diff options
Diffstat (limited to 'src/lua/modules/graphics/je_lua_animator.cpp')
-rw-r--r-- | src/lua/modules/graphics/je_lua_animator.cpp | 157 |
1 files changed, 157 insertions, 0 deletions
diff --git a/src/lua/modules/graphics/je_lua_animator.cpp b/src/lua/modules/graphics/je_lua_animator.cpp new file mode 100644 index 0000000..2c835be --- /dev/null +++ b/src/lua/modules/graphics/je_lua_animator.cpp @@ -0,0 +1,157 @@ +#include "lua/modules/luax.h" + +#include "lua/common/je_lua_common.h" +#include "libjin/jin.h" + +#include "je_lua_sprite.h" +#include "je_lua_canvas.h" +#include "je_lua_texture.h" +#include "je_lua_shader.h" +#include "je_lua_animator.h" +#include "je_lua_animation.h" + +using namespace JinEngine::Math; +using namespace JinEngine::Graphics; +using namespace JinEngine::Graphics::Shaders; +using namespace JinEngine::Graphics::Animations; + +namespace JinEngine +{ + namespace Lua + { + const char* Jin_Lua_Animator = "Animator"; + + typedef Shared<Animator>& SharedAnimator; + + LUA_IMPLEMENT inline SharedAnimator checkAnimator(lua_State* L) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Animator); + return proxy->getShared<Animator>(); + } + + LUA_IMPLEMENT int l_gc(lua_State* L) + { + Proxy* p = (Proxy*)luax_checktype(L, 1, Jin_Lua_Animation); + p->release(); + return 0; + } + + LUA_IMPLEMENT int l_update(lua_State* L) + { + SharedAnimator animator = checkAnimator(L); + float dt = luax_checknumber(L, 2); + animator->update(dt); + return 0; + } + + LUA_IMPLEMENT int l_play(lua_State* L) + { + SharedAnimator animator = checkAnimator(L); + animator->play(); + return 0; + } + + LUA_IMPLEMENT int l_pause(lua_State* L) + { + SharedAnimator animator = checkAnimator(L); + animator->pause(); + return 0; + } + + LUA_IMPLEMENT int l_resume(lua_State* L) + { + SharedAnimator animator = checkAnimator(L); + animator->resume(); + return 0; + } + + LUA_IMPLEMENT int l_rewind(lua_State* L) + { + SharedAnimator animator = checkAnimator(L); + animator->rewind(); + return 0; + } + + LUA_IMPLEMENT int l_render(lua_State* L) + { + SharedAnimator animator = checkAnimator(L); + float x = luax_checknumber(L, 2); + float y = luax_checknumber(L, 3); + float sx = luax_checknumber(L, 4); + float sy = luax_checknumber(L, 5); + float r = luax_checknumber(L, 6); + animator->render(x, y, sx, sy, r); + return 0; + } + + LUA_IMPLEMENT int l_setAnimation(lua_State* L) + { + SharedAnimator shrAnimator = checkAnimator(L); + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Animation); + Shared<Animation>& shrAnimation = proxy->getShared<Animation>(); + shrAnimator.setDependency((int)AnimatorDependency::DEP_ANIMATION, &shrAnimation); + shrAnimator->setAnimation(shrAnimation.getObject()); + return 0; + } + + LUA_IMPLEMENT int l_forceToFrame(lua_State* L) + { + SharedAnimator shrAnimator = checkAnimator(L); + int index = luax_checkinteger(L, 2); + shrAnimator->forceToFrame(index); + return 0; + } + + LUA_IMPLEMENT int l_setSpeed(lua_State* L) + { + SharedAnimator shrAnimator = checkAnimator(L); + float fps = luax_checknumber(L, 2); + shrAnimator->setSpeed(fps); + return 0; + } + + LUA_IMPLEMENT int l_setDefaultSpeed(lua_State* L) + { + SharedAnimator shrAnimator = checkAnimator(L); + shrAnimator->setDefaultSpeed(); + return 0; + } + + LUA_IMPLEMENT int l_setLoop(lua_State* L) + { + SharedAnimator shrAnimator = checkAnimator(L); + bool loop = luax_checkbool(L, 2); + shrAnimator->setLoop(loop); + return 0; + } + + LUA_IMPLEMENT int l_setDefaultLoop(lua_State* L) + { + SharedAnimator shrAnimator = checkAnimator(L); + shrAnimator->setDefaultLoop(); + return 0; + } + + LUA_EXPORT void luaopen_Animator(lua_State* L) + { + luaL_Reg methods[] = { + { "__gc", l_gc }, + { "update", l_update }, + { "play", l_play }, + { "pause", l_pause }, + { "resume", l_resume }, + { "rewind", l_rewind }, + { "render", l_render }, + { "setAnimation", l_setAnimation }, + { "forceToFrame", l_forceToFrame }, + { "setSpeed", l_setSpeed }, + { "setDefaultSpeed", l_setDefaultSpeed }, + { "setLoop", l_setLoop }, + { "setDefaultLoop", l_setDefaultLoop }, + { 0, 0 } + }; + luax_newtype(L, Jin_Lua_Animator, methods); + } + + } // namespace Lua +} // namespace JinEngine
\ No newline at end of file |