diff options
Diffstat (limited to 'src/libjin/Graphics/fonts')
| -rw-r--r-- | src/libjin/Graphics/fonts/je_texture_font.cpp | 6 | ||||
| -rw-r--r-- | src/libjin/Graphics/fonts/je_ttf.cpp | 6 | 
2 files changed, 6 insertions, 6 deletions
| diff --git a/src/libjin/Graphics/fonts/je_texture_font.cpp b/src/libjin/Graphics/fonts/je_texture_font.cpp index 6875e30..868188e 100644 --- a/src/libjin/Graphics/fonts/je_texture_font.cpp +++ b/src/libjin/Graphics/fonts/je_texture_font.cpp @@ -220,9 +220,9 @@ namespace JinEngine                  Shader* shader = Shader::getCurrentShader();                  const vector<GlyphArrayDrawInfo>& glyphinfolist = page->glyphinfolist;                  const vector<GlyphVertex>& glyphvertices = page->glyphvertices; -                static Matrix modelMatrix = gl.getModelMatrix(x, y, 0, 1, 1, 0, 0); -                shader->sendMatrix4(SHADER_MODEL_MATRIX, &modelMatrix); -                shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.ProjectionMatrix); +                Matrix modelMatrix = gl.getModelViewMatrix(x, y, 0, 1, 1, 0, 0); +                shader->sendMatrix4(SHADER_MODELVIEW_MATRIX, &modelMatrix); +                shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.getProjectionMatrix());                  for (int i = 0; i < glyphinfolist.size(); ++i)                  {                      const GlyphArrayDrawInfo& info = glyphinfolist[i]; diff --git a/src/libjin/Graphics/fonts/je_ttf.cpp b/src/libjin/Graphics/fonts/je_ttf.cpp index 1083281..3cbb28b 100644 --- a/src/libjin/Graphics/fonts/je_ttf.cpp +++ b/src/libjin/Graphics/fonts/je_ttf.cpp @@ -308,9 +308,9 @@ namespace JinEngine                  Shader* shader = Shader::getCurrentShader();                  const vector<GlyphArrayDrawInfo>& glyphinfolist = page->glyphinfolist;                  const vector<GlyphVertex>& glyphvertices = page->glyphvertices; -                static Matrix modelMatrix = gl.getModelMatrix(x, y, 0, 1, 1, 0, 0); -                shader->sendMatrix4(SHADER_MODEL_MATRIX, &modelMatrix); -                shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.ProjectionMatrix); +                Matrix modelMatrix = gl.getModelViewMatrix(x, y, 0, 1, 1, 0, 0); +                shader->sendMatrix4(SHADER_MODELVIEW_MATRIX, &modelMatrix); +                shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.getProjectionMatrix());                  for (int i = 0; i < glyphinfolist.size(); ++i)                  {                      const GlyphArrayDrawInfo& info = glyphinfolist[i]; | 
