diff options
Diffstat (limited to 'src/libjin/Audio/SDL/je_sdl_audio.h')
-rw-r--r-- | src/libjin/Audio/SDL/je_sdl_audio.h | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/src/libjin/Audio/SDL/je_sdl_audio.h b/src/libjin/Audio/SDL/je_sdl_audio.h new file mode 100644 index 0000000..c64b109 --- /dev/null +++ b/src/libjin/Audio/SDL/je_sdl_audio.h @@ -0,0 +1,62 @@ +#ifndef __LIBJIN_AUDIO_SDL_H +#define __LIBJIN_AUDIO_SDL_H +#include "../../core/je_configuration.h" +#if LIBJIN_MODULES_AUDIO && LIBJIN_AUDIO_SDLAUDIO + +#include <vector> + +#include "../je_audio.h" + +#include "je_sdl_source.h" + +namespace jin +{ + namespace audio + { + + #define SDLAUDIO_BITDEPTH 16 + #define SDLAUDIO_BYTEDEPTH (SDLAUDIO_BITDEPTH >> 3) + #define SDLAUDIO_CHANNELS 2 + + class SDLAudio : public Audio<SDLAudio> + { + public: + struct Setting : SettingBase + { + public: + int samplerate; // Ƶ + int samples; // sample<=samplerate + }; + + /* IAudio interface */ + void play() override; + void stop() override; + void pause() override; + void resume() override; + void setVolume(float volume) override; + /* process functions*/ + void processCommands(); + void processSources(void* buffer, size_t len); + void processBuffer(void* buffer, size_t len); + bool goOnProcess(); + /* thread-safe */ + void lock(); + void unlock(); + + private: + singleton(SDLAudio); + SDLAudio() {}; + ~SDLAudio() {}; + /* subsystem interface */ + bool initSystem(const SettingBase* setting) override; + void quitSystem() override; + + unsigned int audioDevice; + + }; + + } // namespace audio +} // namespace jin + +#endif // LIBJIN_MODULES_AUDIO && LIBJIN_AUDIO_SDLAUDIO +#endif // __LIBJIN_AUDIO_SDL_H |