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-rw-r--r--src/libjin/graphics/sprite_batch.h29
1 files changed, 29 insertions, 0 deletions
diff --git a/src/libjin/graphics/sprite_batch.h b/src/libjin/graphics/sprite_batch.h
new file mode 100644
index 0000000..0aad172
--- /dev/null
+++ b/src/libjin/graphics/sprite_batch.h
@@ -0,0 +1,29 @@
+#ifndef __JE_GRAPHICS_SPRITE_BATCH_H__
+#define __JE_GRAPHICS_SPRITE_BATCH_H__
+
+#include "../common/object.h"
+
+#include "shaders/shader.h"
+#include "renderable.h"
+
+namespace JinEngine
+{
+ namespace Graphics
+ {
+
+ class SpriteBatch : public Object, public Renderable
+ {
+ public:
+
+
+ private:
+ static void createDefaultShader();
+
+ //Shaders::Shader
+
+ };
+
+ } // namespace Graphics
+} // namespace JinEngine
+
+#endif \ No newline at end of file