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-rw-r--r--src/libjin/Utils/Component/Component.h30
1 files changed, 0 insertions, 30 deletions
diff --git a/src/libjin/Utils/Component/Component.h b/src/libjin/Utils/Component/Component.h
deleted file mode 100644
index f63fb59..0000000
--- a/src/libjin/Utils/Component/Component.h
+++ /dev/null
@@ -1,30 +0,0 @@
-#ifndef __JIN_TOOLS_COMPONENT_H
-#define __JIN_TOOLS_COMPONENT_H
-#include "../../modules.h"
-#if JIN_MODULES_TOOLS && JIN_TOOLS_COMPONENT
-
-namespace jin
-{
-namespace utils
-{
-
- class GameObject;
-
- class Component
- {
- public:
- Component(GameObject* obj)
- : gameObject(obj)
- {}
-
- virtual void update(float dt) = 0;
-
- private:
- GameObject* gameObject;
- };
-
-} // tools
-} // jin
-
-#endif // JIN_MODULES_TOOLS && JIN_TOOLS_COMPONENT
-#endif // __JIN_TOOLS_COMPONENT_H \ No newline at end of file