diff options
Diffstat (limited to 'build/vc++')
-rw-r--r-- | build/vc++/jin.vcxproj | 2 | ||||
-rw-r--r-- | build/vc++/jin.vcxproj.filters | 6 |
2 files changed, 8 insertions, 0 deletions
diff --git a/build/vc++/jin.vcxproj b/build/vc++/jin.vcxproj index 19d6585..c8aa454 100644 --- a/build/vc++/jin.vcxproj +++ b/build/vc++/jin.vcxproj @@ -160,6 +160,7 @@ <ClCompile Include="..\..\src\lua\modules\graphics\je_lua_canvas.cpp" /> <ClCompile Include="..\..\src\lua\modules\graphics\je_lua_particle_system.cpp" /> <ClCompile Include="..\..\src\lua\modules\graphics\je_lua_sprite.cpp" /> + <ClCompile Include="..\..\src\lua\modules\graphics\je_lua_spritesheet.cpp" /> <ClCompile Include="..\..\src\lua\modules\graphics\je_lua_text.cpp" /> <ClCompile Include="..\..\src\lua\modules\graphics\je_lua_texture_font.cpp" /> <ClCompile Include="..\..\src\lua\modules\graphics\je_lua_ttf.cpp" /> @@ -199,6 +200,7 @@ <ClInclude Include="..\..\src\lua\libraries\luax\luax.h" /> <ClInclude Include="..\..\src\lua\luax.h" /> <ClInclude Include="..\..\src\lua\modules\graphics\je_lua_page.h" /> + <ClInclude Include="..\..\src\lua\modules\graphics\je_lua_sprite.h" /> <ClInclude Include="..\..\src\lua\modules\graphics\je_lua_spritesheet.h" /> <ClInclude Include="..\..\src\lua\modules\luax.h" /> <ClInclude Include="..\..\src\lua\modules\net\je_lua_buffer.h" /> diff --git a/build/vc++/jin.vcxproj.filters b/build/vc++/jin.vcxproj.filters index c510c64..dc279a7 100644 --- a/build/vc++/jin.vcxproj.filters +++ b/build/vc++/jin.vcxproj.filters @@ -177,6 +177,9 @@ <ClCompile Include="..\..\src\lua\common\je_lua_callback.cpp"> <Filter>source\common</Filter> </ClCompile> + <ClCompile Include="..\..\src\lua\modules\graphics\je_lua_spritesheet.cpp"> + <Filter>source\modules\graphics</Filter> + </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="resource.h"> @@ -260,6 +263,9 @@ <ClInclude Include="..\..\src\lua\modules\graphics\je_lua_spritesheet.h"> <Filter>source\modules\graphics</Filter> </ClInclude> + <ClInclude Include="..\..\src\lua\modules\graphics\je_lua_sprite.h"> + <Filter>source\modules\graphics</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <ResourceCompile Include="jin.rc"> |