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diff --git a/src/libjin/graphics/je_bitmap.h b/src/libjin/graphics/je_bitmap.h
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+#ifndef __JE_BITMAP_H__
+#define __JE_BITMAP_H__
+#include "../core/je_configuration.h"
+#if defined(jin_graphics)
+
+#include <functional>
+
+#include "GLee/GLee.h"
+
+#include "../common/je_types.h"
+#include "../math/je_vector2.hpp"
+
+#include "je_color.h"
+
+namespace JinEngine
+{
+ namespace Graphics
+ {
+
+ ///
+ /// A RGBA32 bitmap.
+ ///
+ /// A bitmap keeps pixels and can't draw directly onto screen. To render bitmap, a texture is required. A
+ /// texture is a renderable hard ware side structure which could be handled with GPU. For instance, opengl
+ /// create texture and store it in GPU memory for rendering them onto hdc.
+ ///
+ class Bitmap
+ {
+ public:
+ ///
+ /// Create bitmap from given file.
+ ///
+ /// @param path Path of image file.
+ /// @return Bitmap if create successful, otherwise retrun false.
+ ///
+ static Bitmap* createBitmap(const char* path);
+
+ ///
+ /// Create bitmap by pixels data.
+ ///
+ /// @param pixels Pixels data.
+ /// @param width Width of bitmap.
+ /// @param height Height of bitmap.
+ /// @return Return bitmap pointer if created, otherwise return null.
+ ///
+ static Bitmap* createBitmap(const void* pixels, unsigned width, unsigned height);
+
+ ///
+ /// Create bitmap from compressed image data.
+ ///
+ /// @param imgData Compressed image data.
+ /// @param size Size of image data.
+ /// @return Return bitmap pointer if created, otherwise return null.
+ ///
+ static Bitmap* createBitmap(const void* imgData, size_t size);
+
+ ///
+ /// Create bitmap with specific color and size.
+ ///
+ /// @param width Width of bitmap.
+ /// @param height Height of bitmap.
+ /// @param color Color of bitmap, black by default.
+ /// @return Return bitmap pointer if created, otherwise return null.
+ ///
+ static Bitmap* createBitmap(int width, int height, Color color = Color::BLACK);
+
+ ///
+ /// Create bitmap and set bitmap pixels with given drawer.
+ ///
+ static Bitmap* createBitmap(int width, int height, std::function<Color(int, int, int, int)> drawer);
+
+ ///
+ /// Create bitmap with another one.
+ ///
+ /// @param bitmap Bitmap be cloned.
+ /// @return Return bitmap pointer if created, otherwise return null.
+ ///
+ static Bitmap* clone(const Bitmap* bitmap);
+
+ ///
+ /// Destructor of bitmap
+ ///
+ virtual ~Bitmap();
+
+ ///
+ /// Directly bind pixels with given pixels data
+ ///
+ /// @param pixels Pixels to be binded.
+ /// @param width Width of bitmap
+ /// @param height Height of bitmap
+ ///
+ void bind(Color* pixels, int width, int height);
+
+ ///
+ /// Reset pixel data with given pixels data.
+ ///
+ /// @param pixels Pixels to be set.
+ /// @param width Width of bitmap
+ /// @param height Height of bitmap
+ ///
+ void resetPixels(const Color* pixels, int width, int height);
+
+ ///
+ /// Reset pixel data with given color.
+ ///
+ /// @param color Color to be set.
+ /// @param width Width of bitmap
+ /// @param height Height of bitmap
+ ///
+ void resetPixels(const Color& color, int width, int height);
+
+ ///
+ /// Set pixel with given color.
+ ///
+ /// @param color Color to be set.
+ /// @param x X value of pixel.
+ /// @param y Y value of pixel.
+ ///
+ void setPixel(const Color& color, int x, int y);
+
+ ///
+ /// Set pixels with given color.
+ ///
+ /// @param color Color to be set.
+ ///
+ void setPixels(Color color);
+
+ ///
+ /// Set pixels with given color data.
+ ///
+ /// @param colors New pixels' colors.
+ /// @param count Number of pixels.
+ ///
+ void setPixels(Color* colors, int count);
+
+ ///
+ /// Get pixel in given position.
+ ///
+ /// @param x X value of position.
+ /// @param y Y value of position.
+ ///
+ Color getPixel(int x, int y);
+
+ ///
+ /// Get pixels.
+ /// @return Colors of the bitmap.
+ ///
+ const Color* getPixels() const;
+
+ ///
+ /// Get bitmap width.
+ ///
+ /// @return Width of bitmap.
+ ///
+ inline int getWidth() const { return width; }
+
+ ///
+ /// Get bitmap height.
+ ///
+ /// @return Height of bitmap.
+ ///
+ inline int getHeight() const { return height; }
+
+ ///
+ /// Get bitmap size.
+ ///
+ /// @return Size of bitmap.
+ ///
+ inline Math::Vector2<int> getSize() const { return Math::Vector2<int>(width, height); }
+
+ protected:
+ ///
+ /// Constructor of bitmap.
+ ///
+ Bitmap();
+
+ ///
+ /// Constructor of bitmap.
+ ///
+ /// @param width Width of bitmap.
+ /// @param height Height of bitmap.
+ ///
+ Bitmap(unsigned w, unsigned h);
+
+ Color * pixels;
+ unsigned width, height;
+
+ };
+
+ } // namespace Graphics
+} // namespace JinEngine
+
+#endif
+
+#endif \ No newline at end of file