diff options
Diffstat (limited to 'build')
-rw-r--r-- | build/vc++/jin.vcxproj | 2 | ||||
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj | 10 | ||||
-rw-r--r-- | build/vc++/libjin/libjin.vcxproj.filters | 30 |
3 files changed, 32 insertions, 10 deletions
diff --git a/build/vc++/jin.vcxproj b/build/vc++/jin.vcxproj index 28ab8ce..540d03f 100644 --- a/build/vc++/jin.vcxproj +++ b/build/vc++/jin.vcxproj @@ -89,7 +89,6 @@ <ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <IntrinsicFunctions>true</IntrinsicFunctions> - <Optimization>MinSpace</Optimization> </ClCompile> <Link> <AdditionalDependencies>opengl32.lib;glu32.lib;lua51.lib;SDL2main.lib;SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies> @@ -109,7 +108,6 @@ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile> <WarningLevel>Level3</WarningLevel> - <Optimization>MinSpace</Optimization> <FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> diff --git a/build/vc++/libjin/libjin.vcxproj b/build/vc++/libjin/libjin.vcxproj index 901ad48..385c4a2 100644 --- a/build/vc++/libjin/libjin.vcxproj +++ b/build/vc++/libjin/libjin.vcxproj @@ -148,6 +148,10 @@ <ClInclude Include="..\..\..\src\libjin\Common\je_array.hpp" /> <ClInclude Include="..\..\..\src\libjin\Common\je_common.h" /> <ClInclude Include="..\..\..\src\libjin\Common\je_exception.h" /> + <ClInclude Include="..\..\..\src\libjin\Common\je_noncopyable.h" /> + <ClInclude Include="..\..\..\src\libjin\Common\je_object.h" /> + <ClInclude Include="..\..\..\src\libjin\Common\je_pool.hpp" /> + <ClInclude Include="..\..\..\src\libjin\Common\je_temporary.h" /> <ClInclude Include="..\..\..\src\libjin\Common\je_singleton.hpp" /> <ClInclude Include="..\..\..\src\libjin\Common\je_stringmap.hpp" /> <ClInclude Include="..\..\..\src\libjin\Common\je_subsystem.hpp" /> @@ -165,7 +169,7 @@ <ClInclude Include="..\..\..\src\libjin\Graphics\je_bitmap.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_canvas.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\je_color.h" /> - <ClInclude Include="..\..\..\src\libjin\Graphics\je_drawable.h" /> + <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_decoder.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_font.h" /> <ClInclude Include="..\..\..\src\libjin\Graphics\Font\je_page.h" /> @@ -234,13 +238,15 @@ <ClCompile Include="..\..\..\src\libjin\Common\je_exception.cpp" /> <ClCompile Include="..\..\..\src\libjin\Common\je_utf8.cpp" /> <ClCompile Include="..\..\..\src\libjin\Filesystem\je_asset_database.cpp" /> + <ClCompile Include="..\..\..\src\libjin\Game\je_entity.cpp" /> <ClCompile Include="..\..\..\src\libjin\Game\je_game.cpp" /> + <ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_animation.cpp" /> <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_clip.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_bitmap.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_canvas.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\je_color.cpp" /> - <ClCompile Include="..\..\..\src\libjin\Graphics\je_drawable.cpp" /> + <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_decoder.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_text.cpp" /> <ClCompile Include="..\..\..\src\libjin\Graphics\Font\je_texture_font.cpp" /> diff --git a/build/vc++/libjin/libjin.vcxproj.filters b/build/vc++/libjin/libjin.vcxproj.filters index ef7e413..3221557 100644 --- a/build/vc++/libjin/libjin.vcxproj.filters +++ b/build/vc++/libjin/libjin.vcxproj.filters @@ -138,9 +138,6 @@ <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphics.h"> <Filter>Source\graphics</Filter> </ClInclude> - <ClInclude Include="..\..\..\src\libjin\Graphics\je_drawable.h"> - <Filter>Source\graphics</Filter> - </ClInclude> <ClInclude Include="..\..\..\src\libjin\Graphics\je_color.h"> <Filter>Source\graphics</Filter> </ClInclude> @@ -333,6 +330,21 @@ <ClInclude Include="..\..\..\src\libjin\graphics\animation\je_clip.h"> <Filter>Source\graphics\animation</Filter> </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Common\je_object.h"> + <Filter>Source\common</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Common\je_noncopyable.h"> + <Filter>Source\common</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Common\je_temporary.h"> + <Filter>Source\common</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Common\je_pool.hpp"> + <Filter>Source\common</Filter> + </ClInclude> + <ClInclude Include="..\..\..\src\libjin\Graphics\je_graphic.h"> + <Filter>Source\graphics</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <None Include="..\..\..\src\libjin\README.md"> @@ -385,9 +397,6 @@ <ClCompile Include="..\..\..\src\libjin\Graphics\je_image.cpp"> <Filter>Source\graphics</Filter> </ClCompile> - <ClCompile Include="..\..\..\src\libjin\Graphics\je_drawable.cpp"> - <Filter>Source\graphics</Filter> - </ClCompile> <ClCompile Include="..\..\..\src\libjin\Graphics\je_color.cpp"> <Filter>Source\graphics</Filter> </ClCompile> @@ -496,5 +505,14 @@ <ClCompile Include="..\..\..\src\libjin\graphics\animation\je_clip.cpp"> <Filter>Source\graphics\animation</Filter> </ClCompile> + <ClCompile Include="..\..\..\src\libjin\Game\je_entity.cpp"> + <Filter>Source\game</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\Game\je_scene.cpp"> + <Filter>Source\game</Filter> + </ClCompile> + <ClCompile Include="..\..\..\src\libjin\Graphics\je_graphic.cpp"> + <Filter>Source\graphics</Filter> + </ClCompile> </ItemGroup> </Project>
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