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Diffstat (limited to 'src/libjin/Graphics/je_drawable.cpp')
-rw-r--r--src/libjin/Graphics/je_drawable.cpp125
1 files changed, 0 insertions, 125 deletions
diff --git a/src/libjin/Graphics/je_drawable.cpp b/src/libjin/Graphics/je_drawable.cpp
deleted file mode 100644
index 7480a32..0000000
--- a/src/libjin/Graphics/je_drawable.cpp
+++ /dev/null
@@ -1,125 +0,0 @@
-#include "../core/je_configuration.h"
-#if defined(jin_graphics)
-
-#include <stdlib.h>
-
-#include "../math/je_matrix.h"
-
-#include "shader/je_shader.h"
-#include "je_drawable.h"
-
-namespace JinEngine
-{
- namespace Graphics
- {
-
- Drawable::Drawable(int w, int h)
- : mTexture(0)
- , mSize(w, h)
- , mOrigin(0, 0)
- {
- mVertexCoords[0] = 0; mVertexCoords[1] = 0;
- mVertexCoords[2] = 0; mVertexCoords[3] = h;
- mVertexCoords[4] = w; mVertexCoords[5] = h;
- mVertexCoords[6] = w; mVertexCoords[7] = 0;
-
- mTextureCoords[0] = 0; mTextureCoords[1] = 0;
- mTextureCoords[2] = 0; mTextureCoords[3] = 1;
- mTextureCoords[4] = 1; mTextureCoords[5] = 1;
- mTextureCoords[6] = 1; mTextureCoords[7] = 0;
- }
-
- Drawable::Drawable(const Bitmap* bitmap)
- : mTexture(0)
- , mOrigin(0, 0)
- {
- uint32 w = mSize.w = bitmap->getWidth();
- uint32 h = mSize.h = bitmap->getHeight();
-
- mVertexCoords[0] = 0; mVertexCoords[1] = 0;
- mVertexCoords[2] = 0; mVertexCoords[3] = h;
- mVertexCoords[4] = w; mVertexCoords[5] = h;
- mVertexCoords[6] = w; mVertexCoords[7] = 0;
-
- mTextureCoords[0] = 0; mTextureCoords[1] = 0;
- mTextureCoords[2] = 0; mTextureCoords[3] = 1;
- mTextureCoords[4] = 1; mTextureCoords[5] = 1;
- mTextureCoords[6] = 1; mTextureCoords[7] = 0;
-
- const Color* pixels = bitmap->getPixels();
-
- mTexture = gl.genTexture();
- gl.bindTexture(mTexture);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- gl.texImage(GL_RGBA8, w, h, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
- gl.bindTexture(0);
- }
-
- Drawable::~Drawable()
- {
- glDeleteTextures(1, &mTexture);
- }
-
- void Drawable::setOrigin(int x, int y)
- {
- mOrigin.x = x;
- mOrigin.y = y;
- }
-
- void Drawable::draw(int x, int y, float sx, float sy, float r)
- {
- gl.ModelMatrix.setTransformation(x, y, r, sx, sy, mOrigin.x, mOrigin.y);
-
- Shader* shader = Shader::getCurrentShader();
- shader->sendMatrix4(SHADER_MODEL_MATRIX, &gl.ModelMatrix);
- shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.ProjectionMatrix);
- shader->bindVertexPointer(2, GL_FLOAT, 0, mVertexCoords);
- shader->bindUVPointer(2, GL_FLOAT, 0, mTextureCoords);
-
- gl.bindTexture(mTexture);
- gl.drawArrays(GL_QUADS, 0, 4);
- gl.bindTexture(0);
- }
-
- void Drawable::draw(const Math::Quad& slice, int x, int y, float sx, float sy, float r, float ax, float ay)
- {
- float vertCoords[8] = {
- 0, 0,
- 0, slice.h,
- slice.w, slice.h,
- slice.w, 0
- };
- float slx = slice.x / mSize.w;
- float sly = slice.y / mSize.h;
- float slw = slice.w / mSize.w;
- float slh = slice.h / mSize.h;
- float texCoords[8] = {
- slx, sly,
- slx, sly + slh,
- slx + slw, sly + slh,
- slx + slw, sly
- };
-
- gl.ModelMatrix.setTransformation(x, y, r, sx, sy, ax, ay);
-
- Shader* shader = Shader::getCurrentShader();
- shader->sendMatrix4(SHADER_MODEL_MATRIX, &gl.ModelMatrix);
- shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.ProjectionMatrix);
- shader->bindVertexPointer(2, GL_FLOAT, 0, vertCoords);
- shader->bindUVPointer(2, GL_FLOAT, 0, texCoords);
-
- gl.bindTexture(mTexture);
- gl.drawArrays(GL_QUADS, 0, 4);
- gl.bindTexture(0);
- }
-
- //void Drawable::setFilter(GLint min, GLint max)
- //{
- // glTexParameteri(GL_)
- //}
-
- } // namespace Graphics
-} // namespace JinEngine
-
-#endif // defined(jin_graphics) \ No newline at end of file