aboutsummaryrefslogtreecommitdiff
path: root/build/vs2015/libjin
diff options
context:
space:
mode:
Diffstat (limited to 'build/vs2015/libjin')
-rw-r--r--build/vs2015/libjin/libjin.vcxproj226
-rw-r--r--build/vs2015/libjin/libjin.vcxproj.filters329
-rw-r--r--build/vs2015/libjin/libjin.vcxproj.user4
3 files changed, 0 insertions, 559 deletions
diff --git a/build/vs2015/libjin/libjin.vcxproj b/build/vs2015/libjin/libjin.vcxproj
deleted file mode 100644
index dc02cd3..0000000
--- a/build/vs2015/libjin/libjin.vcxproj
+++ /dev/null
@@ -1,226 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <VCProjectVersion>15.0</VCProjectVersion>
- <ProjectGuid>{9EE02090-C15E-4520-9C05-C435E45EF2FC}</ProjectGuid>
- <RootNamespace>libjin</RootNamespace>
- <WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
- <ProjectName>libjin(min version)</ProjectName>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>StaticLibrary</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v141</PlatformToolset>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>StaticLibrary</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <PlatformToolset>v141</PlatformToolset>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v141</PlatformToolset>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <PlatformToolset>v141</PlatformToolset>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="Shared">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <OutDir>$(SolutionDir)..\..\bin</OutDir>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <OutDir>$(SolutionDir)..\..\bin</OutDir>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>MinSpace</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <SDLCheck>true</SDLCheck>
- <ConformanceMode>true</ConformanceMode>
- <CompileAs>CompileAsCpp</CompileAs>
- <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
- <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
- </ClCompile>
- <Link>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>Disabled</Optimization>
- <SDLCheck>true</SDLCheck>
- <ConformanceMode>true</ConformanceMode>
- <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>$(SolutionDir)libs\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <CompileAs>CompileAsCpp</CompileAs>
- <ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
- </ClCompile>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>Disabled</Optimization>
- <SDLCheck>true</SDLCheck>
- <ConformanceMode>true</ConformanceMode>
- </ClCompile>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>MaxSpeed</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <SDLCheck>true</SDLCheck>
- <ConformanceMode>true</ConformanceMode>
- </ClCompile>
- <Link>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- </Link>
- </ItemDefinitionGroup>
- <ItemGroup>
- <ClInclude Include="..\..\..\src\libjin\3rdparty\GLee\GLee.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\dirent.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\smount.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_image.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_truetype.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.h" />
- <ClInclude Include="..\..\..\src\libjin\3rdparty\wav\wav.h" />
- <ClInclude Include="..\..\..\src\libjin\Audio\Audio.h" />
- <ClInclude Include="..\..\..\src\libjin\Audio\SDL\SDLAudio.h" />
- <ClInclude Include="..\..\..\src\libjin\Audio\SDL\SDLSource.h" />
- <ClInclude Include="..\..\..\src\libjin\Audio\Source.h" />
- <ClInclude Include="..\..\..\src\libjin\Common\Object.h" />
- <ClInclude Include="..\..\..\src\libjin\Common\Singleton.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Common\StringMap.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Common\Subsystem.hpp" />
- <ClInclude Include="..\..\..\src\libjin\Common\utf8.h" />
- <ClInclude Include="..\..\..\src\libjin\Core\Core.h" />
- <ClInclude Include="..\..\..\src\libjin\Core\Game.h" />
- <ClInclude Include="..\..\..\src\libjin\Debug\Debug.h" />
- <ClInclude Include="..\..\..\src\libjin\Debug\Log.h" />
- <ClInclude Include="..\..\..\src\libjin\Filesystem\Buffer.h" />
- <ClInclude Include="..\..\..\src\libjin\Filesystem\Filesystem.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Canvas.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Color.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Drawable.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shapes.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Graphics.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\JSL.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Texture.h" />
- <ClInclude Include="..\..\..\src\libjin\Graphics\Window.h" />
- <ClInclude Include="..\..\..\src\libjin\Input\Event.h" />
- <ClInclude Include="..\..\..\src\libjin\Input\Input.h" />
- <ClInclude Include="..\..\..\src\libjin\Input\Joypad.h" />
- <ClInclude Include="..\..\..\src\libjin\Input\Keyboard.h" />
- <ClInclude Include="..\..\..\src\libjin\Input\Mouse.h" />
- <ClInclude Include="..\..\..\src\libjin\jin.h" />
- <ClInclude Include="..\..\..\src\libjin\Math\constant.h" />
- <ClInclude Include="..\..\..\src\libjin\Math\Math.h" />
- <ClInclude Include="..\..\..\src\libjin\Math\Matrix.h" />
- <ClInclude Include="..\..\..\src\libjin\Math\Quad.h" />
- <ClInclude Include="..\..\..\src\libjin\Math\Vector.h" />
- <ClInclude Include="..\..\..\src\libjin\modules.h" />
- <ClInclude Include="..\..\..\src\libjin\Net\Net.h" />
- <ClInclude Include="..\..\..\src\libjin\Net\Socket.h" />
- <ClInclude Include="..\..\..\src\libjin\Thread\Thread.h" />
- <ClInclude Include="..\..\..\src\libjin\Tilemap\Tilemap.h" />
- <ClInclude Include="..\..\..\src\libjin\Time\Timer.h" />
- <ClInclude Include="..\..\..\src\libjin\Utils\endian.h" />
- <ClInclude Include="..\..\..\src\libjin\Utils\Log.h" />
- <ClInclude Include="..\..\..\src\libjin\Utils\macros.h" />
- <ClInclude Include="..\..\..\src\libjin\Utils\utils.h" />
- </ItemGroup>
- <ItemGroup>
- <None Include="..\..\..\src\libjin\README.md" />
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\..\src\libjin\3rdparty\GLee\GLee.c" />
- <ClCompile Include="..\..\..\src\libjin\3rdparty\smount\smount.c" />
- <ClCompile Include="..\..\..\src\libjin\3rdparty\stb\stb_vorbis.c" />
- <ClCompile Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.c" />
- <ClCompile Include="..\..\..\src\libjin\3rdparty\wav\wav.c" />
- <ClCompile Include="..\..\..\src\libjin\Audio\Audio.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Audio\SDL\SDLAudio.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Audio\SDL\SDLSource.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Audio\Source.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Common\Object.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Common\utf8.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Core\Game.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Filesystem\Filesystem.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Canvas.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Drawable.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Shapes.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\JSL.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Texture.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Graphics\Window.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Input\Event.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Input\Joypad.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Input\Keyboard.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Input\Mouse.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Math\Matrix.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Math\Vector.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Net\Net.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Net\Socket.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Thread\Thread.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Time\Timer.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Utils\Log.cpp" />
- <ClCompile Include="..\..\..\src\libjin\Utils\unittest.cpp" />
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
-</Project> \ No newline at end of file
diff --git a/build/vs2015/libjin/libjin.vcxproj.filters b/build/vs2015/libjin/libjin.vcxproj.filters
deleted file mode 100644
index 6bb7918..0000000
--- a/build/vs2015/libjin/libjin.vcxproj.filters
+++ /dev/null
@@ -1,329 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="Source">
- <UniqueIdentifier>{708c6303-1b76-4db4-bac5-be6fa9179e98}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\Audio">
- <UniqueIdentifier>{27146cd2-84fe-4eaf-a45b-641a463d381b}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\Audio\SDL">
- <UniqueIdentifier>{2dc5e4ca-0904-4b49-8043-5d02db438008}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\Common">
- <UniqueIdentifier>{908f94da-1fc4-42db-abe9-8c8e17051f9d}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\Core">
- <UniqueIdentifier>{c002d452-c7a0-4161-a419-c10fd3d1c297}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\Debug">
- <UniqueIdentifier>{aa4b3ca5-8f5b-4150-9482-21d3aa6eb902}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\Filesystem">
- <UniqueIdentifier>{3a98cf95-d45a-4a0e-b3fe-65b5accdb75f}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\Input">
- <UniqueIdentifier>{e4d464ae-1cb5-47fd-b24a-fd35708aead0}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\Math">
- <UniqueIdentifier>{17b71ceb-a8ff-4ec0-aa18-b51e265bec34}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\Net">
- <UniqueIdentifier>{125ecddc-2a19-4da8-9e81-da40ccfb1be7}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\Thread">
- <UniqueIdentifier>{5d5c96c3-1065-4e74-9521-f4d756d4057f}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\Tilemap">
- <UniqueIdentifier>{7a39e6c4-8899-4bb7-bbad-cfb294fcd729}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\Utils">
- <UniqueIdentifier>{6259760f-501a-4b52-b9a1-4abb4d788a99}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\3rdparty">
- <UniqueIdentifier>{3634a892-8e97-442c-b855-80a26dff2143}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\3rdparty\GLee">
- <UniqueIdentifier>{230b5ce5-8893-4aed-8f96-576d5f0aa3a2}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\3rdparty\stb">
- <UniqueIdentifier>{d3f9b98c-e18c-4603-be4a-40cf5270c8a0}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\3rdparty\wav">
- <UniqueIdentifier>{6f4aa0ff-3d1b-40ff-8da9-ce7292ac83b2}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\3rdparty\tekcos">
- <UniqueIdentifier>{06d4dd93-7a6d-4b9e-a841-c7f8fbccafe0}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\3rdparty\smount">
- <UniqueIdentifier>{60deec03-f023-4417-a058-c955d23f01d4}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\Graphics">
- <UniqueIdentifier>{bb6c372a-520b-4de3-ab14-64839a6166d9}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source\Time">
- <UniqueIdentifier>{492364c7-464b-488e-aae0-15aca7824f32}</UniqueIdentifier>
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\..\..\src\libjin\jin.h">
- <Filter>Source</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\modules.h">
- <Filter>Source</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Audio\Audio.h">
- <Filter>Source\Audio</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Audio\Source.h">
- <Filter>Source\Audio</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Audio\SDL\SDLAudio.h">
- <Filter>Source\Audio\SDL</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Audio\SDL\SDLSource.h">
- <Filter>Source\Audio\SDL</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Common\Object.h">
- <Filter>Source\Common</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Common\Singleton.hpp">
- <Filter>Source\Common</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Common\StringMap.hpp">
- <Filter>Source\Common</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Common\Subsystem.hpp">
- <Filter>Source\Common</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Common\utf8.h">
- <Filter>Source\Common</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Core\Core.h">
- <Filter>Source\Core</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Core\Game.h">
- <Filter>Source\Core</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Debug\Debug.h">
- <Filter>Source\Debug</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Debug\Log.h">
- <Filter>Source\Debug</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Filesystem\Buffer.h">
- <Filter>Source\Filesystem</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Filesystem\Filesystem.h">
- <Filter>Source\Filesystem</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Input\Event.h">
- <Filter>Source\Input</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Input\Input.h">
- <Filter>Source\Input</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Input\Joypad.h">
- <Filter>Source\Input</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Input\Keyboard.h">
- <Filter>Source\Input</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Input\Mouse.h">
- <Filter>Source\Input</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Math\constant.h">
- <Filter>Source\Math</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Math\Math.h">
- <Filter>Source\Math</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Math\Matrix.h">
- <Filter>Source\Math</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Math\Quad.h">
- <Filter>Source\Math</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Math\Vector.h">
- <Filter>Source\Math</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Net\Net.h">
- <Filter>Source\Net</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Net\Socket.h">
- <Filter>Source\Net</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Thread\Thread.h">
- <Filter>Source\Thread</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Tilemap\Tilemap.h">
- <Filter>Source\Tilemap</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Utils\endian.h">
- <Filter>Source\Utils</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Utils\Log.h">
- <Filter>Source\Utils</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Utils\macros.h">
- <Filter>Source\Utils</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Utils\utils.h">
- <Filter>Source\Utils</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\3rdparty\GLee\GLee.h">
- <Filter>Source\3rdparty\GLee</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_image.h">
- <Filter>Source\3rdparty\stb</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\3rdparty\stb\stb_truetype.h">
- <Filter>Source\3rdparty\stb</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\3rdparty\wav\wav.h">
- <Filter>Source\3rdparty\wav</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.h">
- <Filter>Source\3rdparty\tekcos</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\dirent.h">
- <Filter>Source\3rdparty\smount</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\3rdparty\smount\smount.h">
- <Filter>Source\3rdparty\smount</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Graphics\Canvas.h">
- <Filter>Source\Graphics</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Graphics\Color.h">
- <Filter>Source\Graphics</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Graphics\Drawable.h">
- <Filter>Source\Graphics</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Graphics\Font.h">
- <Filter>Source\Graphics</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Graphics\Graphics.h">
- <Filter>Source\Graphics</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Graphics\JSL.h">
- <Filter>Source\Graphics</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Graphics\Texture.h">
- <Filter>Source\Graphics</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Graphics\Window.h">
- <Filter>Source\Graphics</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Graphics\Shapes.h">
- <Filter>Source\Graphics</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\src\libjin\Time\Timer.h">
- <Filter>Source\Time</Filter>
- </ClInclude>
- </ItemGroup>
- <ItemGroup>
- <None Include="..\..\..\src\libjin\README.md">
- <Filter>Source</Filter>
- </None>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\..\..\src\libjin\Audio\Audio.cpp">
- <Filter>Source\Audio</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Audio\Source.cpp">
- <Filter>Source\Audio</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Audio\SDL\SDLAudio.cpp">
- <Filter>Source\Audio\SDL</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Audio\SDL\SDLSource.cpp">
- <Filter>Source\Audio\SDL</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Common\Object.cpp">
- <Filter>Source\Common</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Common\utf8.cpp">
- <Filter>Source\Common</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Core\Game.cpp">
- <Filter>Source\Core</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Filesystem\Filesystem.cpp">
- <Filter>Source\Filesystem</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Input\Event.cpp">
- <Filter>Source\Input</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Input\Joypad.cpp">
- <Filter>Source\Input</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Input\Keyboard.cpp">
- <Filter>Source\Input</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Input\Mouse.cpp">
- <Filter>Source\Input</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Math\Matrix.cpp">
- <Filter>Source\Math</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Math\Vector.cpp">
- <Filter>Source\Math</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Net\Net.cpp">
- <Filter>Source\Net</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Net\Socket.cpp">
- <Filter>Source\Net</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Thread\Thread.cpp">
- <Filter>Source\Thread</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Utils\Log.cpp">
- <Filter>Source\Utils</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Utils\unittest.cpp">
- <Filter>Source\Utils</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\3rdparty\GLee\GLee.c">
- <Filter>Source\3rdparty\GLee</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\3rdparty\stb\stb_vorbis.c">
- <Filter>Source\3rdparty\stb</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\3rdparty\wav\wav.c">
- <Filter>Source\3rdparty\wav</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\3rdparty\tekcos\tekcos.c">
- <Filter>Source\3rdparty\tekcos</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\3rdparty\smount\smount.c">
- <Filter>Source\3rdparty\smount</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\Canvas.cpp">
- <Filter>Source\Graphics</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\Drawable.cpp">
- <Filter>Source\Graphics</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\Font.cpp">
- <Filter>Source\Graphics</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\JSL.cpp">
- <Filter>Source\Graphics</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\Texture.cpp">
- <Filter>Source\Graphics</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\Window.cpp">
- <Filter>Source\Graphics</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Graphics\Shapes.cpp">
- <Filter>Source\Graphics</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\src\libjin\Time\Timer.cpp">
- <Filter>Source\Time</Filter>
- </ClCompile>
- </ItemGroup>
-</Project> \ No newline at end of file
diff --git a/build/vs2015/libjin/libjin.vcxproj.user b/build/vs2015/libjin/libjin.vcxproj.user
deleted file mode 100644
index be25078..0000000
--- a/build/vs2015/libjin/libjin.vcxproj.user
+++ /dev/null
@@ -1,4 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup />
-</Project> \ No newline at end of file