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-rw-r--r--build/vs2015/libjin/libjin.vcxproj105
1 files changed, 99 insertions, 6 deletions
diff --git a/build/vs2015/libjin/libjin.vcxproj b/build/vs2015/libjin/libjin.vcxproj
index 48bdb6f..d255f03 100644
--- a/build/vs2015/libjin/libjin.vcxproj
+++ b/build/vs2015/libjin/libjin.vcxproj
@@ -22,7 +22,8 @@
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{9EE02090-C15E-4520-9C05-C435E45EF2FC}</ProjectGuid>
<RootNamespace>libjin</RootNamespace>
- <WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
+ <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
+ <ProjectName>libjin(full version)</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
@@ -82,10 +83,10 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
- <ConformanceMode>true</ConformanceMode>
+ <ConformanceMode>false</ConformanceMode>
<CompileAs>CompileAsCpp</CompileAs>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;$(SolutionDir)..\..\src\libjin\3rdparty;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
</ClCompile>
@@ -99,9 +100,9 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
- <ConformanceMode>true</ConformanceMode>
+ <ConformanceMode>false</ConformanceMode>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;$(SolutionDir)..\..\src\libjin\3rdparty;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<CompileAs>CompileAsCpp</CompileAs>
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
</ClCompile>
@@ -129,6 +130,53 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Box2D.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2BroadPhase.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2Collision.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2Distance.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2DynamicTree.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2TimeOfImpact.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\Shapes\b2ChainShape.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\Shapes\b2CircleShape.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\Shapes\b2EdgeShape.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\Shapes\b2PolygonShape.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\Shapes\b2Shape.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2BlockAllocator.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2Draw.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2GrowableStack.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2Math.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2Settings.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2StackAllocator.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2Timer.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2Body.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2ContactManager.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2Fixture.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2Island.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2TimeStep.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2World.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2WorldCallbacks.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2ChainAndCircleContact.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2ChainAndPolygonContact.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2CircleContact.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2Contact.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2ContactSolver.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2EdgeAndCircleContact.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2EdgeAndPolygonContact.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2PolygonAndCircleContact.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2PolygonContact.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2DistanceJoint.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2FrictionJoint.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2GearJoint.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2Joint.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2MotorJoint.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2MouseJoint.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2PrismaticJoint.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2PulleyJoint.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2RevoluteJoint.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2RopeJoint.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2WeldJoint.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2WheelJoint.h" />
+ <ClInclude Include="..\..\..\src\libjin\3rdparty\Box2D\Rope\b2Rope.h" />
<ClInclude Include="..\..\..\src\libjin\3rdparty\GLee\GLee.h" />
<ClInclude Include="..\..\..\src\libjin\3rdparty\smount\dirent.h" />
<ClInclude Include="..\..\..\src\libjin\3rdparty\smount\smount.h" />
@@ -177,7 +225,6 @@
<ClInclude Include="..\..\..\src\libjin\Net\Net.h" />
<ClInclude Include="..\..\..\src\libjin\Net\Socket.h" />
<ClInclude Include="..\..\..\src\libjin\Physics\Physics.h" />
- <ClInclude Include="..\..\..\src\libjin\Physics\Rigid.h" />
<ClInclude Include="..\..\..\src\libjin\Thread\Thread.h" />
<ClInclude Include="..\..\..\src\libjin\Tilemap\Tilemap.h" />
<ClInclude Include="..\..\..\src\libjin\Time\Timer.h" />
@@ -192,6 +239,52 @@
<None Include="..\..\..\src\libjin\README.md" />
</ItemGroup>
<ItemGroup>
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2BroadPhase.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2CollideCircle.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2CollideEdge.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2CollidePolygon.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2Collision.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2Distance.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2DynamicTree.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\b2TimeOfImpact.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\Shapes\b2ChainShape.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\Shapes\b2CircleShape.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\Shapes\b2EdgeShape.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Collision\Shapes\b2PolygonShape.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2BlockAllocator.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2Draw.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2Math.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2Settings.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2StackAllocator.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Common\b2Timer.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2Body.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2ContactManager.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2Fixture.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2Island.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2World.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\b2WorldCallbacks.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2ChainAndCircleContact.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2ChainAndPolygonContact.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2CircleContact.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2Contact.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2ContactSolver.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2EdgeAndCircleContact.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2EdgeAndPolygonContact.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2PolygonAndCircleContact.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Contacts\b2PolygonContact.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2DistanceJoint.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2FrictionJoint.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2GearJoint.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2Joint.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2MotorJoint.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2MouseJoint.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2PrismaticJoint.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2PulleyJoint.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2RevoluteJoint.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2RopeJoint.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2WeldJoint.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Dynamics\Joints\b2WheelJoint.cpp" />
+ <ClCompile Include="..\..\..\src\libjin\3rdparty\Box2D\Rope\b2Rope.cpp" />
<ClCompile Include="..\..\..\src\libjin\3rdparty\GLee\GLee.c" />
<ClCompile Include="..\..\..\src\libjin\3rdparty\smount\smount.c" />
<ClCompile Include="..\..\..\src\libjin\3rdparty\stb\stb_vorbis.c" />