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-rw-r--r--src/lua/modules/net/net.cpp86
1 files changed, 0 insertions, 86 deletions
diff --git a/src/lua/modules/net/net.cpp b/src/lua/modules/net/net.cpp
deleted file mode 100644
index 4ef9ece..0000000
--- a/src/lua/modules/net/net.cpp
+++ /dev/null
@@ -1,86 +0,0 @@
-#include "lua/modules/luax.h"
-#include "lua/modules/types.h"
-#include "libjin/jin.h"
-#include "lua/common/common.h"
-#include "Buffer.h"
-
-namespace JinEngine
-{
-namespace Lua
-{
-
- using namespace JinEngine::Lua::Net;
- using namespace JinEngine::Net;
-
- static int l_initNetwork(lua_State* L)
- {
- JinEngine::Net::NetManager::get()->init();
- return 1;
- }
-
- static int l_Socket(lua_State* L)
- {
- SocketInformation info = { 0 };
- {
- const char* socketType = luax_checkstring(L, 1);
- if (strcmp(socketType, "TCP") == 0)
- info.type = SocketType::TCP;
- else if (strcmp(socketType, "UDP") == 0)
- info.type = SocketType::UDP;
- else
- {
- luax_error(L, "jin.net.Socket() first paramter wrong, must be TCP or UDP");
- return 0;
- }
- // type, port
- if (luax_gettop(L) == 2)
- {
- info.port = luax_checkinteger(L, 2);
- }
- // type, address, port
- else if (luax_gettop(L) == 3)
- {
- if (luax_isstringstrict(L, 2))
- info.address = tk_strtohl(luax_checkstring(L, 2));
- else if (luax_isintegerstrict(L, 2))
- info.address = luax_checkinteger(L, 2);
- info.port = luax_checkinteger(L, 3);
- }
- }
- Socket* socket = new Socket(info);
- Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_NETWORK_SOCKET, sizeof(Proxy));
- proxy->bind(new Ref<Socket>(socket, JIN_NETWORK_SOCKET));
- return 1;
- }
-
- static int l_Buffer(lua_State* L)
- {
- int size = luax_checkinteger(L, 1);
- Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_NETWORK_BUFFER, sizeof(Proxy));
- Net::Buffer* buffer = new Net::Buffer(size);
- proxy->bind(new Ref<Buffer>(buffer, JIN_NETWORK_BUFFER));
- return 1;
- }
-
- static const luaL_Reg f[] = {
- { "init", l_initNetwork },
- { "newSocket", l_Socket },
- { "newBuffer", l_Buffer },
- { 0, 0 }
- };
-
- extern int luaopen_Socket(lua_State* L);
- extern int luaopen_Buffer(lua_State* L);
-
- int luaopen_net(lua_State* L)
- {
- luaopen_Socket(L);
- luaopen_Buffer(L);
-
- luax_newlib(L, f);
-
- return 1;
- }
-
-} // namespace Lua
-} // namespace JinEngine \ No newline at end of file