diff options
Diffstat (limited to 'build/vs2015/libjin/libjin.vcxproj')
-rw-r--r-- | build/vs2015/libjin/libjin.vcxproj | 105 |
1 files changed, 99 insertions, 6 deletions
diff --git a/build/vs2015/libjin/libjin.vcxproj b/build/vs2015/libjin/libjin.vcxproj index 48bdb6f..d255f03 100644 --- a/build/vs2015/libjin/libjin.vcxproj +++ b/build/vs2015/libjin/libjin.vcxproj @@ -22,7 +22,8 @@ <VCProjectVersion>15.0</VCProjectVersion> <ProjectGuid>{9EE02090-C15E-4520-9C05-C435E45EF2FC}</ProjectGuid> <RootNamespace>libjin</RootNamespace> - <WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion> + <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> + <ProjectName>libjin(full version)</ProjectName> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> @@ -82,10 +83,10 @@ <FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> - <ConformanceMode>true</ConformanceMode> + <ConformanceMode>false</ConformanceMode> <CompileAs>CompileAsCpp</CompileAs> <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;$(SolutionDir)..\..\src\libjin\3rdparty;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> </ClCompile> @@ -99,9 +100,9 @@ <WarningLevel>Level3</WarningLevel> <Optimization>Disabled</Optimization> <SDLCheck>true</SDLCheck> - <ConformanceMode>true</ConformanceMode> + <ConformanceMode>false</ConformanceMode> <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;$(SolutionDir)..\..\src\libjin\3rdparty;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <CompileAs>CompileAsCpp</CompileAs> <ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName> </ClCompile> @@ -129,6 +130,53 @@ </Link> </ItemDefinitionGroup> <ItemGroup> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Box2D.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2BroadPhase.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2Collision.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2Distance.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2DynamicTree.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2TimeOfImpact.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\Shapes\b2ChainShape.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\Shapes\b2CircleShape.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\Shapes\b2EdgeShape.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\Shapes\b2PolygonShape.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\Shapes\b2Shape.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2BlockAllocator.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2Draw.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2GrowableStack.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2Math.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2Settings.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2StackAllocator.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2Timer.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2Body.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2ContactManager.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2Fixture.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2Island.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2TimeStep.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2World.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2WorldCallbacks.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2ChainAndCircleContact.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2ChainAndPolygonContact.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2CircleContact.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2Contact.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2ContactSolver.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2EdgeAndCircleContact.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2EdgeAndPolygonContact.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2PolygonAndCircleContact.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2PolygonContact.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2DistanceJoint.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2FrictionJoint.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2GearJoint.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2Joint.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2MotorJoint.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2MouseJoint.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2PrismaticJoint.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2PulleyJoint.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2RevoluteJoint.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2RopeJoint.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2WeldJoint.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2WheelJoint.h" /> + <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Rope\b2Rope.h" /> <ClInclude Include="..\..\..\src\libjin\3rdparty\GLee\GLee.h" /> <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\dirent.h" /> <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\smount.h" /> @@ -177,7 +225,6 @@ <ClInclude Include="..\..\..\src\libjin\Net\Net.h" /> <ClInclude Include="..\..\..\src\libjin\Net\Socket.h" /> <ClInclude Include="..\..\..\src\libjin\Physics\Physics.h" /> - <ClInclude Include="..\..\..\src\libjin\Physics\Rigid.h" /> <ClInclude Include="..\..\..\src\libjin\Thread\Thread.h" /> <ClInclude Include="..\..\..\src\libjin\Tilemap\Tilemap.h" /> <ClInclude Include="..\..\..\src\libjin\Time\Timer.h" /> @@ -192,6 +239,52 @@ <None Include="..\..\..\src\libjin\README.md" /> </ItemGroup> <ItemGroup> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2BroadPhase.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2CollideCircle.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2CollideEdge.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2CollidePolygon.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2Collision.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2Distance.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2DynamicTree.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2TimeOfImpact.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\Shapes\b2ChainShape.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\Shapes\b2CircleShape.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\Shapes\b2EdgeShape.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\Shapes\b2PolygonShape.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2BlockAllocator.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2Draw.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2Math.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2Settings.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2StackAllocator.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2Timer.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2Body.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2ContactManager.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2Fixture.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2Island.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2World.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2WorldCallbacks.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2ChainAndCircleContact.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2ChainAndPolygonContact.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2CircleContact.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2Contact.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2ContactSolver.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2EdgeAndCircleContact.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2EdgeAndPolygonContact.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2PolygonAndCircleContact.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2PolygonContact.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2DistanceJoint.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2FrictionJoint.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2GearJoint.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2Joint.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2MotorJoint.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2MouseJoint.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2PrismaticJoint.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2PulleyJoint.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2RevoluteJoint.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2RopeJoint.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2WeldJoint.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2WheelJoint.cpp" /> + <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Rope\b2Rope.cpp" /> <ClCompile Include="..\..\..\src\libjin\3rdparty\GLee\GLee.c" /> <ClCompile Include="..\..\..\src\libjin\3rdparty\smount\smount.c" /> <ClCompile Include="..\..\..\src\libjin\3rdparty\stb\stb_vorbis.c" /> |