--build/vc++/libjin/libjin.vcxproj193
-rw-r--r--build/vc++/libjin/libjin.vcxproj.filters512
4 files changed, 368 insertions, 359 deletions
diff --git a/build/vc++/jin.vcxproj b/build/vc++/jin.vcxproj
index b996f7d..2febc9b 100644
--- a/build/vc++/jin.vcxproj
+++ b/build/vc++/jin.vcxproj
@@ -124,7 +124,7 @@
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>opengl32.lib;glu32.lib;lua51.lib;SDL2.lib;SDL2main.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)libs\SDL2-2.0.5\lib\x86;$(SolutionDir)libs\LuaJIT-2.0.5\src;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <SubSystem>Windows</SubSystem>
+ <SubSystem>Console</SubSystem>
<EntryPointSymbol>
</EntryPointSymbol>
</Link>
@@ -154,7 +154,7 @@
<ClCompile Include="..\..\src\lua\modules\graphics\bitmap.cpp" />
<ClCompile Include="..\..\src\lua\modules\graphics\canvas.cpp" />
<ClCompile Include="..\..\src\lua\modules\graphics\text.cpp" />
- <ClCompile Include="..\..\src\lua\modules\graphics\textureFont.cpp" />
+ <ClCompile Include="..\..\src\lua\modules\graphics\texture_font.cpp" />
<ClCompile Include="..\..\src\lua\modules\graphics\ttf.cpp" />
<ClCompile Include="..\..\src\lua\modules\graphics\ttfData.cpp" />
<ClCompile Include="..\..\src\lua\modules\graphics\graphics.cpp" />
@@ -165,7 +165,7 @@
<ClCompile Include="..\..\src\lua\modules\keyboard\keyboard.cpp" />
<ClCompile Include="..\..\src\lua\modules\math\math.cpp" />
<ClCompile Include="..\..\src\lua\modules\mouse\mouse.cpp" />
- <ClCompile Include="..\..\src\lua\modules\net\Buffer.cpp" />
+ <ClCompile Include="..\..\src\lua\modules\net\buffer.cpp" />
<ClCompile Include="..\..\src\lua\modules\net\net.cpp" />
<ClCompile Include="..\..\src\lua\modules\net\socket.cpp" />
<ClCompile Include="..\..\src\lua\modules\thread\thread.cpp" />
@@ -188,7 +188,7 @@
<ClInclude Include="..\..\src\lua\libraries\luax\luax.h" />
<ClInclude Include="..\..\src\lua\luax.h" />
<ClInclude Include="..\..\src\lua\modules\luax.h" />
- <ClInclude Include="..\..\src\lua\modules\net\Buffer.h" />
+ <ClInclude Include="..\..\src\lua\modules\net\buffer.h" />
<ClInclude Include="..\..\src\lua\modules\thread\thread.h" />
<ClInclude Include="..\..\src\lua\modules\types.h" />
<ClInclude Include="..\..\src\lua\resources\font.ttf.h" />
diff --git a/build/vc++/jin.vcxproj.filters b/build/vc++/jin.vcxproj.filters
index 18f4535..1a17f85 100644
--- a/build/vc++/jin.vcxproj.filters
+++ b/build/vc++/jin.vcxproj.filters
@@ -102,9 +102,6 @@
<ClCompile Include="..\..\src\lua\modules\mouse\mouse.cpp">
<Filter>src\modules\mouse</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\lua\modules\net\Buffer.cpp">
- <Filter>src\modules\net</Filter>
- </ClCompile>
<ClCompile Include="..\..\src\lua\modules\net\net.cpp">
<Filter>src\modules\net</Filter>
</ClCompile>
@@ -144,9 +141,12 @@
<ClCompile Include="..\..\src\lua\modules\graphics\text.cpp">
<Filter>src\modules\graphics</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\lua\modules\graphics\textureFont.cpp">
+ <ClCompile Include="..\..\src\lua\modules\graphics\texture_font.cpp">
<Filter>src\modules\graphics</Filter>
</ClCompile>
+ <ClCompile Include="..\..\src\lua\modules\net\buffer.cpp">
+ <Filter>src\modules\net</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="resource.h">
@@ -164,9 +164,6 @@
<ClInclude Include="..\..\src\lua\common\constant.h">
<Filter>src\common</Filter>
</ClInclude>
- <ClInclude Include="..\..\src\lua\modules\net\Buffer.h">
- <Filter>src\modules\net</Filter>
- </ClInclude>
<ClInclude Include="..\..\src\lua\libraries\luax\luax.h">
<Filter>src\libraries\luax</Filter>
</ClInclude>
@@ -212,6 +209,9 @@
<ClInclude Include="..\..\src\lua\luax.h">
<Filter>src</Filter>
</ClInclude>
+ <ClInclude Include="..\..\src\lua\modules\net\buffer.h">
+ <Filter>src\modules\net</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="jin.rc">
diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj
index acb4ab9..6fca2e9 100644
--- a/build/vc++/libjin/libjin.vcxproj
+++ b/build/vc++/libjin/libjin.vcxproj
@@ -139,67 +139,68 @@
<ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_truetype.h" />
<ClInclude Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.h" />
<ClInclude Include="..\..\..\src\libjin\3rdparty\wav\wav.h" />
- <ClInclude Include="..\..\..\src\libjin\Audio\Audio.h" />
- <ClInclude Include="..\..\..\src\libjin\Audio\SDL\SDLAudio.h" />
- <ClInclude Include="..\..\..\src\libjin\Audio\SDL\SDLSource.h" />
- <ClInclude Include="..\..\..\src\libjin\Audio\Source.h" />
- <ClInclude Include="..\..\..\src\libjin\Common\Array.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Common\common.h" />
- <ClInclude Include="..\..\..\src\libjin\Common\Exception.h" />
- <ClInclude Include="..\..\..\src\libjin\Common\Object.h" />
- <ClInclude Include="..\..\..\src\libjin\Common\Singleton.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Common\StringMap.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Common\Subsystem.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Common\types.h" />
- <ClInclude Include="..\..\..\src\libjin\Common\utf8.h" />
- <ClInclude Include="..\..\..\src\libjin\Filesystem\Buffer.h" />
- <ClInclude Include="..\..\..\src\libjin\Filesystem\Filesystem.h" />
- <ClInclude Include="..\..\..\src\libjin\Game\Game.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Bitmap.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Canvas.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Color.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Drawable.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\Decoder.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\Font.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\Page.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\Text.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\TextureFont.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font\TTF.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Graphics.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Image.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Mesh.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\OpenGL.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\base.shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\default.shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\font.shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\Shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\texture.shader.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shapes.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Sprite.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Texture.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Window.h" />
- <ClInclude Include="..\..\..\src\libjin\Input\Event.h" />
- <ClInclude Include="..\..\..\src\libjin\Input\Input.h" />
- <ClInclude Include="..\..\..\src\libjin\Input\Joypad.h" />
- <ClInclude Include="..\..\..\src\libjin\Input\Keyboard.h" />
- <ClInclude Include="..\..\..\src\libjin\Input\Mouse.h" />
+ <ClInclude Include="..\..\..\src\libjin\Audio\je_audio.h" />
+ <ClInclude Include="..\..\..\src\libjin\Audio\SDL\je_sdl_audio.h" />
+ <ClInclude Include="..\..\..\src\libjin\Audio\SDL\je_sdl_source.h" />
+ <ClInclude Include="..\..\..\src\libjin\Audio\je_source.h" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_array.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_common.h" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_exception.h" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_object.h" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_singleton.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_stringmap.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_subsystem.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_types.h" />
+ <ClInclude Include="..\..\..\src\libjin\Common\je_utf8.h" />
+ <ClInclude Include="..\..\..\src\libjin\core\je_configuration.h" />
+ <ClInclude Include="..\..\..\src\libjin\core\je_types.h" />
+ <ClInclude Include="..\..\..\src\libjin\Filesystem\je_buffer.h" />
+ <ClInclude Include="..\..\..\src\libjin\Filesystem\je_filesystem.h" />
+ <ClInclude Include="..\..\..\src\libjin\Game\je_game.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_bitmap.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_canvas.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_color.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_drawable.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_decoder.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_font.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_page.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_text.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_ttf.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphics.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_image.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_mesh.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_gl.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_base.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_default.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_font.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_texture.shader.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_shapes.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_sprite.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_texture.h" />
+ <ClInclude Include="..\..\..\src\libjin\Graphics\je_window.h" />
+ <ClInclude Include="..\..\..\src\libjin\Input\je_event.h" />
+ <ClInclude Include="..\..\..\src\libjin\Input\je_input.h" />
+ <ClInclude Include="..\..\..\src\libjin\Input\je_joypad.h" />
+ <ClInclude Include="..\..\..\src\libjin\Input\je_keyboard.h" />
+ <ClInclude Include="..\..\..\src\libjin\Input\je_mouse.h" />
<ClInclude Include="..\..\..\src\libjin\jin.h" />
- <ClInclude Include="..\..\..\src\libjin\configuration.h" />
- <ClInclude Include="..\..\..\src\libjin\Math\constant.h" />
- <ClInclude Include="..\..\..\src\libjin\Math\Math.h" />
- <ClInclude Include="..\..\..\src\libjin\Math\Matrix.h" />
- <ClInclude Include="..\..\..\src\libjin\Math\Quad.h" />
- <ClInclude Include="..\..\..\src\libjin\Math\Vector2.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Math\Vector3.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Math\Vector4.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Net\Net.h" />
- <ClInclude Include="..\..\..\src\libjin\Net\Socket.h" />
- <ClInclude Include="..\..\..\src\libjin\Thread\Thread.h" />
- <ClInclude Include="..\..\..\src\libjin\Time\Timer.h" />
- <ClInclude Include="..\..\..\src\libjin\Utils\endian.h" />
- <ClInclude Include="..\..\..\src\libjin\Utils\Log.h" />
- <ClInclude Include="..\..\..\src\libjin\Utils\macros.h" />
- <ClInclude Include="..\..\..\src\libjin\Utils\utils.h" />
+ <ClInclude Include="..\..\..\src\libjin\Math\je_constant.h" />
+ <ClInclude Include="..\..\..\src\libjin\Math\je_math.h" />
+ <ClInclude Include="..\..\..\src\libjin\Math\je_matrix.h" />
+ <ClInclude Include="..\..\..\src\libjin\Math\je_quad.h" />
+ <ClInclude Include="..\..\..\src\libjin\Math\je_vector2.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Math\je_vector3.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Math\je_vector4.hpp" />
+ <ClInclude Include="..\..\..\src\libjin\Net\je_net.h" />
+ <ClInclude Include="..\..\..\src\libjin\Net\je_socket.h" />
+ <ClInclude Include="..\..\..\src\libjin\Thread\je_thread.h" />
+ <ClInclude Include="..\..\..\src\libjin\Time\je_timer.h" />
+ <ClInclude Include="..\..\..\src\libjin\Utils\je_endian.h" />
+ <ClInclude Include="..\..\..\src\libjin\Utils\je_log.h" />
+ <ClInclude Include="..\..\..\src\libjin\Utils\je_macros.h" />
+ <ClInclude Include="..\..\..\src\libjin\Utils\je_utils.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\src\libjin\README.md" />
@@ -210,42 +211,42 @@
<ClCompile Include="..\..\..\src\libjin\3rdparty\stb\stb_vorbis.c" />
<ClCompile Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.c" />
<ClCompile Include="..\..\..\src\libjin\3rdparty\wav\wav.c" />
- <ClCompile Include="..\..\..\src\libjin\Audio\Audio.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Audio\SDL\SDLAudio.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Audio\SDL\SDLSource.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Audio\Source.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Common\Exception.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Common\Object.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Common\utf8.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Filesystem\Filesystem.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Game\Game.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Bitmap.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Canvas.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Color.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Drawable.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\Decoder.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\Text.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\TextureFont.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font\TTF.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Image.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Mesh.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\OpenGL.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Shader\Shader.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Shapes.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Sprite.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Texture.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Window.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Input\Event.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Input\Joypad.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Input\Keyboard.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Input\Mouse.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Math\Matrix.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Net\Net.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Net\Socket.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Thread\Thread.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Time\Timer.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Utils\Log.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Utils\unittest.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Audio\je_audio.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Audio\SDL\je_sdl_audio.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Audio\SDL\je_sdl_source.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Audio\je_source.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Common\je_exception.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Common\je_object.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Common\je_utf8.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Filesystem\je_filesystem.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Game\je_game.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_bitmap.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_canvas.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_color.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_drawable.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_decoder.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_text.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_ttf.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_image.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_mesh.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_gl.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\Shader\je_shader.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_shapes.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_sprite.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_texture.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Graphics\je_window.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Input\je_event.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Input\je_joypad.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Input\je_keyboard.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Input\je_mouse.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Math\je_matrix.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Net\je_net.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Net\je_socket.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Thread\je_thread.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Time\je_timer.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Utils\je_log.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\Utils\je_unittest.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
diff --git a/build/vc++/libjin/libjin.vcxproj.filters b/build/vc++/libjin/libjin.vcxproj.filters
index 52e0af9..dc49cd4 100644
--- a/build/vc++/libjin/libjin.vcxproj.filters
+++ b/build/vc++/libjin/libjin.vcxproj.filters
@@ -22,263 +22,271 @@
<Filter Include="Source\3rdparty\smount">
<UniqueIdentifier>{60deec03-f023-4417-a058-c955d23f01d4}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\Audio">
- <UniqueIdentifier>{27146cd2-84fe-4eaf-a45b-641a463d381b}</UniqueIdentifier>
+ <Filter Include="Source\3rdparty\ogl2d">
+ <UniqueIdentifier>{c582e534-7e96-484c-ae1b-a9e7962ab6c2}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\Audio\SDL">
- <UniqueIdentifier>{2dc5e4ca-0904-4b49-8043-5d02db438008}</UniqueIdentifier>
+ <Filter Include="Source\3rdparty\base64">
+ <UniqueIdentifier>{086e2fe7-2366-4d52-b059-212ada075da4}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\Common">
- <UniqueIdentifier>{908f94da-1fc4-42db-abe9-8c8e17051f9d}</UniqueIdentifier>
+ <Filter Include="Source\utils">
+ <UniqueIdentifier>{6259760f-501a-4b52-b9a1-4abb4d788a99}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\Filesystem">
- <UniqueIdentifier>{3a98cf95-d45a-4a0e-b3fe-65b5accdb75f}</UniqueIdentifier>
+ <Filter Include="Source\time">
+ <UniqueIdentifier>{492364c7-464b-488e-aae0-15aca7824f32}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\Graphics">
- <UniqueIdentifier>{bb6c372a-520b-4de3-ab14-64839a6166d9}</UniqueIdentifier>
+ <Filter Include="Source\thread">
+ <UniqueIdentifier>{5d5c96c3-1065-4e74-9521-f4d756d4057f}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\Input">
- <UniqueIdentifier>{e4d464ae-1cb5-47fd-b24a-fd35708aead0}</UniqueIdentifier>
+ <Filter Include="Source\net">
+ <UniqueIdentifier>{125ecddc-2a19-4da8-9e81-da40ccfb1be7}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\Math">
+ <Filter Include="Source\math">
<UniqueIdentifier>{17b71ceb-a8ff-4ec0-aa18-b51e265bec34}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\Net">
- <UniqueIdentifier>{125ecddc-2a19-4da8-9e81-da40ccfb1be7}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\Thread">
- <UniqueIdentifier>{5d5c96c3-1065-4e74-9521-f4d756d4057f}</UniqueIdentifier>
+ <Filter Include="Source\input">
+ <UniqueIdentifier>{e4d464ae-1cb5-47fd-b24a-fd35708aead0}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\Time">
- <UniqueIdentifier>{492364c7-464b-488e-aae0-15aca7824f32}</UniqueIdentifier>
+ <Filter Include="Source\graphics">
+ <UniqueIdentifier>{bb6c372a-520b-4de3-ab14-64839a6166d9}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\Utils">
- <UniqueIdentifier>{6259760f-501a-4b52-b9a1-4abb4d788a99}</UniqueIdentifier>
+ <Filter Include="Source\graphics\font">
+ <UniqueIdentifier>{ce02dfa9-2afe-4295-b14f-c786d65456cd}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\3rdparty\ogl2d">
- <UniqueIdentifier>{c582e534-7e96-484c-ae1b-a9e7962ab6c2}</UniqueIdentifier>
+ <Filter Include="Source\graphics\shader">
+ <UniqueIdentifier>{bed786b4-6d8a-4c8d-b04f-67eb0f7435b8}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\Game">
+ <Filter Include="Source\game">
<UniqueIdentifier>{c002d452-c7a0-4161-a419-c10fd3d1c297}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\Graphics\Font">
- <UniqueIdentifier>{ce02dfa9-2afe-4295-b14f-c786d65456cd}</UniqueIdentifier>
+ <Filter Include="Source\filesystem">
+ <UniqueIdentifier>{3a98cf95-d45a-4a0e-b3fe-65b5accdb75f}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\3rdparty\base64">
- <UniqueIdentifier>{086e2fe7-2366-4d52-b059-212ada075da4}</UniqueIdentifier>
+ <Filter Include="Source\common">
+ <UniqueIdentifier>{908f94da-1fc4-42db-abe9-8c8e17051f9d}</UniqueIdentifier>
</Filter>
- <Filter Include="Source\Graphics\Shader">
- <UniqueIdentifier>{bed786b4-6d8a-4c8d-b04f-67eb0f7435b8}</UniqueIdentifier>
+ <Filter Include="Source\audio">
+ <UniqueIdentifier>{27146cd2-84fe-4eaf-a45b-641a463d381b}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Source\audio\sdl">
+ <UniqueIdentifier>{2dc5e4ca-0904-4b49-8043-5d02db438008}</UniqueIdentifier>
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