diff options
Diffstat (limited to 'src/lua/modules/audio/je_lua_audio.cpp')
-rw-r--r-- | src/lua/modules/audio/je_lua_audio.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/lua/modules/audio/je_lua_audio.cpp b/src/lua/modules/audio/je_lua_audio.cpp index 198323d..96b7f92 100644 --- a/src/lua/modules/audio/je_lua_audio.cpp +++ b/src/lua/modules/audio/je_lua_audio.cpp @@ -1,6 +1,6 @@ #include "lua/modules/luax.h" #include "lua/modules/types.h" -#include "lua/common/common.h" +#include "lua/common/je_lua_common.h" #include "libjin/jin.h" namespace JinEngine @@ -14,7 +14,7 @@ namespace JinEngine typedef SDLAudio Audio; typedef SDLSource Source; - static int l_init(lua_State* L) + LUA_IMPLEMENT int l_init(lua_State* L) { Audio::Setting setting; setting.samplerate = 44100; @@ -29,38 +29,38 @@ namespace JinEngine return 1; } - static int l_play(lua_State* L) + LUA_IMPLEMENT int l_play(lua_State* L) { Audio::get()->play(); return 0; } - static int l_stop(lua_State* L) + LUA_IMPLEMENT int l_stop(lua_State* L) { Audio::get()->stop(); return 0; } - static int l_pause(lua_State* L) + LUA_IMPLEMENT int l_pause(lua_State* L) { Audio::get()->pause(); return 0; } - static int l_resume(lua_State* L) + LUA_IMPLEMENT int l_resume(lua_State* L) { Audio::get()->resume(); return 0; } - static int l_setVolume(lua_State* L) + LUA_IMPLEMENT int l_setVolume(lua_State* L) { float volume = luax_checknumber(L, 1); Audio::get()->setVolume(volume); return 0; } - static int l_newSource(lua_State* L) + LUA_IMPLEMENT int l_newSource(lua_State* L) { AssetDatabase* fs = AssetDatabase::get(); const char* f = luax_checkstring(L, 1); @@ -89,14 +89,14 @@ namespace JinEngine return 1; } - static int l_destroy(lua_State* L) + LUA_IMPLEMENT int l_destroy(lua_State* L) { Audio* audio = Audio::get(); audio->quit(); return 0; } - static const luaL_Reg f[] = { + LUA_IMPLEMENT const luaL_Reg f[] = { { "init", l_init }, { "play", l_play }, { "stop", l_stop }, @@ -108,9 +108,9 @@ namespace JinEngine { 0, 0 } }; - extern int luaopen_Source(lua_State* L); + LUA_PORT int luaopen_Source(lua_State* L); - int luaopen_audio(lua_State* L) + LUA_EXPORT int luaopen_audio(lua_State* L) { luaopen_Source(L); |