diff options
Diffstat (limited to 'build')
-rw-r--r-- | build/vs2015/jin.rc | bin | 3330 -> 3268 bytes | |||
-rw-r--r-- | build/vs2015/jin.vcxproj | 3 | ||||
-rw-r--r-- | build/vs2015/jin.vcxproj.filters | 6 |
3 files changed, 5 insertions, 4 deletions
diff --git a/build/vs2015/jin.rc b/build/vs2015/jin.rc Binary files differindex d452afb..6fcc3a7 100644 --- a/build/vs2015/jin.rc +++ b/build/vs2015/jin.rc diff --git a/build/vs2015/jin.vcxproj b/build/vs2015/jin.vcxproj index b6dd7ab..6a9bff6 100644 --- a/build/vs2015/jin.vcxproj +++ b/build/vs2015/jin.vcxproj @@ -85,6 +85,7 @@ <AdditionalIncludeDirectories>$(SolutionDir)..\..\src\;$(SolutionDir)libs\SDL2-2.0.5\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <CompileAs>CompileAsCpp</CompileAs> <ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName> + <FavorSizeOrSpeed>Neither</FavorSizeOrSpeed> </ClCompile> <Link> <AdditionalDependencies>opengl32.lib;glu32.lib;SDL2main.lib;SDL2.lib;%(AdditionalDependencies)</AdditionalDependencies> @@ -119,7 +120,7 @@ <OptimizeReferences>true</OptimizeReferences> <AdditionalDependencies>opengl32.lib;glu32.lib;SDL2.lib;SDL2main.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalLibraryDirectories>$(SolutionDir)libs\SDL2-2.0.5\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> - <SubSystem>Windows</SubSystem> + <SubSystem>Console</SubSystem> <EntryPointSymbol> </EntryPointSymbol> </Link> diff --git a/build/vs2015/jin.vcxproj.filters b/build/vs2015/jin.vcxproj.filters index 3da7d4b..d1c7370 100644 --- a/build/vs2015/jin.vcxproj.filters +++ b/build/vs2015/jin.vcxproj.filters @@ -261,9 +261,6 @@ <ClCompile Include="..\..\src\lua\filesystem\luaopen_filesystem.cpp"> <Filter>src\lua\filesystem</Filter> </ClCompile> - <ClCompile Include="..\..\src\lua\graphics\luaopen_Canvas.cpp"> - <Filter>src\lua\graphics</Filter> - </ClCompile> <ClCompile Include="..\..\src\lua\graphics\luaopen_Font.cpp"> <Filter>src\lua\graphics</Filter> </ClCompile> @@ -420,6 +417,9 @@ <ClCompile Include="..\..\src\lua\thread\Thread.cpp"> <Filter>src\lua\thread</Filter> </ClCompile> + <ClCompile Include="..\..\src\lua\graphics\luaopen_Canvas.cpp"> + <Filter>src\lua\graphics</Filter> + </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\src\3rdparty\lua51\lapi.h"> |