diff options
Diffstat (limited to 'src/libjin/Graphics/je_drawable.cpp')
-rw-r--r-- | src/libjin/Graphics/je_drawable.cpp | 125 |
1 files changed, 0 insertions, 125 deletions
diff --git a/src/libjin/Graphics/je_drawable.cpp b/src/libjin/Graphics/je_drawable.cpp deleted file mode 100644 index 7480a32..0000000 --- a/src/libjin/Graphics/je_drawable.cpp +++ /dev/null @@ -1,125 +0,0 @@ -#include "../core/je_configuration.h" -#if defined(jin_graphics) - -#include <stdlib.h> - -#include "../math/je_matrix.h" - -#include "shader/je_shader.h" -#include "je_drawable.h" - -namespace JinEngine -{ - namespace Graphics - { - - Drawable::Drawable(int w, int h) - : mTexture(0) - , mSize(w, h) - , mOrigin(0, 0) - { - mVertexCoords[0] = 0; mVertexCoords[1] = 0; - mVertexCoords[2] = 0; mVertexCoords[3] = h; - mVertexCoords[4] = w; mVertexCoords[5] = h; - mVertexCoords[6] = w; mVertexCoords[7] = 0; - - mTextureCoords[0] = 0; mTextureCoords[1] = 0; - mTextureCoords[2] = 0; mTextureCoords[3] = 1; - mTextureCoords[4] = 1; mTextureCoords[5] = 1; - mTextureCoords[6] = 1; mTextureCoords[7] = 0; - } - - Drawable::Drawable(const Bitmap* bitmap) - : mTexture(0) - , mOrigin(0, 0) - { - uint32 w = mSize.w = bitmap->getWidth(); - uint32 h = mSize.h = bitmap->getHeight(); - - mVertexCoords[0] = 0; mVertexCoords[1] = 0; - mVertexCoords[2] = 0; mVertexCoords[3] = h; - mVertexCoords[4] = w; mVertexCoords[5] = h; - mVertexCoords[6] = w; mVertexCoords[7] = 0; - - mTextureCoords[0] = 0; mTextureCoords[1] = 0; - mTextureCoords[2] = 0; mTextureCoords[3] = 1; - mTextureCoords[4] = 1; mTextureCoords[5] = 1; - mTextureCoords[6] = 1; mTextureCoords[7] = 0; - - const Color* pixels = bitmap->getPixels(); - - mTexture = gl.genTexture(); - gl.bindTexture(mTexture); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - gl.texImage(GL_RGBA8, w, h, GL_RGBA, GL_UNSIGNED_BYTE, pixels); - gl.bindTexture(0); - } - - Drawable::~Drawable() - { - glDeleteTextures(1, &mTexture); - } - - void Drawable::setOrigin(int x, int y) - { - mOrigin.x = x; - mOrigin.y = y; - } - - void Drawable::draw(int x, int y, float sx, float sy, float r) - { - gl.ModelMatrix.setTransformation(x, y, r, sx, sy, mOrigin.x, mOrigin.y); - - Shader* shader = Shader::getCurrentShader(); - shader->sendMatrix4(SHADER_MODEL_MATRIX, &gl.ModelMatrix); - shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.ProjectionMatrix); - shader->bindVertexPointer(2, GL_FLOAT, 0, mVertexCoords); - shader->bindUVPointer(2, GL_FLOAT, 0, mTextureCoords); - - gl.bindTexture(mTexture); - gl.drawArrays(GL_QUADS, 0, 4); - gl.bindTexture(0); - } - - void Drawable::draw(const Math::Quad& slice, int x, int y, float sx, float sy, float r, float ax, float ay) - { - float vertCoords[8] = { - 0, 0, - 0, slice.h, - slice.w, slice.h, - slice.w, 0 - }; - float slx = slice.x / mSize.w; - float sly = slice.y / mSize.h; - float slw = slice.w / mSize.w; - float slh = slice.h / mSize.h; - float texCoords[8] = { - slx, sly, - slx, sly + slh, - slx + slw, sly + slh, - slx + slw, sly - }; - - gl.ModelMatrix.setTransformation(x, y, r, sx, sy, ax, ay); - - Shader* shader = Shader::getCurrentShader(); - shader->sendMatrix4(SHADER_MODEL_MATRIX, &gl.ModelMatrix); - shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.ProjectionMatrix); - shader->bindVertexPointer(2, GL_FLOAT, 0, vertCoords); - shader->bindUVPointer(2, GL_FLOAT, 0, texCoords); - - gl.bindTexture(mTexture); - gl.drawArrays(GL_QUADS, 0, 4); - gl.bindTexture(0); - } - - //void Drawable::setFilter(GLint min, GLint max) - //{ - // glTexParameteri(GL_) - //} - - } // namespace Graphics -} // namespace JinEngine - -#endif // defined(jin_graphics)
\ No newline at end of file |