diff options
Diffstat (limited to 'src/lua/embed')
-rw-r--r-- | src/lua/embed/boot.lua | 118 | ||||
-rw-r--r-- | src/lua/embed/debug.lua | 128 | ||||
-rw-r--r-- | src/lua/embed/graphics.lua | 6 | ||||
-rw-r--r-- | src/lua/embed/graphics.lua.h | 1 | ||||
-rw-r--r-- | src/lua/embed/keyboard.lua | 16 | ||||
-rw-r--r-- | src/lua/embed/keyboard.lua.h | 1 | ||||
-rw-r--r-- | src/lua/embed/mouse.lua | 15 | ||||
-rw-r--r-- | src/lua/embed/path.lua | 15 |
8 files changed, 1 insertions, 299 deletions
diff --git a/src/lua/embed/boot.lua b/src/lua/embed/boot.lua deleted file mode 100644 index e649737..0000000 --- a/src/lua/embed/boot.lua +++ /dev/null @@ -1,118 +0,0 @@ -jin._argv[2] = jin._argv[2] or '.' -jin.filesystem.init() -jin.filesystem.mount(jin._argv[2]) - -local conf = {} -if jin.filesystem.exist("config.lua") then - conf = require "config" -end -conf.width = conf.width or 600 -conf.height = conf.height or 500 -conf.fps = conf.fps or 60 -conf.vsync = conf.vsync or false -conf.title = conf.title or ("jin v" .. jin.version()) -conf.resizable = conf.resizable or false -conf.fullscreen = conf.fullscreen or false - --- initialize subsystems -jin.graphics.init(conf) -jin.audio.init() - --- open debug mode, must after jin.graphics.init -if jin._argv[3] == '-d' then - jin.debug.init() -end - -local function safecall(func, ...) - if func then - func(...) - end -end - -function jin.core.run() - safecall(jin.core.onLoad) - local previous = jin.time.second() - local SEC_PER_UPDATE = 1 / conf.fps - local dt = SEC_PER_UPDATE - local running = true - while(jin.core.running()) do - for _, e in pairs(jin.event.poll()) do - if e.type == "keydown" then - jin.keyboard.set(e.key, true) - elseif e.type == "keyup" then - jin.keyboard.set(e.key, false) - end - safecall(jin.core.onEvent, e) - running = jin.core.running() - if not running then break end - end - if not running then break end - - safecall(jin.core.onUpdate, dt) - - jin.graphics.unbind() - jin.graphics.clear() - jin.graphics.color() - jin.graphics.study() - safecall(jin.core.onDraw) - if jin.debug.status() then - jin.debug.render() - end - jin.graphics.present() - - local current = jin.time.second() - dt = current - previous - local wait = SEC_PER_UPDATE - dt - previous = previous + SEC_PER_UPDATE - if wait > 0 then - dt = SEC_PER_UPDATE - jin.time.sleep(wait) - else - previous = current - end - end -end - -local function onError(msg) - local tab = ' ' - print("Error:\n" .. msg) - function jin.core.onEvent(e) - if e.type == 'quit' then - jin.core.stop() - end - end - local ww, wh = jin.graphics.size() - function jin.core.onDraw() - jin.graphics.write("Error: ", 10, 10, 30, 3, 30) - jin.graphics.write(msg, 10, 50) - end -end - -local function boot() - if jin.filesystem.exist("main.lua") then - -- require main game script - xpcall(function() require"main" end, onError) - jin.core.run() - else - -- no game - function jin.core.onEvent(e) - if e.type == 'quit' then - jin.core.stop() - end - end - function jin.core.onDraw() - jin.graphics.clear(111, 134, 125, 255) - local ww, wh = jin.graphics.size() - local fw, fh = jin.graphics.box("no game", 20, 1, 20) - jin.graphics.write("no game", ww /2 - fw / 2, wh * 2/3, 16, 1, 18) - end - jin.core.run() - end - -- quit subsystems - jin.graphics.destroy() - jin.audio.destroy() - -- exit whole game - jin.core.quit() -end - -boot() diff --git a/src/lua/embed/debug.lua b/src/lua/embed/debug.lua deleted file mode 100644 index 76f59ed..0000000 --- a/src/lua/embed/debug.lua +++ /dev/null @@ -1,128 +0,0 @@ ---[[ - for debug purpose - +-------------------+ - |debug msg old | - |... | - |... | - |... | - |debug msg new | - +-------------------+ -]] - -jin.debug = jin.debug or {} - --- render panel -local panel = nil - -local debug = false - --- debug msg buffer -local buffer = {} - --- configure -local bsize = 10 -local fsize = 15 -local lheight = 18 -local alpha = 220 -local margin = 10 - --- refresh buffer or not -local refresh = true - -function jin.debug.init() - debug = true - panel = jin.graphics.Canvas(jin.graphics.size()) -end - --- set buffer size -function jin.debug.size(c) - bsize = c -end - -function jin.debug.print(msg) - if not debug then return end - - msg = tostring(msg) - local tp = type(msg) - if tp ~= "string" and tp ~= "number" then - msg = string.format("print failed, expect string or number but get a %s", tp) - end - - -- remove the first one (old msg) - if #buffer >= bsize then - table.remove(buffer, 1) - end - - buffer[#buffer + 1] = msg - refresh = true -end - --- clear debug buffer -function jin.debug.clear() - buffer = {} -end - -local function getStrHeight(str, lheight) - local h = lheight - if #str == 0 then - h = 0 - end - for i = 1, #str do - local c = string.sub(str, i, i) - if c == '\n' then - h = h + lheight - end - end - return h -end - -local function getBgQuad() - local width, height = 0, 0 - for i = 1, #buffer do - local w, h = jin.graphics.box( buffer[i], fsize, 1, lheight) - height = height + h - if width < w then - width = w - end - end - return width, height -end - --- render to screen -function jin.debug.render() - if not debug then return end - - if refresh then - - jin.graphics.bind(panel) - - jin.graphics.clear(0, 0, 0, 0) - - jin.graphics.study() - - local ww, wh = jin.graphics.size() - local bgw, bgh = getBgQuad() - jin.graphics.color(0, 0, 0, alpha) - jin.graphics.rect("fill", 0, wh - bgh - margin, bgw + margin, bgh + margin) - - jin.graphics.color() - local y = wh - for i = #buffer, 1, -1 do - local msg = buffer[i] - local h = getStrHeight(msg, lheight) - y = y - h - jin.graphics.write(msg, margin / 2, y - margin/ 2, fsize, 1, lheight) - end - - jin.graphics.bind() - - refresh = false - end - - jin.graphics.color() - jin.graphics.draw(panel, 0, 0) -end - -function jin.debug.status() - return debug -end diff --git a/src/lua/embed/graphics.lua b/src/lua/embed/graphics.lua deleted file mode 100644 index 03a891d..0000000 --- a/src/lua/embed/graphics.lua +++ /dev/null @@ -1,6 +0,0 @@ ------------------ --- jin.graphics ------------------ - -jin.graphics = jin.graphics or {} - diff --git a/src/lua/embed/graphics.lua.h b/src/lua/embed/graphics.lua.h index 85cf979..c27baaf 100644 --- a/src/lua/embed/graphics.lua.h +++ b/src/lua/embed/graphics.lua.h @@ -5,4 +5,5 @@ static const char* graphics_lua = R"( ----------------- jin.graphics = jin.graphics or {} + )"; diff --git a/src/lua/embed/keyboard.lua b/src/lua/embed/keyboard.lua deleted file mode 100644 index 08214f8..0000000 --- a/src/lua/embed/keyboard.lua +++ /dev/null @@ -1,16 +0,0 @@ ---[[ - jin.keyboard extension -]] - -jin.keyboard = jin.keyboard or {} - -local keys = {} - -function jin.keyboard.isDown(k) - return keys[k] -end - -function jin.keyboard.set(k, status) - keys[k] = status -end - diff --git a/src/lua/embed/keyboard.lua.h b/src/lua/embed/keyboard.lua.h index 66e3c2a..e892b66 100644 --- a/src/lua/embed/keyboard.lua.h +++ b/src/lua/embed/keyboard.lua.h @@ -16,5 +16,4 @@ function jin.keyboard.set(k, status) keys[k] = status end - )"; diff --git a/src/lua/embed/mouse.lua b/src/lua/embed/mouse.lua deleted file mode 100644 index 9dcd472..0000000 --- a/src/lua/embed/mouse.lua +++ /dev/null @@ -1,15 +0,0 @@ ---[[ - jin.mouse extension -]] - -jin.mouse = jin.mouse or {} - -local button = {} - -function jin.mouse.isDown(btn) - return button[btn] -end - -function jin.mouse.set(btn, status) - button[btn] = status -end diff --git a/src/lua/embed/path.lua b/src/lua/embed/path.lua deleted file mode 100644 index 5b99dd2..0000000 --- a/src/lua/embed/path.lua +++ /dev/null @@ -1,15 +0,0 @@ ---[[ - jin.path extension -]] - -jin.path = jin.path or {} - --- game root directory -jin._root = nil - --- return full path of a given path -function jin.path.full(path) - local root = jin._dir .. '/' .. jin._argv[2] - return root .. '/' .. path -end - |