diff options
Diffstat (limited to 'src/libjin/Graphics/Font')
-rw-r--r-- | src/libjin/Graphics/Font/Decoder.cpp | 93 | ||||
-rw-r--r-- | src/libjin/Graphics/Font/Decoder.h | 44 | ||||
-rw-r--r-- | src/libjin/Graphics/Font/Font.h | 31 | ||||
-rw-r--r-- | src/libjin/Graphics/Font/Page.h | 38 | ||||
-rw-r--r-- | src/libjin/Graphics/Font/TTF.cpp | 463 | ||||
-rw-r--r-- | src/libjin/Graphics/Font/TTF.h | 127 | ||||
-rw-r--r-- | src/libjin/Graphics/Font/Text.cpp | 151 | ||||
-rw-r--r-- | src/libjin/Graphics/Font/Text.h | 74 | ||||
-rw-r--r-- | src/libjin/Graphics/Font/TextureFont.cpp | 300 | ||||
-rw-r--r-- | src/libjin/Graphics/Font/TextureFont.h | 62 |
10 files changed, 1383 insertions, 0 deletions
diff --git a/src/libjin/Graphics/Font/Decoder.cpp b/src/libjin/Graphics/Font/Decoder.cpp new file mode 100644 index 0000000..10927f0 --- /dev/null +++ b/src/libjin/Graphics/Font/Decoder.cpp @@ -0,0 +1,93 @@ +#include <stdlib.h> +#include <string.h> +#include "Decoder.h" + +namespace jin +{ +namespace graphics +{ + + /* utf8 byte string to unicode codepoint */ + static const char *utf8toCodepoint(const char *p, unsigned *res) { + return nullptr; + + } + + ///////////////////////////////////////////////////////////////////////////// + // decoders + ///////////////////////////////////////////////////////////////////////////// + + const void* Utf8::decode(const void* data, Codepoint* res) const + { + const char* p = (char*)data; + unsigned x, mask, shift; + switch (*p & 0xf0) { + case 0xf0: mask = 0x07; shift = 18; break; + case 0xe0: mask = 0x0f; shift = 12; break; + case 0xc0: + case 0xd0: mask = 0x1f; shift = 6; break; + default: + *res = *p; + return p + 1; + } + x = (*p & mask) << shift; + do { + if (*(++p) == '\0') { + *res = x; + return p; + } + shift -= 6; + x |= (*p & 0x3f) << shift; + } while (shift); + *res = x; + return p + 1; + } + + const void* Utf8::next(const void* data) const + { + const char* p = (char*)data; + unsigned x, mask, shift; + switch (*p & 0xf0) { + case 0xf0: mask = 0x07; shift = 18; break; + case 0xe0: mask = 0x0f; shift = 12; break; + case 0xc0: + case 0xd0: mask = 0x1f; shift = 6; break; + default: + return p + 1; + } + x = (*p & mask) << shift; + do { + if (*(++p) == '\0') { + return p; + } + shift -= 6; + x |= (*p & 0x3f) << shift; + } while (shift); + return p + 1; + } +/* + const void* Utf16::decode(const void* data, Codepoint* res) const + { + return nullptr; + } + + const void* Utf16::next(const void* data) const + { + return nullptr; + } +*/ + const void* Ascii::decode(const void* data, Codepoint* res) const + { + const char* p = (char*)data; + *res = *p; + return p + 1; + } + + const void* Ascii::next(const void* data) const + { + const char* p = (char*)data; + return p + 1; + } + +} // graphics +} // jin
\ No newline at end of file diff --git a/src/libjin/Graphics/Font/Decoder.h b/src/libjin/Graphics/Font/Decoder.h new file mode 100644 index 0000000..4568d65 --- /dev/null +++ b/src/libjin/Graphics/Font/Decoder.h @@ -0,0 +1,44 @@ +#ifndef __LIBJIN_UTF8_H +#define __LIBJIN_UTF8_H + +#include <vector> + +#include "Text.h" + +namespace jin +{ +namespace graphics +{ + + class Decoder + { + public: + virtual const void* decode(const void* data, Codepoint* c) const = 0 ; + virtual const void* next(const void* data) const = 0; + }; + + class Utf8 : public Decoder + { + public: + const void* decode(const void* data, Codepoint* c) const override; + const void* next(const void* data) const override; + }; +/* + class Utf16 : public Decoder + { + public: + const void* decode(const void* data, Codepoint* c) const override; + const void* next(const void* data) const override; + }; +*/ + class Ascii : public Decoder + { + public: + const void* decode(const void* data, Codepoint* c) const override; + const void* next(const void* data) const override; + }; + +} // graphics +} // jin + +#endif
\ No newline at end of file diff --git a/src/libjin/Graphics/Font/Font.h b/src/libjin/Graphics/Font/Font.h new file mode 100644 index 0000000..424c324 --- /dev/null +++ b/src/libjin/Graphics/Font/Font.h @@ -0,0 +1,31 @@ +#ifndef __LIBJIN_FONT_H +#define __LIBJIN_FONT_H +#include <vector> +#include "Text.h" + +namespace jin +{ +namespace graphics +{ + + struct Page; + + class Font + { + public: + Font() {} + virtual ~Font() {}; + + virtual Page* typeset(const Text& text, int lineheight, int spacing = 0) = 0; + virtual Page* typeset(const Content& text, int lineheight, int spacing = 0) = 0; + + virtual void print(const Page* page, int x, int y) = 0; + virtual void print(const Content& text, int x, int y, int lineheight, int spacing = 0) = 0; + virtual void print(const Text& text, int x, int y, int lineheight, int spacing = 0) = 0; + + }; + +} // graphics +} // jin + +#endif
\ No newline at end of file diff --git a/src/libjin/Graphics/Font/Page.h b/src/libjin/Graphics/Font/Page.h new file mode 100644 index 0000000..6e7cbdf --- /dev/null +++ b/src/libjin/Graphics/Font/Page.h @@ -0,0 +1,38 @@ +#ifndef __LIBJIN_PAGE_H +#define __LIBJIN_PAGE_H +#include "../../math/Vector2.hpp" +#include "Font.h" + +namespace jin +{ +namespace graphics +{ + + class Font; + + struct GlyphVertex + { + int x, y; // screen coordinates + float u, v; // texture uv + }; + + struct GlyphArrayDrawInfo + { + GLuint texture; // atlas + unsigned int start; // glyph vertex indecies + unsigned int count; // glyph vertex count + }; + + /* for reduce draw call */ + struct Page + { + Font* font; + std::vector<GlyphArrayDrawInfo> glyphinfolist; + std::vector<GlyphVertex> glyphvertices; + math::Vector2<int> size; + }; + +} +} + +#endif
\ No newline at end of file diff --git a/src/libjin/Graphics/Font/TTF.cpp b/src/libjin/Graphics/Font/TTF.cpp new file mode 100644 index 0000000..98e57dd --- /dev/null +++ b/src/libjin/Graphics/Font/TTF.cpp @@ -0,0 +1,463 @@ +#include "../../jin_configuration.h" +#if LIBJIN_MODULES_RENDER + +#include <stdio.h> + +#include "../../Common/Array.hpp" +#include "../OpenGL.h" +#include "../Color.h" +#include "../Shader.h" +#include "TTF.h" +#include "Page.h" + +#define STB_TRUETYPE_IMPLEMENTATION +#include "../../3rdparty/stb/stb_truetype.h" + +namespace jin +{ +namespace graphics +{ + + /////////////////////////////////////////////////////////////////////////////////////////////// + // TTFData + /////////////////////////////////////////////////////////////////////////////////////////////// + + TTFData* TTFData::createTTFData(const unsigned char* data, unsigned int size) + { + TTFData* ttf = nullptr; + try + { + ttf = new TTFData(data, size); + return ttf; + } + catch (...) + { + return nullptr; + } + } + + TTFData::TTFData(const unsigned char* d, unsigned int s) + { + raw.size = s; + raw.data = (unsigned char*)malloc(s); + memcpy(raw.data, d, s); + if (!stbtt_InitFont(&info, (const unsigned char*)raw.data, 0)) + { + delete raw.data; + throw 0; + } + /* push default fontsize */ + pushTTFsize(FONT_SIZE); + } + + TTFData::~TTFData() + { + free(raw.data); + } + + /* + * (0, 0) + * +--------------+ ascent + * | +--------+ | + * | | | | + * | | bitmap | | + * +--|--------|--+ baseline + * | +--------+ | + * +--|-----------+ decent + * | | + * leftSideBearing | + * advanceWidth + */ + void TTFData::getVMetrics(int* baseline, int* descent) + { + float scale = scales.back(); + int ascent; + stbtt_GetFontVMetrics(&info, &ascent, descent, 0); + *baseline = (int)(ascent*scale) + 1; // slight adjustment + *descent = *baseline - (int)(*descent*scale) + 1; + } + + void TTFData::getHMetrics(unsigned int codepoint, int* advanceWidth, int* leftSideBearing) + { + float scale = scales.back(); + int adw, lsb; + stbtt_GetCodepointHMetrics(&info, codepoint, &adw, &lsb); + *advanceWidth = (int)(adw*scale); + *leftSideBearing = (int)(lsb*scale); + } + + void TTFData::pushTTFsize(unsigned int fs) + { + float sc = stbtt_ScaleForPixelHeight(&info, fs); + scales.push_back(sc); + } + + void TTFData::popTTFsize() + { + /* always keep default ttf size on the bottom of stack */ + if (scales.size() > 1) + scales.pop_back(); + } + + Channel* TTFData::getCodepointBitmapAlpha(unsigned int codepoint, int* width, int* height, int* xoff, int* yoff) const + { + float scale = scales.back(); + Channel* bitmap = stbtt_GetCodepointBitmap(&info, scale, scale, codepoint, width, height, xoff, yoff); + return bitmap; + } + + Color* TTFData::getCodepointBitmap(unsigned int codepoint, int* width, int* height, int* xoff, int* yoff) const + { + float scale = scales.back(); + Channel* bitmap = stbtt_GetCodepointBitmap(&info, scale, scale, codepoint, width, height, xoff, yoff); + int w = *width, h = *height; + //int xo = *xoff, yo = *yoff; + Color* bitmap32 = new Color[w*h]; + for (int y = 0; y < h; ++y) + { + for (int x = 0; x < w; ++x) + { + bitmap32[x + y * w].set(0xff, 0xff, 0xff, bitmap[x + y * w]); + } + } + free(bitmap); + return bitmap32; + } + + /////////////////////////////////////////////////////////////////////////////////////////////// + // TTF + /////////////////////////////////////////////////////////////////////////////////////////////// + + #include "../Shaders/font.shader.h" + + using namespace std; + using namespace jin::math; + + const int TTF::TEXTURE_WIDTHS[] = { 128, 256, 256, 512, 512, 1024, 1024 }; + const int TTF::TEXTURE_HEIGHTS[] = { 128, 128, 256, 256, 512, 512, 1024 }; + + /* utf8 byte string to unicode codepoint */ + static const char* utf8toCodepoint(const char *p, Codepoint *res) { + unsigned x, mask, shift; + switch (*p & 0xf0) { + case 0xf0: mask = 0x07; shift = 18; break; + case 0xe0: mask = 0x0f; shift = 12; break; + case 0xc0: + case 0xd0: mask = 0x1f; shift = 6; break; + default: + *res = *p; + return p + 1; + } + x = (*p & mask) << shift; + do { + if (*(++p) == '\0') { + *res = x; + return p; + } + shift -= 6; + x |= (*p & 0x3f) << shift; + } while (shift); + *res = x; + return p + 1; + } + + /* little endian unicode */ + static const char* unicodeLittleEndian(const char* p, unsigned* res) + { + } + + /*static*/ TTF* TTF::createTTF(TTFData* fontData, unsigned int fontSzie) + { + TTF* ttf; + try + { + ttf = new TTF(fontData, fontSzie); + } + catch (...) + { + return nullptr; + } + return ttf; + } + + TTF::TTF(TTFData* f, unsigned int fontSize) + : cursor(0, 0) + , ttf(f) + , ttfsize(fontSize) + { + ttf->pushTTFsize(ttfsize); + ttf->getVMetrics(&baseline, &descent); + estimateSize(); + ttf->popTTFsize(); + /* create a default texture */ + createAtlas(); + } + + /* estimate the size of atlas texture */ + void TTF::estimateSize() + { + for (int level = 0; level <= TEXTURE_SIZE_LEVEL_MAX; ++level) + { + if (descent * (descent*0.8) * 96 <= TEXTURE_WIDTHS[level] * TEXTURE_HEIGHTS[level]) + { + textureWidth = TEXTURE_WIDTHS[level]; + textureHeight = TEXTURE_HEIGHTS[level]; + break; + } + } + } + + TTF::~TTF() + { + } + + GLuint TTF::createAtlas() + { + GLuint t; + gl.flushError(); + t = gl.genTexture(); + gl.bindTexture(t); + gl.setTexParameter(GL_TEXTURE_MAG_FILTER, GL_LINEAR); + gl.setTexParameter(GL_TEXTURE_MIN_FILTER, GL_LINEAR); + gl.setTexParameter(GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + gl.setTexParameter(GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + gl.texImage(GL_RGBA8, textureWidth, textureHeight, GL_RGBA, GL_UNSIGNED_BYTE); + if (glGetError() != GL_NO_ERROR) + { + glDeleteTextures(1, &t); + gl.bindTexture(0); + return 0; + } + atlases.push_back(t); + gl.bindTexture(0); + return t; + } + + void TTF::print(const Content& t, int x, int y, int lineheight, int spacing) + { + Page* page = typeset(t, lineheight, spacing); + print(page, x, y); + delete page; + } + +#define glyphvertices_push(_x, _y, _u, _v) \ + vertex.x = _x; vertex.y = _y;\ + vertex.u = _u; vertex.v = _v;\ + glyphvertices.push_back(vertex); + +#define glyphlize(c)\ + do{\ + glyph = &findGlyph(c); \ + if (texture != glyph->atlas) \ + { \ + GlyphArrayDrawInfo info; \ + info.start = i; \ + info.count = 0; \ + info.texture = glyph->atlas; \ + texture = glyph->atlas; \ + glyphinfolist.push_back(info); \ + } \ + glyphinfolist[glyphinfolist.size() - 1].count += 4; \ + TTFGlyph::Bbox& bbox = glyph->bbox; \ + glyphvertices_push(p.x, p.y, bbox.x, bbox.y); \ + glyphvertices_push(p.x, p.y + glyph->height, bbox.x, bbox.y + bbox.h); \ + glyphvertices_push(p.x + glyph->width, p.y + glyph->height, bbox.x + bbox.w, bbox.y + bbox.h); \ + glyphvertices_push(p.x + glyph->width, p.y, bbox.x + bbox.w, bbox.y); \ + }while(0) + + Page* TTF::typeset(const Content& text, int lineheight, int spacing) + { + Page* page = new Page(); + page->font = this; + vector<GlyphArrayDrawInfo>& glyphinfolist = page->glyphinfolist; + vector<GlyphVertex>& glyphvertices = page->glyphvertices; + int texture = -1; + TTFGlyph* glyph = nullptr; + GlyphVertex vertex; + Vector2<int> p(0, 0); + int i = 0; + for (Codepoint c : text) + { + if (c == 0x0D) + continue; + if (c == 0x0A) + { + /* new line */ + p.y += lineheight; + p.x = 0; + continue; + } + glyphlize(c); + p.x += glyph->width + spacing; + i += 4; + } + getTextBox(text, &page->size.w, &page->size.h, lineheight, spacing); + return page; + } + + Page* TTF::typeset(const Text& text, int lineheight, int spacing) + { + return typeset(*text, lineheight, spacing); + } + + void TTF::print(const Page* page, int x, int y) + { + Shader* shader = Shader::getCurrentShader(); + const vector<GlyphArrayDrawInfo>& glyphinfolist = page->glyphinfolist; + const vector<GlyphVertex>& glyphvertices = page->glyphvertices; + gl.ModelMatrix.setTransformation(x, y, 0, 1, 1, 0, 0); + shader->sendMatrix4(SHADER_MODEL_MATRIX, &gl.ModelMatrix); + shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.ProjectionMatrix); + for (int i = 0; i < glyphinfolist.size(); ++i) + { + const GlyphArrayDrawInfo& info = glyphinfolist[i]; + shader->bindVertexPointer(2, GL_INT, sizeof(GlyphVertex), &glyphvertices[info.start].x); + shader->bindUVPointer(2, GL_FLOAT, sizeof(GlyphVertex), &glyphvertices[info.start].u); + gl.bindTexture(info.texture); + gl.drawArrays(GL_QUADS, 0, info.count); + gl.bindTexture(0); + } + } + + void TTF::print(const Text& text, int x, int y, int lineheight, int spacing /* = 0 */) + { + print(*text, x, y, lineheight, spacing); + } + + int TTF::getCharWidth(int c) + { + int adw, lsb; + ttf->pushTTFsize(ttfsize); + ttf->getHMetrics(c, &adw, &lsb); + ttf->popTTFsize(); + return adw; + } + + int TTF::getCharHeight(int c) + { + return descent; + } + + int TTF::getTextWidth(const Content& t, int spacing) + { + ttf->pushTTFsize(ttfsize); + int res = 0; + int tmp = 0; + for (Codepoint c : t) + { + if (c == 0x0D) + continue; + if (c == 0x0A) + { + tmp = 0; + continue; + } + tmp += getCharWidth(c) + spacing; + if (tmp > res) + res = tmp; + } + ttf->popTTFsize(); + return res; + } + + int TTF::getTextHeight(const Content& t, int lineheight) + { + ttf->pushTTFsize(ttfsize); + int res = 0; + bool newline = true; + for (Codepoint c : t) + { + if (c == 0x0A) + newline = true; + else if (c == 0x0D); + else if (newline) + { + newline = false; + res += lineheight; + } + } + ttf->popTTFsize(); + return res; + } + + void TTF::getTextBox(const Content& text, int* w, int* h, int lineheight, int spacing) + { + ttf->pushTTFsize(ttfsize); + *w = 0; + *h = 0; + int tmp = 0; + bool newline = true; + for (Codepoint c : text) + { + if (c == 0x0D) + continue; + if (c == 0x0A) + { + tmp = 0; + newline = true; + continue; + } + else if (newline) + { + newline = false; + *h += lineheight; + } + tmp += getCharWidth(c) + spacing; + if (tmp > *w) + *w = tmp; + } + ttf->popTTFsize(); + } + + TTF::TTFGlyph& TTF::bakeGlyph(unsigned int character) + { + int w, h, xoff, yoff; + ttf->pushTTFsize(ttfsize); + GLuint atlas = atlases.back(); + const Color* bitmap = ttf->getCodepointBitmap(character, &w, &h, &xoff, &yoff); + int adw, lsb; + { + ttf->getHMetrics(character, &adw, &lsb); + ttf->popTTFsize(); + if (cursor.x + adw > textureWidth ) + { + cursor.x = 0; + cursor.y += descent; + if (cursor.y + descent * 2 > textureHeight) + { + /* create new atlas */ + atlas = createAtlas(); + cursor.y = 0; + } + } + gl.bindTexture(atlas); + gl.texSubImage(cursor.x + xoff, cursor.y + yoff + baseline, w, h, GL_RGBA, GL_UNSIGNED_BYTE, bitmap); + gl.bindTexture(); + delete[] bitmap; + } + TTFGlyph glyph; + glyph.atlas = atlas; + glyph.bbox.x = cursor.x / (float)textureWidth; + glyph.bbox.y = cursor.y / (float)textureHeight; + glyph.bbox.w = adw / (float)textureWidth; + glyph.bbox.h = descent / (float)textureHeight; + glyph.width = adw; + glyph.height = descent; + glyphs.insert(std::pair<unsigned int, TTFGlyph>(character, glyph)); + cursor.x += adw; + return glyphs[character]; + } + + TTF::TTFGlyph& TTF::findGlyph(unsigned int character) + { + map<unsigned int, TTFGlyph>::iterator it = glyphs.find(character); + if (it != glyphs.end()) + return it->second; + else + return bakeGlyph(character); + } + +} // graphics +} // jin + +#endif // LIBJIN_MODULES_RENDER
\ No newline at end of file diff --git a/src/libjin/Graphics/Font/TTF.h b/src/libjin/Graphics/Font/TTF.h new file mode 100644 index 0000000..4f51138 --- /dev/null +++ b/src/libjin/Graphics/Font/TTF.h @@ -0,0 +1,127 @@ +#ifndef __LIBJINTTF_H +#define __LIBJIN_TTF_H +#include "../../jin_configuration.h" +#if LIBJIN_MODULES_RENDER + +#include <vector> +#include <map> + +#include "../../3rdparty/stb/stb_truetype.h" +#include "../../math/quad.h" +#include "../Color.h" +#include "../drawable.h" + +#include "Page.h" +#include "Font.h" +#include "Text.h" + +namespace jin +{ +namespace graphics +{ + + /** + * TTFData + * |- TTF + * |- TTF + * . + * . + * . + */ + class TTFData + { + public: + static TTFData* createTTFData(const unsigned char* data, unsigned int size); + + ~TTFData(); + + void pushTTFsize(unsigned int ttfsize); + void popTTFsize(); + + Channel* getCodepointBitmapAlpha(unsigned int codepoint, int* width, int* height, int* xoff, int* yoff) const; + Color* getCodepointBitmap(unsigned int codepoint, int* width, int* height, int* xoff, int* yoff) const; + + void getVMetrics(int* baseline, int* descent); + void getHMetrics(unsigned int codepoint, int* advanceWidth, int* leftSideBearing); + + private: + static const unsigned int FONT_SIZE = 12; + + TTFData(const unsigned char* data, unsigned int size); + + stbtt_fontinfo info; + struct + { + unsigned char* data; + unsigned int size; + } raw; + std::vector<float> scales; + + }; + + class TTF : public Font + { + public: + static TTF* createTTF(TTFData* ttfData, unsigned int ttfSzie); + + Page* typeset(const Text& text, int lineheight, int spacing = 0) override; + Page* typeset(const Content& text, int lineheight, int spacing = 0) override; + + void print(const Text& text, int x, int y, int lineheight, int spacing = 0) override; + void print(const Content& text, int x, int y, int lineheight, int spacing = 0) override; + void print(const Page* page, int x, int y) override; + + ~TTF(); + + private: + struct TTFGlyph + { + GLuint atlas; + /* normalized coordinates */ + struct Bbox + { + float x, y; + float w, h; + } bbox; + /* glyph size in pixel */ + unsigned int width, height; + }; + + static const int TEXTURE_SIZE_LEVELS_COUNT = 7; + static const int TEXTURE_SIZE_LEVEL_MAX = TEXTURE_SIZE_LEVELS_COUNT - 1; + static const int TEXTURE_WIDTHS[TEXTURE_SIZE_LEVELS_COUNT]; + static const int TEXTURE_HEIGHTS[TEXTURE_SIZE_LEVELS_COUNT]; + + TTF(TTFData* ttf, Codepoint ttfSize); + + void estimateSize(); + GLuint createAtlas(); + TTFGlyph& bakeGlyph(Codepoint character); + TTFGlyph& findGlyph(Codepoint character); + + int getCharWidth(int c); + int getCharHeight(int c); + + int getTextWidth(const Content& text, int spacing = 0); + int getTextHeight(const Content& text, int lineheight); + void getTextBox(const Content& text, int* w, int* h, int lineheight, int spacing = 0); + + int textureWidth; + int textureHeight; + std::vector<GLuint> atlases; + std::map<Codepoint, TTFGlyph> glyphs; + TTFData* ttf; + const unsigned int ttfsize; + int baseline; + int descent; + + /* cursor helped render to texture */ + math::Vector2<float> cursor; + + }; + +} // graphics +} // jin + +#endif // LIBJIN_MODULES_RENDER +#endif // __LIBJIN_FONT_H
\ No newline at end of file diff --git a/src/libjin/Graphics/Font/Text.cpp b/src/libjin/Graphics/Font/Text.cpp new file mode 100644 index 0000000..68601de --- /dev/null +++ b/src/libjin/Graphics/Font/Text.cpp @@ -0,0 +1,151 @@ +#include <cstring> + +#include "Text.h" +#include "Decoder.h" + +namespace jin +{ +namespace graphics +{ + + ///////////////////////////////////////////////////////////////////////////// + // iterator + ///////////////////////////////////////////////////////////////////////////// + + Text::Iterator::Iterator(const Iterator& itor) + : data(itor.data) + , p(itor.p) + , encode(itor.encode) + , length(itor.length) + { + switch (encode) + { + case Encode::UTF8: decoder = new Utf8(); break; + //case Encode::UTF16: decoder = new Utf16(); break; + case Encode::ASCII: decoder = new Ascii(); break; + } + } + + Text::Iterator::Iterator(const Encode& _encode, const void* _data, unsigned int _length) + : data(_data) + , p(_data) + , encode(_encode) + , length(_length) + { + switch (encode) + { + case Encode::UTF8: decoder = new Utf8(); break; + //case Encode::UTF16: decoder = new Utf16(); break; + case Encode::ASCII: decoder = new Ascii(); break; + } + } + + Text::Iterator::~Iterator() + { + delete decoder; + } + + Codepoint Text::Iterator::get() + { + Codepoint codepoint; + decoder->decode(p, &codepoint); + return codepoint; + } + + Codepoint Text::Iterator::operator*() + { + return get(); + } + + Text::Iterator Text::Iterator::begin() + { + Iterator itor(encode, data, length); + itor.toBegin(); + return itor; + } + + Text::Iterator Text::Iterator::end() + { + Iterator itor(encode, data, length); + itor.toEnd(); + return itor; + } + + void Text::Iterator::toBegin() + { + p = (const unsigned char*)data; + } + + void Text::Iterator::toEnd() + { + p = (const unsigned char*)data + length; + } + + Text::Iterator& Text::Iterator::operator ++() + { + p = decoder->next(p); + return *this; + } + + Text::Iterator Text::Iterator::operator ++(int) + { + p = decoder->next(p); + Iterator itor(encode, data, length); + itor.p = p; + return itor; + } + + bool Text::Iterator::operator !=(const Iterator& itor) + { + return !(data == itor.data + && p == itor.p + && length == itor.length + && encode == itor.encode); + } + + bool Text::Iterator::operator ==(const Iterator& itor) + { + return data == itor.data + && p == itor.p + && length == itor.length + && encode == itor.encode; + } + + ///////////////////////////////////////////////////////////////////////////// + // text + ///////////////////////////////////////////////////////////////////////////// + + Text::Text(Encode encode, const void* data) + { + Iterator it = Iterator(encode, data, strlen((const char*)data)); + for (; it != it.end(); ++it) + { + content.push_back(*it); + } + } + + Text::Text(Encode _encode, const void* _data, unsigned int _length) + { + Iterator it = Iterator(_encode, _data, _length); + for (; it != it.end(); ++it) + { + content.push_back(*it); + } + } + + Text::~Text() + { + } + + const Content& Text::getContent() const + { + return content; + } + + const Content& Text::operator*() const + { + return content; + } + +} // graphics +} // jin
\ No newline at end of file diff --git a/src/libjin/Graphics/Font/Text.h b/src/libjin/Graphics/Font/Text.h new file mode 100644 index 0000000..3faabc0 --- /dev/null +++ b/src/libjin/Graphics/Font/Text.h @@ -0,0 +1,74 @@ +#ifndef __LIBJIN_TEXT_H +#define __LIBJIN_TEXT_H + +#include <vector> + +namespace jin +{ +namespace graphics +{ + + typedef unsigned int Codepoint; + + typedef std::vector<Codepoint> Content; + + class Text; + class Decoder; + + enum Encode + { + UTF8, // utf-8 + //UTF16, // utf-16 + ASCII, // ASCII + }; + + /* raw encoded text */ + class Text + { + public: + Text(Encode encode, const void* data); + Text(Encode encode, const void* data, unsigned int length); + ~Text(); + + const Content& getContent() const; + const Content& operator*() const; + + private: + class Iterator + { + public: + Iterator(const Iterator& itor); + Iterator(const Encode& encode, const void* data, unsigned int length); + ~Iterator(); + + Codepoint get(); + Iterator begin(); + Iterator end(); + void toBegin(); + void toEnd(); + Codepoint operator *(); + /* prefix ++ */ + Iterator& operator ++(); + /* postfix ++ */ + Iterator operator ++(int); + bool operator !=(const Iterator& itor); + bool operator ==(const Iterator& itor); + + private: + void operator = (const Iterator&); + + const Encode encode; + const Decoder* decoder; + const void* p; + const void* const data; + unsigned int length; + }; + + Content content; + + }; + +} // graphics +} // jin + +#endif
\ No newline at end of file diff --git a/src/libjin/Graphics/Font/TextureFont.cpp b/src/libjin/Graphics/Font/TextureFont.cpp new file mode 100644 index 0000000..4dde236 --- /dev/null +++ b/src/libjin/Graphics/Font/TextureFont.cpp @@ -0,0 +1,300 @@ +#include <vector> + +#include "../../Math/Vector2.hpp" +#include "../Shader.h" +#include "TextureFont.h" + +namespace jin +{ +namespace graphics +{ + + using namespace std; + using namespace math; + + TextureFont * TextureFont::createTextureFont(const Bitmap* bitmap, const Content& codepoints, int cellw, int cellh) + { + TextureFont* tf = new TextureFont(bitmap, codepoints, cellw, cellh); + return tf; + } + + TextureFont * TextureFont::createTextureFont(const Bitmap* bitmap, const Text& codepoints, int cellw, int cellh) + { + TextureFont* tf = new TextureFont(bitmap, *codepoints, cellw, cellh); + return tf; + } + + TextureFont* TextureFont::createTextureFont(const Bitmap* bitmap, const Content& codepoints, Color mask, int cellh) + { + TextureFont* tf = new TextureFont(bitmap, codepoints, mask, cellh); + return tf; + } + + TextureFont* TextureFont::createTextureFont(const Bitmap* bitmap, const Text& codepoints, Color mask, int cellh) + { + TextureFont* tf = new TextureFont(bitmap, *codepoints, mask, cellh); + return tf; + } + + TextureFont::~TextureFont() + { + } + + const TextureFont::TextureGlyph* TextureFont::findGlyph(Codepoint codepoint) const + { + auto it = glyphs.find(codepoint); + if (it != glyphs.end()) + { + return &it->second; + } + else + return nullptr; + } + + Page* TextureFont::typeset(const Content& text, int lineheight, int spacing) + { + Page* page = new Page(); + page->font = this; + vector<GlyphArrayDrawInfo>& glyphinfolist = page->glyphinfolist; + vector<GlyphVertex>& glyphvertices = page->glyphvertices; + int texture = -1; + const TextureGlyph* glyph = nullptr; + GlyphVertex vertex; + Vector2<int> p(0, 0); + int i = 0; + +#define glyphvertices_push(_x, _y, _u, _v) \ + vertex.x = _x; vertex.y = _y;\ + vertex.u = _u; vertex.v = _v;\ + glyphvertices.push_back(vertex);\ + + for (Codepoint c : text) + { + if (c == 0x0D) + continue; + if (c == 0x0A) + { + /* new line */ + p.y += lineheight; + p.x = 0; + continue; + } + glyph = findGlyph(c); + if (glyph == nullptr) + continue; + if (texture != this->texture) + { + texture = this->texture; + GlyphArrayDrawInfo info; + info.start = i; + info.count = 0; + info.texture = texture; + glyphinfolist.push_back(info); + } + glyphinfolist[glyphinfolist.size() - 1].count += 4; + // normalized + float nx = glyph->x / (float)size.w, ny = glyph->y / (float)size.h; + float nw = glyph->w / (float)size.w, nh = glyph->h / (float)size.h; + glyphvertices_push(p.x, p.y, nx, ny); + glyphvertices_push(p.x, p.y + glyph->h, nx, ny + nh); + glyphvertices_push(p.x + glyph->w, p.y + glyph->h, nx + nw, ny + nh); + glyphvertices_push(p.x + glyph->w, p.y, nx + nw, ny); + p.x += glyph->w + spacing; + i += 4; + } + getTextBox(text, &page->size.w, &page->size.h, lineheight, spacing); + return page; + } + + int TextureFont::getCharWidth(int c) + { + auto it = glyphs.find(c); + if (it != glyphs.end()) + { + return it->second.w; + } + return 0; + } + + int TextureFont::getCharHeight(int c) + { + auto it = glyphs.find(c); + if (it != glyphs.end()) + { + return it->second.h; + } + return 0; + } + + int TextureFont::getTextWidth(const Content& t, int spacing) + { + int res = 0; + int tmp = 0; + for (Codepoint c : t) + { + if (c == 0x0D) + continue; + if (c == 0x0A) + { + tmp = 0; + continue; + } + tmp += getCharWidth(c) + spacing; + if (tmp > res) + res = tmp; + } + return res; + } + + int TextureFont::getTextHeight(const Content& t, int lineheight) + { + int res = 0; + bool newline = true; + for (Codepoint c : t) + { + if (c == 0x0A) + newline = true; + else if (c == 0x0D); + else if (newline) + { + newline = false; + res += lineheight; + } + } + return res; + } + + void TextureFont::getTextBox(const Content& text, int* w, int* h, int lineheight, int spacing) + { + *w = 0; + *h = 0; + int tmp = 0; + bool newline = true; + for (Codepoint c : text) + { + if (c == 0x0D) + continue; + if (c == 0x0A) + { + tmp = 0; + newline = true; + continue; + } + else if (newline) + { + newline = false; + *h += lineheight; + } + tmp += getCharWidth(c) + spacing; + if (tmp > *w) + *w = tmp; + } + } + + Page* TextureFont::typeset(const Text& text, int lineheight, int spacing) + { + return typeset(*text, lineheight, spacing); + } + + void TextureFont::print(const Page* page, int x, int y) + { + Shader* shader = Shader::getCurrentShader(); + const vector<GlyphArrayDrawInfo>& glyphinfolist = page->glyphinfolist; + const vector<GlyphVertex>& glyphvertices = page->glyphvertices; + gl.ModelMatrix.setTransformation(x, y, 0, 1, 1, 0, 0); + shader->sendMatrix4(SHADER_MODEL_MATRIX, &gl.ModelMatrix); + shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.ProjectionMatrix); + for (int i = 0; i < glyphinfolist.size(); ++i) + { + const GlyphArrayDrawInfo& info = glyphinfolist[i]; + shader->bindVertexPointer(2, GL_INT, sizeof(GlyphVertex), &glyphvertices[info.start].x); + shader->bindUVPointer(2, GL_FLOAT, sizeof(GlyphVertex), &glyphvertices[info.start].u); + gl.bindTexture(info.texture); + gl.drawArrays(GL_QUADS, 0, info.count); + gl.bindTexture(0); + } + } + + void TextureFont::print(const Content& text, int x, int y, int lineheight, int spacing) + { + Page* page = typeset(text, lineheight, spacing); + print(page, x, y); + delete page; + } + + void TextureFont::print(const Text& text, int x, int y, int lineheight, int spacing) + { + Page* page = typeset(text, lineheight, spacing); + print(page, x, y); + delete page; + } + + TextureFont::TextureFont(const Bitmap* bitmap, const Content& codepoints, int cellw, int cellh) + : Drawable(bitmap) + { + TextureGlyph glyph; + Vector2<int> count(bitmap->getWidth() / cellw, bitmap->getHeight() / cellh); + glyph.w = cellw; + glyph.h = cellh; + for (int y = 0; y < count.row; ++y) + { + glyph.y = y * cellh; + for (int x = 0; x < count.colum; ++x) + { + glyph.x = x * cellw; + if (x + y * count.colum >= codepoints.size()) + return; + glyphs.insert(std::pair<Codepoint, TextureGlyph>(codepoints[x + y * count.colum], glyph)); + } + } + } + + TextureFont::TextureFont(const Bitmap* bitmap, const Content& codepoints, Color mask, int cellh) + : Drawable(bitmap) + { + TextureGlyph glyph; + glyph.h = cellh; + int w = bitmap->getWidth(); + int h = bitmap->getHeight(); + int i = 0; + for (int y = 0; y < h; y += cellh) + { + glyph.y = y; + bool newc = false; + for (int x = 0; x <= w; ++x) + { + if (x == w && newc) + { + glyph.w = x - glyph.x; + if (i >= codepoints.size()) + return; + glyphs.insert(std::pair<Codepoint, TextureGlyph>(codepoints[i], glyph)); + ++i; + newc = false; + break; + } + Color c = bitmap->getPixels()[x + y * w]; + if (!newc && c != mask) + { + glyph.x = x; + newc = true; + } + else if (newc && c == mask) + { + glyph.w = x - glyph.x; + if (i >= codepoints.size()) + return; + glyphs.insert(std::pair<Codepoint, TextureGlyph>(codepoints[i], glyph)); + if (codepoints[i] == 't') + { + int a = 10; + } + ++i; + newc = false; + } + } + } + } + +} +}
\ No newline at end of file diff --git a/src/libjin/Graphics/Font/TextureFont.h b/src/libjin/Graphics/Font/TextureFont.h new file mode 100644 index 0000000..0d0d091 --- /dev/null +++ b/src/libjin/Graphics/Font/TextureFont.h @@ -0,0 +1,62 @@ +#ifndef __LIBJIN_TEXTURE_FONT_H +#define __LIBJIN_TEXTURE_FONT_H + +#include <map> +#include <vector> + +#include "../../Math/Vector4.hpp" +#include "../Drawable.h" +#include "../Bitmap.h" + +#include "Page.h" +#include "Font.h" +#include "Text.h" + +namespace jin +{ +namespace graphics +{ + + /* Texture font */ + class TextureFont : public Font + , public Drawable + { + public: + static TextureFont* createTextureFont(const Bitmap* bitmap, const Content& codepoints, int cellw, int cellh); + static TextureFont* createTextureFont(const Bitmap* bitmap, const Text& text, int cellw, int cellh); + static TextureFont* createTextureFont(const Bitmap* bitmap, const Content& codepoints, Color mask, int cellh); + static TextureFont* createTextureFont(const Bitmap* bitmap, const Text& text, Color mask, int cellh); + + ~TextureFont(); + + Page* typeset(const Text& text, int lineheight, int spacing = 0) override; + Page* typeset(const Content& text, int lineheight, int spacing = 0) override ; + + void print(const Page* page, int x, int y) override; + void print(const Content& text, int x, int y, int linehgiht, int spacing = 0) override; + void print(const Text& text, int x, int y, int lineheight, int spacing = 0)override; + + private: + struct TextureGlyph + { + float x, y, w, h; + }; + + TextureFont(const Bitmap* bitmap, const Content& codepoints, int cellw, int cellh); + TextureFont(const Bitmap* bitmap, const Content& codepoints, Color mask, int cellh); + + int getCharWidth(int c); + int getCharHeight(int c); + int getTextWidth(const Content& text, int spacing = 0); + int getTextHeight(const Content& text, int lineheight); + void getTextBox(const Content& text, int* w, int* h, int lineheight, int spacing = 0); + const TextureGlyph* findGlyph(Codepoint codepoint) const; + + std::map<Codepoint, TextureGlyph> glyphs; + + }; + +} +} + +#endif
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