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-rw-r--r--src/lua/embed/boot.lua118
-rw-r--r--src/lua/embed/debug.lua128
-rw-r--r--src/lua/embed/graphics.lua6
-rw-r--r--src/lua/embed/graphics.lua.h1
-rw-r--r--src/lua/embed/keyboard.lua16
-rw-r--r--src/lua/embed/keyboard.lua.h1
-rw-r--r--src/lua/embed/mouse.lua15
-rw-r--r--src/lua/embed/path.lua15
8 files changed, 1 insertions, 299 deletions
diff --git a/src/lua/embed/boot.lua b/src/lua/embed/boot.lua
deleted file mode 100644
index e649737..0000000
--- a/src/lua/embed/boot.lua
+++ /dev/null
@@ -1,118 +0,0 @@
-jin._argv[2] = jin._argv[2] or '.'
-jin.filesystem.init()
-jin.filesystem.mount(jin._argv[2])
-
-local conf = {}
-if jin.filesystem.exist("config.lua") then
- conf = require "config"
-end
-conf.width = conf.width or 600
-conf.height = conf.height or 500
-conf.fps = conf.fps or 60
-conf.vsync = conf.vsync or false
-conf.title = conf.title or ("jin v" .. jin.version())
-conf.resizable = conf.resizable or false
-conf.fullscreen = conf.fullscreen or false
-
--- initialize subsystems
-jin.graphics.init(conf)
-jin.audio.init()
-
--- open debug mode, must after jin.graphics.init
-if jin._argv[3] == '-d' then
- jin.debug.init()
-end
-
-local function safecall(func, ...)
- if func then
- func(...)
- end
-end
-
-function jin.core.run()
- safecall(jin.core.onLoad)
- local previous = jin.time.second()
- local SEC_PER_UPDATE = 1 / conf.fps
- local dt = SEC_PER_UPDATE
- local running = true
- while(jin.core.running()) do
- for _, e in pairs(jin.event.poll()) do
- if e.type == "keydown" then
- jin.keyboard.set(e.key, true)
- elseif e.type == "keyup" then
- jin.keyboard.set(e.key, false)
- end
- safecall(jin.core.onEvent, e)
- running = jin.core.running()
- if not running then break end
- end
- if not running then break end
-
- safecall(jin.core.onUpdate, dt)
-
- jin.graphics.unbind()
- jin.graphics.clear()
- jin.graphics.color()
- jin.graphics.study()
- safecall(jin.core.onDraw)
- if jin.debug.status() then
- jin.debug.render()
- end
- jin.graphics.present()
-
- local current = jin.time.second()
- dt = current - previous
- local wait = SEC_PER_UPDATE - dt
- previous = previous + SEC_PER_UPDATE
- if wait > 0 then
- dt = SEC_PER_UPDATE
- jin.time.sleep(wait)
- else
- previous = current
- end
- end
-end
-
-local function onError(msg)
- local tab = ' '
- print("Error:\n" .. msg)
- function jin.core.onEvent(e)
- if e.type == 'quit' then
- jin.core.stop()
- end
- end
- local ww, wh = jin.graphics.size()
- function jin.core.onDraw()
- jin.graphics.write("Error: ", 10, 10, 30, 3, 30)
- jin.graphics.write(msg, 10, 50)
- end
-end
-
-local function boot()
- if jin.filesystem.exist("main.lua") then
- -- require main game script
- xpcall(function() require"main" end, onError)
- jin.core.run()
- else
- -- no game
- function jin.core.onEvent(e)
- if e.type == 'quit' then
- jin.core.stop()
- end
- end
- function jin.core.onDraw()
- jin.graphics.clear(111, 134, 125, 255)
- local ww, wh = jin.graphics.size()
- local fw, fh = jin.graphics.box("no game", 20, 1, 20)
- jin.graphics.write("no game", ww /2 - fw / 2, wh * 2/3, 16, 1, 18)
- end
- jin.core.run()
- end
- -- quit subsystems
- jin.graphics.destroy()
- jin.audio.destroy()
- -- exit whole game
- jin.core.quit()
-end
-
-boot()
diff --git a/src/lua/embed/debug.lua b/src/lua/embed/debug.lua
deleted file mode 100644
index 76f59ed..0000000
--- a/src/lua/embed/debug.lua
+++ /dev/null
@@ -1,128 +0,0 @@
---[[
- for debug purpose
- +-------------------+
- |debug msg old |
- |... |
- |... |
- |... |
- |debug msg new |
- +-------------------+
-]]
-
-jin.debug = jin.debug or {}
-
--- render panel
-local panel = nil
-
-local debug = false
-
--- debug msg buffer
-local buffer = {}
-
--- configure
-local bsize = 10
-local fsize = 15
-local lheight = 18
-local alpha = 220
-local margin = 10
-
--- refresh buffer or not
-local refresh = true
-
-function jin.debug.init()
- debug = true
- panel = jin.graphics.Canvas(jin.graphics.size())
-end
-
--- set buffer size
-function jin.debug.size(c)
- bsize = c
-end
-
-function jin.debug.print(msg)
- if not debug then return end
-
- msg = tostring(msg)
- local tp = type(msg)
- if tp ~= "string" and tp ~= "number" then
- msg = string.format("print failed, expect string or number but get a %s", tp)
- end
-
- -- remove the first one (old msg)
- if #buffer >= bsize then
- table.remove(buffer, 1)
- end
-
- buffer[#buffer + 1] = msg
- refresh = true
-end
-
--- clear debug buffer
-function jin.debug.clear()
- buffer = {}
-end
-
-local function getStrHeight(str, lheight)
- local h = lheight
- if #str == 0 then
- h = 0
- end
- for i = 1, #str do
- local c = string.sub(str, i, i)
- if c == '\n' then
- h = h + lheight
- end
- end
- return h
-end
-
-local function getBgQuad()
- local width, height = 0, 0
- for i = 1, #buffer do
- local w, h = jin.graphics.box( buffer[i], fsize, 1, lheight)
- height = height + h
- if width < w then
- width = w
- end
- end
- return width, height
-end
-
--- render to screen
-function jin.debug.render()
- if not debug then return end
-
- if refresh then
-
- jin.graphics.bind(panel)
-
- jin.graphics.clear(0, 0, 0, 0)
-
- jin.graphics.study()
-
- local ww, wh = jin.graphics.size()
- local bgw, bgh = getBgQuad()
- jin.graphics.color(0, 0, 0, alpha)
- jin.graphics.rect("fill", 0, wh - bgh - margin, bgw + margin, bgh + margin)
-
- jin.graphics.color()
- local y = wh
- for i = #buffer, 1, -1 do
- local msg = buffer[i]
- local h = getStrHeight(msg, lheight)
- y = y - h
- jin.graphics.write(msg, margin / 2, y - margin/ 2, fsize, 1, lheight)
- end
-
- jin.graphics.bind()
-
- refresh = false
- end
-
- jin.graphics.color()
- jin.graphics.draw(panel, 0, 0)
-end
-
-function jin.debug.status()
- return debug
-end
diff --git a/src/lua/embed/graphics.lua b/src/lua/embed/graphics.lua
deleted file mode 100644
index 03a891d..0000000
--- a/src/lua/embed/graphics.lua
+++ /dev/null
@@ -1,6 +0,0 @@
------------------
--- jin.graphics
------------------
-
-jin.graphics = jin.graphics or {}
-
diff --git a/src/lua/embed/graphics.lua.h b/src/lua/embed/graphics.lua.h
index 85cf979..c27baaf 100644
--- a/src/lua/embed/graphics.lua.h
+++ b/src/lua/embed/graphics.lua.h
@@ -5,4 +5,5 @@ static const char* graphics_lua = R"(
-----------------
jin.graphics = jin.graphics or {}
+
)";
diff --git a/src/lua/embed/keyboard.lua b/src/lua/embed/keyboard.lua
deleted file mode 100644
index 08214f8..0000000
--- a/src/lua/embed/keyboard.lua
+++ /dev/null
@@ -1,16 +0,0 @@
---[[
- jin.keyboard extension
-]]
-
-jin.keyboard = jin.keyboard or {}
-
-local keys = {}
-
-function jin.keyboard.isDown(k)
- return keys[k]
-end
-
-function jin.keyboard.set(k, status)
- keys[k] = status
-end
-
diff --git a/src/lua/embed/keyboard.lua.h b/src/lua/embed/keyboard.lua.h
index 66e3c2a..e892b66 100644
--- a/src/lua/embed/keyboard.lua.h
+++ b/src/lua/embed/keyboard.lua.h
@@ -16,5 +16,4 @@ function jin.keyboard.set(k, status)
keys[k] = status
end
-
)";
diff --git a/src/lua/embed/mouse.lua b/src/lua/embed/mouse.lua
deleted file mode 100644
index 9dcd472..0000000
--- a/src/lua/embed/mouse.lua
+++ /dev/null
@@ -1,15 +0,0 @@
---[[
- jin.mouse extension
-]]
-
-jin.mouse = jin.mouse or {}
-
-local button = {}
-
-function jin.mouse.isDown(btn)
- return button[btn]
-end
-
-function jin.mouse.set(btn, status)
- button[btn] = status
-end
diff --git a/src/lua/embed/path.lua b/src/lua/embed/path.lua
deleted file mode 100644
index 5b99dd2..0000000
--- a/src/lua/embed/path.lua
+++ /dev/null
@@ -1,15 +0,0 @@
---[[
- jin.path extension
-]]
-
-jin.path = jin.path or {}
-
--- game root directory
-jin._root = nil
-
--- return full path of a given path
-function jin.path.full(path)
- local root = jin._dir .. '/' .. jin._argv[2]
- return root .. '/' .. path
-end
-