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-rw-r--r--src/libjin/input/je_keyboard.h12
-rw-r--r--src/libjin/input/je_mouse.cpp26
-rw-r--r--src/libjin/input/je_mouse.h18
3 files changed, 28 insertions, 28 deletions
diff --git a/src/libjin/input/je_keyboard.h b/src/libjin/input/je_keyboard.h
index 25cfd5d..ffaad66 100644
--- a/src/libjin/input/je_keyboard.h
+++ b/src/libjin/input/je_keyboard.h
@@ -3,18 +3,18 @@
namespace JinEngine
{
- namespace Input
- {
+ namespace Input
+ {
///
///
///
- class Keyboard
- {
+ class Keyboard
+ {
- };
+ };
- } // namespace Input
+ } // namespace Input
} // namespace JinEngine
#endif // __JE_KEYBOARD_H__
diff --git a/src/libjin/input/je_mouse.cpp b/src/libjin/input/je_mouse.cpp
index 476b1a2..edd3cf5 100644
--- a/src/libjin/input/je_mouse.cpp
+++ b/src/libjin/input/je_mouse.cpp
@@ -7,22 +7,22 @@
namespace JinEngine
{
- namespace Input
- {
+ namespace Input
+ {
- void Mouse::getState(int* x, int* y)
- {
- #ifdef jin_input == jin_input_sdl
- SDL_GetMouseState(x, y);
- #endif
- }
+ void Mouse::getState(int* x, int* y)
+ {
+ #ifdef jin_input == jin_input_sdl
+ SDL_GetMouseState(x, y);
+ #endif
+ }
- void Mouse::setVisible(bool visible)
- {
- SDL_ShowCursor(visible ? SDL_ENABLE : SDL_DISABLE);
- }
+ void Mouse::setVisible(bool visible)
+ {
+ SDL_ShowCursor(visible ? SDL_ENABLE : SDL_DISABLE);
+ }
- } // namespace Input
+ } // namespace Input
} // namespace JinEngine
#endif // defined(jin_input) \ No newline at end of file
diff --git a/src/libjin/input/je_mouse.h b/src/libjin/input/je_mouse.h
index d129a07..f05f3bf 100644
--- a/src/libjin/input/je_mouse.h
+++ b/src/libjin/input/je_mouse.h
@@ -7,15 +7,15 @@
namespace JinEngine
{
- namespace Input
- {
+ namespace Input
+ {
///
///
///
- class Mouse : public Singleton<Mouse>
- {
- public:
+ class Mouse : public Singleton<Mouse>
+ {
+ public:
///
///
///
@@ -29,16 +29,16 @@ namespace JinEngine
///
///
///
- void getState(int* x, int* y);
+ void getState(int* x, int* y);
///
///
///
- void setVisible(bool visible);
+ void setVisible(bool visible);
- };
+ };
- } // namespace Input
+ } // namespace Input
} // namespace JinEngine
#endif // defined(jin_input)