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-rw-r--r--src/libjin/graphics/animations/je_animator.h50
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diff --git a/src/libjin/graphics/animations/je_animator.h b/src/libjin/graphics/animations/je_animator.h
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+++ b/src/libjin/graphics/animations/je_animator.h
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+#ifndef __JE_ANIMATOR_H__
+#define __JE_ANIMATOR_H__
+
+#include <map>
+#include <vector>
+#include <string>
+
+#include "je_animation.h"
+
+namespace JinEngine
+{
+ namespace Graphics
+ {
+ namespace Animations
+ {
+
+ ///
+ ///
+ ///
+ class Animator
+ {
+ public:
+ void addAnimation(const std::string& key, Animation* clip);
+ bool hasKey(const std::string& key);
+
+ void play();
+ void switchAnimation(const std::string& key);
+
+ ///
+ /// Control clips.
+ ///
+ void stopAnimation();
+ void pauseAnimation();
+ void rewindAnimation();
+ void startAnimation();
+
+ private:
+ ///
+ /// Map a key to clips.
+ ///
+ std::map<std::string, Animation*> mAnimations;
+ Animation* mCurrentAnimation;
+
+ };
+
+ } // namespace Animations
+ } // namespace Graphics
+} // namespace JinEngine
+
+#endif \ No newline at end of file