diff options
Diffstat (limited to 'src/lua/modules/audio/je_lua_audio.cpp')
-rw-r--r-- | src/lua/modules/audio/je_lua_audio.cpp | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/src/lua/modules/audio/je_lua_audio.cpp b/src/lua/modules/audio/je_lua_audio.cpp new file mode 100644 index 0000000..198323d --- /dev/null +++ b/src/lua/modules/audio/je_lua_audio.cpp @@ -0,0 +1,123 @@ +#include "lua/modules/luax.h" +#include "lua/modules/types.h" +#include "lua/common/common.h" +#include "libjin/jin.h" + +namespace JinEngine +{ + namespace Lua + { + + using namespace JinEngine::Audio; + using namespace JinEngine::Filesystem; + + typedef SDLAudio Audio; + typedef SDLSource Source; + + static int l_init(lua_State* L) + { + Audio::Setting setting; + setting.samplerate = 44100; + setting.samples = 44100; + if (!Audio::get()->init(&setting)) + { + luax_error(L, "could not init audio"); + luax_pushboolean(L, false); + return 1; + } + luax_pushboolean(L, true); + return 1; + } + + static int l_play(lua_State* L) + { + Audio::get()->play(); + return 0; + } + + static int l_stop(lua_State* L) + { + Audio::get()->stop(); + return 0; + } + + static int l_pause(lua_State* L) + { + Audio::get()->pause(); + return 0; + } + + static int l_resume(lua_State* L) + { + Audio::get()->resume(); + return 0; + } + + static int l_setVolume(lua_State* L) + { + float volume = luax_checknumber(L, 1); + Audio::get()->setVolume(volume); + return 0; + } + + static int l_newSource(lua_State* L) + { + AssetDatabase* fs = AssetDatabase::get(); + const char* f = luax_checkstring(L, 1); + Buffer b; + if (!fs->exists(f)) + { + error(L, "No such image %s", f); + goto fail; + } + if (!fs->read(f, b)) + { + error(L, "Failed to read source file %s", f); + goto fail; + } + Source* src = Source::createSource((void*)&b, b.size()); + if (src == nullptr) + { + error(L, "Failed to decode source file %s", f); + goto fail; + } + Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_AUDIO_SOURCE, sizeof(Proxy)); + proxy->bind(new Ref<Source>(src, JIN_AUDIO_SOURCE)); + return 1; + fail: + luax_pushnil(L); + return 1; + } + + static int l_destroy(lua_State* L) + { + Audio* audio = Audio::get(); + audio->quit(); + return 0; + } + + static const luaL_Reg f[] = { + { "init", l_init }, + { "play", l_play }, + { "stop", l_stop }, + { "pause", l_pause }, + { "resume", l_resume }, + { "setVolume", l_setVolume }, + { "newSource", l_newSource }, + { "destroy", l_destroy }, + { 0, 0 } + }; + + extern int luaopen_Source(lua_State* L); + + int luaopen_audio(lua_State* L) + { + luaopen_Source(L); + + luax_newlib(L, f); + + return 1; + } + + } // namespace Lua +} // namespace JinEngine
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