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-rw-r--r--src/libjin/graphics/fonts/page.h54
1 files changed, 54 insertions, 0 deletions
diff --git a/src/libjin/graphics/fonts/page.h b/src/libjin/graphics/fonts/page.h
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+++ b/src/libjin/graphics/fonts/page.h
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+#ifndef __JE_PAGE_H__
+#define __JE_PAGE_H__
+
+#include "../../math/vector2.hpp"
+
+#include "font.h"
+
+namespace JinEngine
+{
+ namespace Graphics
+ {
+ namespace Fonts
+ {
+
+ class Font;
+
+ ///
+ /// Glyphs data to be rendered.
+ ///
+ struct GlyphVertex
+ {
+ int x, y; ///< screen coordinates
+ float u, v; ///< normalized texture uv
+ };
+
+ ///
+ /// Glyphs info for reducing draw call.
+ ///
+ struct GlyphArrayDrawInfo
+ {
+ GLuint texture; ///< atlas
+ unsigned int start; ///< glyph vertex indecies
+ unsigned int count; ///< glyph vertex count
+ };
+
+ ///
+ /// Page to be rendered.
+ ///
+ /// A page is a pre-rendered text struct for reducing draw call. Each page
+ /// keeps a font pointer which should not be changed.
+ ///
+ struct Page : public Object
+ {
+ Font* font;
+ std::vector<GlyphArrayDrawInfo> glyphinfolist;
+ std::vector<GlyphVertex> glyphvertices;
+ Math::Vector2<int> size;
+ };
+
+ } // namespace Fonts
+ } // namespace Graphics
+} // namespace JinEngine
+
+#endif // __JE_PAGE_H__