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-rw-r--r--src/libjin/Audio/SDL/SDLSource.h107
1 files changed, 0 insertions, 107 deletions
diff --git a/src/libjin/Audio/SDL/SDLSource.h b/src/libjin/Audio/SDL/SDLSource.h
deleted file mode 100644
index 4977ec8..0000000
--- a/src/libjin/Audio/SDL/SDLSource.h
+++ /dev/null
@@ -1,107 +0,0 @@
-#ifndef __LIBJIN_SOURCE_SDL_H
-#define __LIBJIN_SOURCE_SDL_H
-#include "../../configuration.h"
-#if LIBJIN_MODULES_AUDIO && LIBJIN_AUDIO_SDLAUDIO
-
-#include <vector>
-#include <queue>
-#include <stack>
-#include <exception>
-
-#include "../source.h"
-
-namespace jin
-{
- namespace audio
- {
-
- typedef struct SDLSourceCommand;
- class SDLSourceManager;
-
- class SDLSource : public Source
- {
- public:
- static SDLSource* createSource(const char* file);
- static SDLSource* createSource(void* mem, size_t size);
-
- ~SDLSource();
- /* ISource interface */
- void play() override;
- void stop() override;
- void pause() override;
- void resume() override;
- void rewind() override;
- bool isStopped() const override;
- bool isPaused() const override;
- void setPitch(float pitch) override;
- void setVolume(float volume) override;
- bool setLoop(bool loop) override;
- void setRate(float rate) override;
- /* handle and process anduio clip */
- inline void handle(SDLSourceManager* manager, SDLSourceCommand* cmd);
- inline void process(void* buffer, size_t size);
-
- protected:
- SDLSource();
- /* decode raw audio data */
- void decode_wav(void* mem, int size);
- void decode_ogg(void* mem, int size);
- /* check state */
- inline bool is(int state) const { return (status.state & state) == state; }
-
- struct{
- const void* data; // Ƶ
- int length; // dataֽڳ
- const void* end; // dataβ = (unsigned char*)data + size
- int samplerate; // Ƶ
- unsigned char bitdepth; // ÿsampleıس
- int samples; // sample = size / (bitdepth / 8)
- unsigned char channels; // channel1(mono)2(stereo)
- } raw;
- /* Procedure controller variable */
- struct{
- int pos; // ǰŵsample
- int pitch; // pitch
- int state; // ǰ״̬
- bool loop; // loop or not
- float volume; //
- } status;
-
- };
-
- class SDLSourceManager
- {
- public:
- static SDLSourceManager* get();
-
- /* Process function */
- void processCommands();
- void processSources(void* buffer, size_t size);
- /* control flow */
- void removeAllSource();
- void removeSource(SDLSource* source);
- void pushSource(SDLSource* source);
- SDLSourceCommand* getCommand();
- void pushCommand(SDLSourceCommand* cmd);
-
- private :
- std::queue<SDLSourceCommand*> commands;
- std::stack<SDLSourceCommand*> commandsPool;
- std::vector<SDLSource*> sources; // processing sources
- static SDLSourceManager* manager;
-
- };
-
- class SourceException : public std::exception
- {
- const char * what() const throw ()
- {
- return "Load Source Exception";
- }
- };
-
- } // namespace audio
-} // namespace jin
-
-#endif // LIBJIN_MODULES_AUDIO && LIBJIN_AUDIO_SDLAUDIO
-#endif // __LIBJIN_SOURCE_SDL_H