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path: root/src/libjin/graphics/je_graphic.cpp
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Diffstat (limited to 'src/libjin/graphics/je_graphic.cpp')
-rw-r--r--src/libjin/graphics/je_graphic.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/libjin/graphics/je_graphic.cpp b/src/libjin/graphics/je_graphic.cpp
index ae15afe..a0c2257 100644
--- a/src/libjin/graphics/je_graphic.cpp
+++ b/src/libjin/graphics/je_graphic.cpp
@@ -73,8 +73,8 @@ namespace JinEngine
Shader* shader = gl.getShader();
shader->sendMatrix4(SHADER_MODELVIEW_MATRIX, &modelViewMatrix);
shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.getProjectionMatrix());
- shader->setVertexPointer(2, GL_FLOAT, 0, vertexCoords);
- shader->setUVPointer(2, GL_FLOAT, 0, textureCoords);
+ shader->uploadVertices(2, GL_FLOAT, 0, vertexCoords);
+ shader->uploadUV(2, GL_FLOAT, 0, textureCoords);
gl.bindTexture(getGLTexture());
gl.drawArrays(GL_QUADS, 0, 4);
@@ -106,8 +106,8 @@ namespace JinEngine
Shader* shader = gl.getShader();
shader->sendMatrix4(SHADER_MODELVIEW_MATRIX, &modelViewMatrix);
shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.getProjectionMatrix());
- shader->setVertexPointer(2, GL_FLOAT, 0, vertexCoords);
- shader->setUVPointer(2, GL_FLOAT, 0, textureCoords);
+ shader->uploadVertices(2, GL_FLOAT, 0, vertexCoords);
+ shader->uploadUV(2, GL_FLOAT, 0, textureCoords);
gl.bindTexture(getGLTexture());
gl.drawArrays(GL_QUADS, 0, 4);