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-rw-r--r--src/libjin/Graphics/animation/je_animation.h56
1 files changed, 0 insertions, 56 deletions
diff --git a/src/libjin/Graphics/animation/je_animation.h b/src/libjin/Graphics/animation/je_animation.h
deleted file mode 100644
index aa4c93f..0000000
--- a/src/libjin/Graphics/animation/je_animation.h
+++ /dev/null
@@ -1,56 +0,0 @@
-#ifndef __JE_ANIMATION_H
-#define __JE_ANIMATION_H
-
-#include <vector>
-#include <string>
-
-#include "../je_sprite.h"
-
-namespace JinEngine
-{
- namespace Graphics
- {
-
- ///
- /// Animation clip with key.
- ///
- class Animation
- {
- public:
- void onUpdate(float dt);
-
- void start();
- void pause();
- void stop();
- void rewind();
- void setSpeed(float speed);
-
- ///
- /// Get current frame index.
- ///
- uint getCurrentFrame();
-
- ///
- /// Set current frame index.
- ///
- /// @param frame Current frame to play.
- ///
- void setCurrentFrame(uint frame);
-
- private:
- ///
- /// Key frames.
- ///
- std::vector<Sprite*> mFrames;
-
- ///
- /// Animation playing speed.
- ///
- float mSpeed;
-
- };
-
- } // namespace Graphics
-} // namespace JinEngine
-
-#endif \ No newline at end of file