diff options
Diffstat (limited to 'build/vc++')
-rw-r--r-- | build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj | 2 | ||||
-rw-r--r-- | build/vc++/jin.vcxproj | 2 | ||||
-rw-r--r-- | build/vc++/jin.vcxproj.filters | 9 | ||||
-rw-r--r-- | build/vc++/jin/jin.vcxproj | 2 | ||||
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj | 61 | ||||
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj.filters | 209 |
6 files changed, 150 insertions, 135 deletions
diff --git a/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj b/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj index 3198c62..7c11e29 100644 --- a/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj +++ b/build/vc++/examples/ParticleSystem/ParticleSystem.vcxproj @@ -78,7 +78,7 @@ <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>D:\Jin\Jin\Jin\src\libjin;$(SolutionDir)libs\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>D:\Documents\VisualStudio2017\Projects\Jin\jin\Jin\src\libjin;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <Link> <EnableCOMDATFolding>true</EnableCOMDATFolding> diff --git a/build/vc++/jin.vcxproj b/build/vc++/jin.vcxproj index 7bec5ae..39f6381 100644 --- a/build/vc++/jin.vcxproj +++ b/build/vc++/jin.vcxproj @@ -145,6 +145,8 @@ <ItemGroup> <ClCompile Include="..\..\src\lua\common\je_lua_port.h" /> <ClCompile Include="..\..\src\lua\jin.cpp" /> + <ClCompile Include="..\..\src\lua\modules\ai\je_lua_behavior_tree.cpp" /> + <ClCompile Include="..\..\src\lua\modules\ai\je_lua_statemachine.cpp" /> <ClCompile Include="..\..\src\lua\modules\audio\je_lua_audio.cpp" /> <ClCompile Include="..\..\src\lua\modules\audio\je_lua_source.cpp" /> <ClCompile Include="..\..\src\lua\modules\bit\je_lua_bit.cpp" /> diff --git a/build/vc++/jin.vcxproj.filters b/build/vc++/jin.vcxproj.filters index d6915c0..8c657d1 100644 --- a/build/vc++/jin.vcxproj.filters +++ b/build/vc++/jin.vcxproj.filters @@ -64,6 +64,9 @@ <Filter Include="resource"> <UniqueIdentifier>{579f12b8-5758-4be5-9cd7-e1fa62fdef74}</UniqueIdentifier> </Filter> + <Filter Include="source\modules\ai"> + <UniqueIdentifier>{fc3fecf1-63e8-4d28-97a7-bf6a1817f57b}</UniqueIdentifier> + </Filter> </ItemGroup> <ItemGroup> <ClCompile Include="..\..\src\lua\jin.cpp"> @@ -153,6 +156,12 @@ <ClCompile Include="..\..\src\lua\common\je_lua_port.h"> <Filter>source\common</Filter> </ClCompile> + <ClCompile Include="..\..\src\lua\modules\ai\je_lua_behavior_tree.cpp"> + <Filter>source\modules\ai</Filter> + </ClCompile> + <ClCompile Include="..\..\src\lua\modules\ai\je_lua_statemachine.cpp"> + <Filter>source\modules\ai</Filter> + </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="resource.h"> diff --git a/build/vc++/jin/jin.vcxproj b/build/vc++/jin/jin.vcxproj index efc5188..b32eeb5 100644 --- a/build/vc++/jin/jin.vcxproj +++ b/build/vc++/jin/jin.vcxproj @@ -88,7 +88,7 @@ <Link> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> - <SubSystem>Windows</SubSystem> + <SubSystem>Console</SubSystem> <AdditionalLibraryDirectories> </AdditionalLibraryDirectories> <AdditionalDependencies>opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj index e0672d7..e274b8f 100644 --- a/build/vc++/libjin/libjin.vcxproj +++ b/build/vc++/libjin/libjin.vcxproj @@ -131,6 +131,7 @@ </Link> </ItemDefinitionGroup> <ItemGroup> + <ClInclude Include="..\..\..\src\libjin\ai\je_ai.h" /> <ClInclude Include="..\..\..\src\libjin\ai\je_behavior_tree.h" /> <ClInclude Include="..\..\..\src\libjin\ai\je_state_machine.h" /> <ClInclude Include="..\..\..\src\libjin\Audio\je_audio_manager.h" /> @@ -157,18 +158,18 @@ <ClInclude Include="..\..\..\src\libjin\Game\je_application.h" /> <ClInclude Include="..\..\..\src\libjin\Game\je_gameobject.h" /> <ClInclude Include="..\..\..\src\libjin\game\je_scene.h" /> - <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animator.h" /> - <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animation.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\animations\je_animation.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\animations\je_animator.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_decoder.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_font.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_page.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_text.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_texture_font.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_ttf.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_bitmap.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_canvas.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_color.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_decoder.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_font.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_page.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_text.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_ttf.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphics.h" /> <ClInclude Include="..\..\..\src\libjin\graphics\je_graphic_manager.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_image.h" /> @@ -176,20 +177,20 @@ <ClInclude Include="..\..\..\src\libjin\Graphics\je_gl.h" /> <ClInclude Include="..\..\..\src\libjin\graphics\je_sprite_batch.h" /> <ClInclude Include="..\..\..\src\libjin\graphics\je_sprite_sheet.h" /> - <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\particle\je_particle_pool.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\particle\je_particle_emitter.h" /> - <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_system.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_base.shader.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_shader.h" /> - <ClInclude Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_shapes.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_sprite.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_texture.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_window.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_default.shader.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_font.shader.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_texture.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle_emitter.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle_pool.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle_system.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\built-in\je_default.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\built-in\je_font.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\built-in\je_texture.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\je_base.shader.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\je_jsl_compiler.h" /> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\je_shader.h" /> <ClInclude Include="..\..\..\src\libjin\Input\je_event.h" /> <ClInclude Include="..\..\..\src\libjin\Input\je_input.h" /> <ClInclude Include="..\..\..\src\libjin\Input\je_joypad.h" /> @@ -232,32 +233,32 @@ <ClCompile Include="..\..\..\src\libjin\Game\je_gameobject.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_application.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animator.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animation.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animation.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animator.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_decoder.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_text.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_texture_font.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_ttf.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_bitmap.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_canvas.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_color.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_decoder.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_text.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_ttf.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\je_graphic_manager.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_image.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_mesh.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_gl.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\je_sprite_batch.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\je_sprite_sheet.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_pool.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Graphics\particle\je_particle_emitter.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_system.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Graphics\Shader\je_shader.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_shapes.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_sprite.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_texture.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_window.cpp" /> - <ClCompile Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_emitter.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_pool.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_system.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\shaders\je_jsl_compiler.cpp" /> + <ClCompile Include="..\..\..\src\libjin\graphics\shaders\je_shader.cpp" /> <ClCompile Include="..\..\..\src\libjin\Input\je_event.cpp" /> <ClCompile Include="..\..\..\src\libjin\Input\je_joypad.cpp" /> <ClCompile Include="..\..\..\src\libjin\Input\je_keyboard.cpp" /> diff --git a/build/vc++/libjin/libjin.vcxproj.filters b/build/vc++/libjin/libjin.vcxproj.filters index 8ec97c1..cda52d7 100644 --- a/build/vc++/libjin/libjin.vcxproj.filters +++ b/build/vc++/libjin/libjin.vcxproj.filters @@ -22,18 +22,6 @@ <Filter Include="source\graphics"> <UniqueIdentifier>{bb6c372a-520b-4de3-ab14-64839a6166d9}</UniqueIdentifier> </Filter> - <Filter Include="source\graphics\font"> - <UniqueIdentifier>{ce02dfa9-2afe-4295-b14f-c786d65456cd}</UniqueIdentifier> - </Filter> - <Filter Include="source\graphics\shader"> - <UniqueIdentifier>{bed786b4-6d8a-4c8d-b04f-67eb0f7435b8}</UniqueIdentifier> - </Filter> - <Filter Include="source\graphics\particle"> - <UniqueIdentifier>{6d44a7c8-3ed7-4377-920b-2d8c98f34435}</UniqueIdentifier> - </Filter> - <Filter Include="source\graphics\animation"> - <UniqueIdentifier>{75436e7f-5196-4981-a0f0-f2eaf5e97dce}</UniqueIdentifier> - </Filter> <Filter Include="source\game"> <UniqueIdentifier>{c002d452-c7a0-4161-a419-c10fd3d1c297}</UniqueIdentifier> </Filter> @@ -58,7 +46,19 @@ <Filter Include="source\ai"> <UniqueIdentifier>{caecef4f-a2c6-4d0a-8052-20e400378f3a}</UniqueIdentifier> </Filter> - <Filter Include="source\graphics\shader\shaders"> + <Filter Include="source\graphics\animations"> + <UniqueIdentifier>{75436e7f-5196-4981-a0f0-f2eaf5e97dce}</UniqueIdentifier> + </Filter> + <Filter Include="source\graphics\fonts"> + <UniqueIdentifier>{ce02dfa9-2afe-4295-b14f-c786d65456cd}</UniqueIdentifier> + </Filter> + <Filter Include="source\graphics\particles"> + <UniqueIdentifier>{6d44a7c8-3ed7-4377-920b-2d8c98f34435}</UniqueIdentifier> + </Filter> + <Filter Include="source\graphics\shaders"> + <UniqueIdentifier>{bed786b4-6d8a-4c8d-b04f-67eb0f7435b8}</UniqueIdentifier> + </Filter> + <Filter Include="source\graphics\shaders\built-in"> <UniqueIdentifier>{9bb29b2f-9812-4a0b-ad27-fd57756c0717}</UniqueIdentifier> </Filter> </ItemGroup> @@ -99,30 +99,6 @@ <ClInclude Include="..\..\..\src\libjin\Graphics\je_canvas.h"> <Filter>source\graphics</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_shader.h"> - <Filter>source\graphics\shader</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\je_base.shader.h"> - <Filter>source\graphics\shader</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_decoder.h"> - <Filter>source\graphics\font</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_font.h"> - <Filter>source\graphics\font</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_page.h"> - <Filter>source\graphics\font</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_text.h"> - <Filter>source\graphics\font</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.h"> - <Filter>source\graphics\font</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_ttf.h"> - <Filter>source\graphics\font</Filter> - </ClInclude> <ClInclude Include="..\..\..\src\libjin\Utils\je_utils.h"> <Filter>source\utils</Filter> </ClInclude> @@ -228,9 +204,6 @@ <ClInclude Include="..\..\..\src\libjin\multithread\je_thread.h"> <Filter>source\multithread</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.h"> - <Filter>source\graphics\shader</Filter> - </ClInclude> <ClInclude Include="..\..\..\src\libjin\math\je_random.h"> <Filter>source\math</Filter> </ClInclude> @@ -240,9 +213,6 @@ <ClInclude Include="..\..\..\src\libjin\game\je_scene.h"> <Filter>source\game</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle.h"> - <Filter>source\graphics\particle</Filter> - </ClInclude> <ClInclude Include="..\..\..\src\libjin\ai\je_behavior_tree.h"> <Filter>source\ai</Filter> </ClInclude> @@ -264,33 +234,9 @@ <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic.h"> <Filter>source\graphics</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\graphics\particle\je_particle_system.h"> - <Filter>source\graphics\particle</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\particle\je_particle_emitter.h"> - <Filter>source\graphics\particle</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\particle\je_particle_pool.h"> - <Filter>source\graphics\particle</Filter> - </ClInclude> <ClInclude Include="..\..\..\src\libjin\Game\je_entity.h"> <Filter>source\game</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animator.h"> - <Filter>source\graphics\animation</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_animation.h"> - <Filter>source\graphics\animation</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_default.shader.h"> - <Filter>source\graphics\shader\shaders</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_font.shader.h"> - <Filter>source\graphics\shader\shaders</Filter> - </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\Shader\shaders\je_texture.shader.h"> - <Filter>source\graphics\shader\shaders</Filter> - </ClInclude> <ClInclude Include="..\..\..\src\libjin\Game\je_application.h"> <Filter>source\game</Filter> </ClInclude> @@ -306,6 +252,63 @@ <ClInclude Include="..\..\..\src\libjin\graphics\je_graphic_manager.h"> <Filter>source\graphics</Filter> </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\built-in\je_default.shader.h"> + <Filter>source\graphics\shaders\built-in</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\built-in\je_font.shader.h"> + <Filter>source\graphics\shaders\built-in</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\built-in\je_texture.shader.h"> + <Filter>source\graphics\shaders\built-in</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\je_base.shader.h"> + <Filter>source\graphics\shaders</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\je_jsl_compiler.h"> + <Filter>source\graphics\shaders</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\shaders\je_shader.h"> + <Filter>source\graphics\shaders</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle.h"> + <Filter>source\graphics\particles</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle_emitter.h"> + <Filter>source\graphics\particles</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle_pool.h"> + <Filter>source\graphics\particles</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\particles\je_particle_system.h"> + <Filter>source\graphics\particles</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_decoder.h"> + <Filter>source\graphics\fonts</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_font.h"> + <Filter>source\graphics\fonts</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_page.h"> + <Filter>source\graphics\fonts</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_text.h"> + <Filter>source\graphics\fonts</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_texture_font.h"> + <Filter>source\graphics\fonts</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\fonts\je_ttf.h"> + <Filter>source\graphics\fonts</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\animations\je_animation.h"> + <Filter>source\graphics\animations</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\graphics\animations\je_animator.h"> + <Filter>source\graphics\animations</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\ai\je_ai.h"> + <Filter>source\ai</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <None Include="..\..\..\src\libjin\README.md"> @@ -349,21 +352,6 @@ <ClCompile Include="..\..\..\src\libjin\Graphics\je_canvas.cpp"> <Filter>source\graphics</Filter> </ClCompile> - <ClCompile Include="..\..\..\src\libjin\Graphics\Shader\je_shader.cpp"> - <Filter>source\graphics\shader</Filter> - </ClCompile> - <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_decoder.cpp"> - <Filter>source\graphics\font</Filter> - </ClCompile> - <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_text.cpp"> - <Filter>source\graphics\font</Filter> - </ClCompile> - <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.cpp"> - <Filter>source\graphics\font</Filter> - </ClCompile> - <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_ttf.cpp"> - <Filter>source\graphics\font</Filter> - </ClCompile> <ClCompile Include="..\..\..\src\libjin\Utils\je_unittest.cpp"> <Filter>source\utils</Filter> </ClCompile> @@ -418,12 +406,6 @@ <ClCompile Include="..\..\..\src\libjin\multithread\je_thread.cpp"> <Filter>source\multithread</Filter> </ClCompile> - <ClCompile Include="..\..\..\src\libjin\graphics\shader\je_jsl_compiler.cpp"> - <Filter>source\graphics\shader</Filter> - </ClCompile> - <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle.cpp"> - <Filter>source\graphics\particle</Filter> - </ClCompile> <ClCompile Include="..\..\..\src\libjin\ai\je_behavior_tree.cpp"> <Filter>source\ai</Filter> </ClCompile> @@ -436,24 +418,9 @@ <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic.cpp"> <Filter>source\graphics</Filter> </ClCompile> - <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_system.cpp"> - <Filter>source\graphics\particle</Filter> - </ClCompile> - <ClCompile Include="..\..\..\src\libjin\Graphics\particle\je_particle_emitter.cpp"> - <Filter>source\graphics\particle</Filter> - </ClCompile> - <ClCompile Include="..\..\..\src\libjin\graphics\particle\je_particle_pool.cpp"> - <Filter>source\graphics\particle</Filter> - </ClCompile> <ClCompile Include="..\..\..\src\libjin\Game\je_entity.cpp"> <Filter>source\game</Filter> </ClCompile> - <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animator.cpp"> - <Filter>source\graphics\animation</Filter> - </ClCompile> - <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animation.cpp"> - <Filter>source\graphics\animation</Filter> - </ClCompile> <ClCompile Include="..\..\..\src\libjin\Game\je_application.cpp"> <Filter>source\game</Filter> </ClCompile> @@ -469,5 +436,41 @@ <ClCompile Include="..\..\..\src\libjin\graphics\je_graphic_manager.cpp"> <Filter>source\graphics</Filter> </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\shaders\je_jsl_compiler.cpp"> + <Filter>source\graphics\shaders</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\shaders\je_shader.cpp"> + <Filter>source\graphics\shaders</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle.cpp"> + <Filter>source\graphics\particles</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_emitter.cpp"> + <Filter>source\graphics\particles</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_pool.cpp"> + <Filter>source\graphics\particles</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\particles\je_particle_system.cpp"> + <Filter>source\graphics\particles</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_decoder.cpp"> + <Filter>source\graphics\fonts</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_text.cpp"> + <Filter>source\graphics\fonts</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_texture_font.cpp"> + <Filter>source\graphics\fonts</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\fonts\je_ttf.cpp"> + <Filter>source\graphics\fonts</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animation.cpp"> + <Filter>source\graphics\animations</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\graphics\animations\je_animator.cpp"> + <Filter>source\graphics\animations</Filter> + </ClCompile> </ItemGroup> </Project>
\ No newline at end of file |