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Diffstat (limited to 'src/libjin/graphics/je_canvas.cpp')
-rw-r--r--src/libjin/graphics/je_canvas.cpp101
1 files changed, 101 insertions, 0 deletions
diff --git a/src/libjin/graphics/je_canvas.cpp b/src/libjin/graphics/je_canvas.cpp
new file mode 100644
index 0000000..8f216e6
--- /dev/null
+++ b/src/libjin/graphics/je_canvas.cpp
@@ -0,0 +1,101 @@
+#include "../core/je_configuration.h"
+#if defined(jin_graphics)
+
+#include "../utils/je_macros.h"
+#include "je_canvas.h"
+#include "je_window.h"
+
+namespace JinEngine
+{
+ namespace Graphics
+ {
+
+ const Canvas* Canvas::current = nullptr;
+ const Canvas* const Canvas::DEFAULT_CANVAS = new Canvas(0);
+
+ Canvas* Canvas::createCanvas(int w, int h)
+ {
+ return new Canvas(w, h);
+ }
+
+ Canvas::Canvas(GLuint n)
+ : fbo(n)
+ {
+ }
+
+ Canvas::Canvas(int w, int h)
+ : Graphic(w, h)
+ {
+ GLint current_fbo;
+ glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &current_fbo);
+
+ // Generate a new render buffer object
+ fbo = gl.genFrameBuffer();
+ gl.bindFrameBuffer(fbo);
+
+ GLuint texture = getGLTexture();
+ gl.bindTexture(texture);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ gl.texImage(GL_RGBA8, w, h, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ gl.bindTexture(0);
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
+
+ GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
+
+ // Unbind framebuffer
+ gl.bindFrameBuffer(current_fbo);
+ }
+
+ Canvas::~Canvas()
+ {
+ }
+
+ bool Canvas::isBinded(const Canvas* cvs)
+ {
+ return current == cvs;
+ }
+
+ /**
+ * bind to canvas
+ */
+ void Canvas::bind(Canvas* canvas)
+ {
+ if (isBinded(canvas)) return;
+ current = canvas;
+ gl.bindFrameBuffer(canvas->fbo);
+ int w = canvas->getWidth();
+ int h = canvas->getHeight();
+ // Set view port to canvas.
+ glViewport(0, 0, w, h);
+ gl.setProjectionMatrix(0, w, 0, h, -1, 1);
+ }
+
+ /**
+ * bind to default screen render buffer.
+ * do some coordinates transform work
+ * https://blog.csdn.net/liji_digital/article/details/79370841
+ * https://blog.csdn.net/lyx2007825/article/details/8792475
+ */
+ void Canvas::unbind()
+ {
+ if (isBinded(DEFAULT_CANVAS)) return;
+ current = DEFAULT_CANVAS;
+ /* get window size as viewport */
+ Window* wnd = Window::get();
+ int w = wnd->getW();
+ int h = wnd->getH();
+
+ glBindFramebuffer(GL_FRAMEBUFFER, DEFAULT_CANVAS->fbo);
+
+ /* set viewport on screen */
+ glViewport(0, 0, w, h);
+
+ gl.setProjectionMatrix(0, w, h, 0, -1, 1);
+
+ }
+
+ } // namespace Graphics
+} // namespace JinEngine
+
+#endif // defined(jin_graphics) \ No newline at end of file