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-rw-r--r--src/libjin/Render/JSL.h74
1 files changed, 74 insertions, 0 deletions
diff --git a/src/libjin/Render/JSL.h b/src/libjin/Render/JSL.h
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index 0000000..741983a
--- /dev/null
+++ b/src/libjin/Render/JSL.h
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+#ifndef __JIN_JSL_H
+#define __JIN_JSL_H
+#include "../modules.h"
+#if JIN_MODULES_RENDER
+
+#include <string>
+#include <map>
+#include "color.h"
+#include "texture.h"
+#include "canvas.h"
+#include "3rdparty/GLee/GLee.h"
+
+namespace jin
+{
+namespace render
+{
+
+ class JSLProgram
+ {
+
+ public:
+
+ static JSLProgram* createJSLProgram(const char* program);
+
+ ~JSLProgram();
+
+ inline void JSLProgram::use()
+ {
+ glUseProgram(pid);
+ currentJSLProgram = this;
+ }
+
+ static inline void JSLProgram::unuse()
+ {
+ glUseProgram(0);
+ currentJSLProgram = nullptr;
+ }
+
+ void sendFloat(const char* name, float number);
+ void sendTexture(const char* name, const Texture* image);
+ void sendVec2(const char* name, float x, float y);
+ void sendVec3(const char* name, float x, float y, float z);
+ void sendVec4(const char* name, float x, float y, float z, float w);
+ void sendCanvas(const char* name, const Canvas* canvas);
+ void sendColor(const char* name, const color* col);
+
+ static inline JSLProgram* getCurrentJSL()
+ {
+ return currentJSLProgram;
+ }
+
+ private:
+
+ JSLProgram(const char* program);
+
+ static JSLProgram* currentJSLProgram;
+
+ GLuint pid;
+
+ std::map<std::string, GLint> texturePool;
+
+ GLint currentTextureUnit;
+ GLint getTextureUnit(const std::string& name);
+
+ inline void initialize(const char* program);
+ inline void destroy();
+
+ };
+
+}
+}
+
+#endif // JIN_MODULES_RENDER
+#endif