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-rw-r--r--src/libjin/graphics/animations/animation.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/src/libjin/graphics/animations/animation.h b/src/libjin/graphics/animations/animation.h
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--- /dev/null
+++ b/src/libjin/graphics/animations/animation.h
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+#ifndef __JE_ANIMATION_H__
+#define __JE_ANIMATION_H__
+
+#include <vector>
+#include <string>
+
+#include "../../common/object.h"
+
+#include "../sprite.h"
+
+namespace JinEngine
+{
+ namespace Graphics
+ {
+ namespace Animations
+ {
+
+ ///
+ /// Animation clip with key.
+ ///
+ class Animation : public Object
+ {
+ public:
+ Animation();
+
+ void addFrame(const Sprite* frame);
+
+ void addFrames(const std::vector<Sprite*>& frames);
+
+ void setLoop(bool loop);
+
+ void setSpeed(float speed);
+
+ bool isLoop() const;
+
+ float getSpeed() const;
+
+ uint getFrameCount() const;
+
+ const Sprite* getFrame(uint index) const;
+
+ private:
+
+ std::vector<const Sprite*> mFrames;
+
+ ///
+ /// Frame per second.
+ ///
+ float mSpeed;
+
+ float mLoop;
+
+ };
+
+ } // namespace Animations
+ } // namespace Graphics
+} // namespace JinEngine
+
+#endif \ No newline at end of file