diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/libjin/Filesystem/Filesystem.h | 1 | ||||
-rw-r--r-- | src/libjin/Graphics/Canvas.cpp (renamed from src/libjin/Render/Canvas.cpp) | 2 | ||||
-rw-r--r-- | src/libjin/Graphics/Canvas.h (renamed from src/libjin/Render/Canvas.h) | 2 | ||||
-rw-r--r-- | src/libjin/Graphics/Color.h (renamed from src/libjin/Render/Color.h) | 2 | ||||
-rw-r--r-- | src/libjin/Graphics/Drawable.cpp (renamed from src/libjin/Render/Drawable.cpp) | 2 | ||||
-rw-r--r-- | src/libjin/Graphics/Drawable.h (renamed from src/libjin/Render/Drawable.h) | 2 | ||||
-rw-r--r-- | src/libjin/Graphics/Font.cpp (renamed from src/libjin/Render/Font.cpp) | 2 | ||||
-rw-r--r-- | src/libjin/Graphics/Font.h (renamed from src/libjin/Render/Font.h) | 2 | ||||
-rw-r--r-- | src/libjin/Graphics/Geometry.cpp (renamed from src/libjin/render/graphics.cpp) | 5 | ||||
-rw-r--r-- | src/libjin/Graphics/Geometry.h (renamed from src/libjin/Render/Graphics.h) | 10 | ||||
-rw-r--r-- | src/libjin/Graphics/Graphics.h (renamed from src/libjin/render/render.h) | 8 | ||||
-rw-r--r-- | src/libjin/Graphics/JSL.cpp (renamed from src/libjin/Render/JSL.cpp) | 2 | ||||
-rw-r--r-- | src/libjin/Graphics/JSL.h (renamed from src/libjin/Render/JSL.h) | 2 | ||||
-rw-r--r-- | src/libjin/Graphics/Texture.cpp (renamed from src/libjin/Render/Texture.cpp) | 2 | ||||
-rw-r--r-- | src/libjin/Graphics/Texture.h (renamed from src/libjin/Render/Texture.h) | 4 | ||||
-rw-r--r-- | src/libjin/Graphics/Window.cpp (renamed from src/libjin/Render/Window.cpp) | 2 | ||||
-rw-r--r-- | src/libjin/Graphics/Window.h (renamed from src/libjin/Render/Window.h) | 2 | ||||
-rw-r--r-- | src/libjin/Render/Graphics.cpp | 121 | ||||
-rw-r--r-- | src/libjin/Render/Render.h | 15 | ||||
-rw-r--r-- | src/libjin/jin.h | 2 | ||||
-rw-r--r-- | src/libjin/render/canvas.cpp | 135 | ||||
-rw-r--r-- | src/libjin/render/canvas.h | 40 | ||||
-rw-r--r-- | src/libjin/render/color.h | 31 | ||||
-rw-r--r-- | src/libjin/render/drawable.cpp | 77 | ||||
-rw-r--r-- | src/libjin/render/drawable.h | 58 | ||||
-rw-r--r-- | src/libjin/render/font.cpp | 194 | ||||
-rw-r--r-- | src/libjin/render/font.h | 61 | ||||
-rw-r--r-- | src/libjin/render/graphics.h | 41 | ||||
-rw-r--r-- | src/libjin/render/jsl.cpp | 159 | ||||
-rw-r--r-- | src/libjin/render/jsl.h | 74 | ||||
-rw-r--r-- | src/libjin/render/texture.cpp | 100 | ||||
-rw-r--r-- | src/libjin/render/texture.h | 38 | ||||
-rw-r--r-- | src/libjin/render/window.cpp | 90 | ||||
-rw-r--r-- | src/libjin/render/window.h | 60 | ||||
-rw-r--r-- | src/lua/graphics/luaopen_Canvas.cpp | 2 | ||||
-rw-r--r-- | src/lua/graphics/luaopen_Font.cpp | 4 | ||||
-rw-r--r-- | src/lua/graphics/luaopen_Image.cpp | 4 | ||||
-rw-r--r-- | src/lua/graphics/luaopen_JSL.cpp | 2 | ||||
-rw-r--r-- | src/lua/graphics/luaopen_graphics.cpp | 14 |
39 files changed, 43 insertions, 1331 deletions
diff --git a/src/libjin/Filesystem/Filesystem.h b/src/libjin/Filesystem/Filesystem.h index 2e3b8f6..ba0fdc5 100644 --- a/src/libjin/Filesystem/Filesystem.h +++ b/src/libjin/Filesystem/Filesystem.h @@ -51,5 +51,6 @@ namespace filesystem smtShared* S; }; + } }
\ No newline at end of file diff --git a/src/libjin/Render/Canvas.cpp b/src/libjin/Graphics/Canvas.cpp index 4f0f48d..dddc889 100644 --- a/src/libjin/Render/Canvas.cpp +++ b/src/libjin/Graphics/Canvas.cpp @@ -7,7 +7,7 @@ namespace jin { -namespace render +namespace graphics { shared Canvas* Canvas::createCanvas(int w, int h) diff --git a/src/libjin/Render/Canvas.h b/src/libjin/Graphics/Canvas.h index 9afa42d..bccb3f6 100644 --- a/src/libjin/Render/Canvas.h +++ b/src/libjin/Graphics/Canvas.h @@ -6,7 +6,7 @@ #include "drawable.h" namespace jin { -namespace render +namespace graphics { class Canvas: public Drawable { diff --git a/src/libjin/Render/Color.h b/src/libjin/Graphics/Color.h index eb2875e..a78234e 100644 --- a/src/libjin/Render/Color.h +++ b/src/libjin/Graphics/Color.h @@ -10,7 +10,7 @@ namespace jin { -namespace render +namespace graphics { union color { diff --git a/src/libjin/Render/Drawable.cpp b/src/libjin/Graphics/Drawable.cpp index 0a250cb..cab6c50 100644 --- a/src/libjin/Render/Drawable.cpp +++ b/src/libjin/Graphics/Drawable.cpp @@ -7,7 +7,7 @@ namespace jin { -namespace render +namespace graphics { Drawable::Drawable(int w, int h):texture(0), width(w), height(h), ancx(0), ancy(0), textCoord(0), vertCoord(0) { diff --git a/src/libjin/Render/Drawable.h b/src/libjin/Graphics/Drawable.h index ef95502..c05d8a4 100644 --- a/src/libjin/Render/Drawable.h +++ b/src/libjin/Graphics/Drawable.h @@ -6,7 +6,7 @@ #include "../3rdparty/GLee/GLee.h" namespace jin { -namespace render +namespace graphics { class Drawable { diff --git a/src/libjin/Render/Font.cpp b/src/libjin/Graphics/Font.cpp index 1f5a577..a107613 100644 --- a/src/libjin/Render/Font.cpp +++ b/src/libjin/Graphics/Font.cpp @@ -9,7 +9,7 @@ namespace jin { -namespace render +namespace graphics { using namespace jin::math; diff --git a/src/libjin/Render/Font.h b/src/libjin/Graphics/Font.h index c44c05a..7fc96e2 100644 --- a/src/libjin/Render/Font.h +++ b/src/libjin/Graphics/Font.h @@ -9,7 +9,7 @@ namespace jin { -namespace render +namespace graphics { /** * Usage of stb_truetype.h here might be a little diff --git a/src/libjin/render/graphics.cpp b/src/libjin/Graphics/Geometry.cpp index f54021b..69e3596 100644 --- a/src/libjin/render/graphics.cpp +++ b/src/libjin/Graphics/Geometry.cpp @@ -1,13 +1,14 @@ #include "../modules.h" #if JIN_MODULES_RENDER -#include "graphics.h" +#include "Geometry.h" #include "../math/matrix.h" #include "../math/constant.h" #include <string> + namespace jin { -namespace render +namespace graphics { void point(int x, int y) diff --git a/src/libjin/Render/Graphics.h b/src/libjin/Graphics/Geometry.h index 84cd6ff..afd4f7a 100644 --- a/src/libjin/Render/Graphics.h +++ b/src/libjin/Graphics/Geometry.h @@ -1,5 +1,5 @@ -#ifndef __JIN_GRAPHICS_H -#define __JIN_GRAPHICS_H +#ifndef __JIN_GEOMETRY_H +#define __JIN_GEOMETRY_H #include "../modules.h" #if JIN_MODULES_RENDER @@ -9,8 +9,9 @@ namespace jin { -namespace render +namespace graphics { + typedef enum { NONE = 0, FILL , @@ -34,8 +35,9 @@ namespace render extern void points(int n, GLshort* p, GLubyte* c); extern void polygon(RENDER_MODE mode, float* p, int count); + } } #endif // JIN_MODULES_RENDER -#endif // __JIN_GRAPHICS_H
\ No newline at end of file +#endif // __JIN_GEOMETRY_H
\ No newline at end of file diff --git a/src/libjin/render/render.h b/src/libjin/Graphics/Graphics.h index 640c148..0823978 100644 --- a/src/libjin/render/render.h +++ b/src/libjin/Graphics/Graphics.h @@ -1,15 +1,15 @@ -#ifndef __JIN_RENDER_H -#define __JIN_RENDER_H +#ifndef __JIN_GRAPHICS_H +#define __JIN_GRAPHICS_H #include "../modules.h" #if JIN_MODULES_RENDER #include "canvas.h" #include "color.h" #include "font.h" -#include "graphics.h" +#include "Geometry.h" #include "texture.h" #include "jsl.h" #include "window.h" #endif // JIN_MODULES_RENDER -#endif // __JIN_RENDER_H
\ No newline at end of file +#endif // __JIN_GRAPHICS_H
\ No newline at end of file diff --git a/src/libjin/Render/JSL.cpp b/src/libjin/Graphics/JSL.cpp index b49c9b7..b877e60 100644 --- a/src/libjin/Render/JSL.cpp +++ b/src/libjin/Graphics/JSL.cpp @@ -5,7 +5,7 @@ #include "jsl.h" namespace jin { -namespace render +namespace graphics { //vec4 effect(vec4 color, Image texture, vec2 texture_coords, vec2 screen_coords) static const char* base_f = " " diff --git a/src/libjin/Render/JSL.h b/src/libjin/Graphics/JSL.h index 88ac65e..3872802 100644 --- a/src/libjin/Render/JSL.h +++ b/src/libjin/Graphics/JSL.h @@ -12,7 +12,7 @@ namespace jin { -namespace render +namespace graphics { class JSLProgram diff --git a/src/libjin/Render/Texture.cpp b/src/libjin/Graphics/Texture.cpp index 0dc74dd..7349c36 100644 --- a/src/libjin/Render/Texture.cpp +++ b/src/libjin/Graphics/Texture.cpp @@ -9,7 +9,7 @@ namespace jin { -namespace render +namespace graphics { Texture* Texture::createTexture(const char* file) diff --git a/src/libjin/Render/Texture.h b/src/libjin/Graphics/Texture.h index 27b36f2..47f8d53 100644 --- a/src/libjin/Render/Texture.h +++ b/src/libjin/Graphics/Texture.h @@ -8,8 +8,9 @@ #include "drawable.h" namespace jin { -namespace render +namespace graphics { + class Texture: public Drawable { @@ -31,6 +32,7 @@ namespace render color* pixels; }; + } } diff --git a/src/libjin/Render/Window.cpp b/src/libjin/Graphics/Window.cpp index 8496f0a..2d0fa82 100644 --- a/src/libjin/Render/Window.cpp +++ b/src/libjin/Graphics/Window.cpp @@ -11,7 +11,7 @@ namespace jin { -namespace render +namespace graphics { onlyonce bool WindowSystem::initSystem(const SettingBase* s) diff --git a/src/libjin/Render/Window.h b/src/libjin/Graphics/Window.h index f600e35..893fdb8 100644 --- a/src/libjin/Render/Window.h +++ b/src/libjin/Graphics/Window.h @@ -9,7 +9,7 @@ namespace jin { -namespace render +namespace graphics { class WindowSystem : public Subsystem<WindowSystem> diff --git a/src/libjin/Render/Graphics.cpp b/src/libjin/Render/Graphics.cpp deleted file mode 100644 index f54021b..0000000 --- a/src/libjin/Render/Graphics.cpp +++ /dev/null @@ -1,121 +0,0 @@ -#include "../modules.h" -#if JIN_MODULES_RENDER - -#include "graphics.h" -#include "../math/matrix.h" -#include "../math/constant.h" -#include <string> -namespace jin -{ -namespace render -{ - - void point(int x, int y) - { - float vers[] = { x + 0.5f , y + 0.5f }; - glEnableClientState(GL_VERTEX_ARRAY); - glVertexPointer(2, GL_FLOAT, 0, (GLvoid*)vers); - glDrawArrays(GL_POINTS, 0, 1); - glDisableClientState(GL_VERTEX_ARRAY); - } - - void points(int n, GLshort* p) - { - glEnableClientState(GL_VERTEX_ARRAY); - - glVertexPointer(2, GL_SHORT, 0, (GLvoid*)p); - glDrawArrays(GL_POINTS, 0, n); - - glDisableClientState(GL_VERTEX_ARRAY); - } - - void line(int x1, int y1, int x2, int y2) - { - glDisable(GL_TEXTURE_2D); - float verts[] = { - x1, y1, - x2, y2 - }; - - glEnableClientState(GL_VERTEX_ARRAY); - glVertexPointer(2, GL_FLOAT, 0, (GLvoid*)verts); - glDrawArrays(GL_LINES, 0, 2); - glDisableClientState(GL_VERTEX_ARRAY); - } - - void circle(RENDER_MODE mode, int x, int y, int r) - { - r = r < 0 ? 0 : r; - - int points = 40; - float two_pi = static_cast<float>(PI * 2); - if (points <= 0) points = 1; - float angle_shift = (two_pi / points); - float phi = .0f; - - float *coords = new float[2 * (points + 1)]; - for (int i = 0; i < points; ++i, phi += angle_shift) - { - coords[2 * i] = x + r * cos(phi); - coords[2 * i + 1] = y + r * sin(phi); - } - - coords[2 * points] = coords[0]; - coords[2 * points + 1] = coords[1]; - - polygon(mode, coords, points); - - delete[] coords; - } - - void rect(RENDER_MODE mode, int x, int y, int w, int h) - { - float coords[] = { x, y, x + w, y, x + w, y + h, x, y + h }; - polygon(mode, coords, 4); - } - - void triangle(RENDER_MODE mode, int x1, int y1, int x2, int y2, int x3, int y3) - { - float coords[] = { x1, y1, x2, y2, x3, y3 }; - polygon(mode, coords, 3); - } - - void polygon_line(float* p, int count) - { - float* verts = new float[count * 4]; - for (int i = 0; i < count; ++i) - { - // each line has two point n,n+1 - verts[i * 4] = p[i * 2]; - verts[i * 4 + 1] = p[i * 2 + 1]; - verts[i * 4 + 2] = p[(i + 1) % count * 2]; - verts[i * 4 + 3] = p[(i + 1) % count * 2 + 1]; - } - - glEnableClientState(GL_VERTEX_ARRAY); - glVertexPointer(2, GL_FLOAT, 0, (GLvoid*)verts); - glDrawArrays(GL_LINES, 0, count * 2); - glDisableClientState(GL_VERTEX_ARRAY); - - delete[] verts; - } - - void polygon(RENDER_MODE mode, float* p, int count) - { - if (mode == LINE) - { - polygon_line(p, count); - } - else if (mode == FILL) - { - glEnableClientState(GL_VERTEX_ARRAY); - glVertexPointer(2, GL_FLOAT, 0, (const GLvoid*)p); - glDrawArrays(GL_POLYGON, 0, count); - glDisableClientState(GL_VERTEX_ARRAY); - } - } - -} -} - -#endif // JIN_MODULES_RENDER
\ No newline at end of file diff --git a/src/libjin/Render/Render.h b/src/libjin/Render/Render.h deleted file mode 100644 index 640c148..0000000 --- a/src/libjin/Render/Render.h +++ /dev/null @@ -1,15 +0,0 @@ -#ifndef __JIN_RENDER_H -#define __JIN_RENDER_H -#include "../modules.h" -#if JIN_MODULES_RENDER - -#include "canvas.h" -#include "color.h" -#include "font.h" -#include "graphics.h" -#include "texture.h" -#include "jsl.h" -#include "window.h" - -#endif // JIN_MODULES_RENDER -#endif // __JIN_RENDER_H
\ No newline at end of file diff --git a/src/libjin/jin.h b/src/libjin/jin.h index 89d4c60..aa7e277 100644 --- a/src/libjin/jin.h +++ b/src/libjin/jin.h @@ -11,7 +11,7 @@ #include "Filesystem/Filesystem.h" #include "Input/Input.h" #include "Net/Net.h" -#include "Render/Render.h" +#include "Graphics/Graphics.h" #define JIN_VERSION "Jin 0.1" #define JIN_RELEASE "Jin 0.1.1" diff --git a/src/libjin/render/canvas.cpp b/src/libjin/render/canvas.cpp deleted file mode 100644 index 4f0f48d..0000000 --- a/src/libjin/render/canvas.cpp +++ /dev/null @@ -1,135 +0,0 @@ -#include "../modules.h" -#if JIN_MODULES_RENDER - -#include "../utils/macros.h" -#include "canvas.h" -#include "window.h" - -namespace jin -{ -namespace render -{ - - shared Canvas* Canvas::createCanvas(int w, int h) - { - return new Canvas(w, h); - } - - Canvas::Canvas(int w, int h) - : Drawable(w, h) - { - init(); - } - - Canvas::~Canvas() - { - } - - shared GLint Canvas::cur = -1; - - bool Canvas::init() - { - setVertices( - new float [DRAWABLE_V_SIZE] { - 0, 0, - 0, (float)height, - (float)width, (float)height, - (float)width, 0, - }, - new float [DRAWABLE_V_SIZE] { - 0, 1, - 0, 0, - 1, 0, - 1, 1 - } - ); - - GLint current_fbo; - glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, ¤t_fbo); - - // generate a new render buffer object - glGenFramebuffers(1, &fbo); - glBindFramebuffer(GL_FRAMEBUFFER, fbo); - - // generate texture save target - glGenTextures(1, &texture); - glBindTexture(GL_TEXTURE_2D, texture); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - glBindTexture(GL_TEXTURE_2D, 0); - glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); - - GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); - - // unbind framebuffer - glBindFramebuffer(GL_FRAMEBUFFER, current_fbo); - - if (status != GL_FRAMEBUFFER_COMPLETE_EXT) - return false; - return true; - } - - bool Canvas::hasbind(GLint fbo) - { - return cur == fbo; - } - - /** - * bind to canvas - */ - void Canvas::bind() - { - if (hasbind(fbo)) return; - - cur = fbo; - - glBindFramebuffer(GL_FRAMEBUFFER, fbo); - - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadIdentity(); - - glViewport(0, 0, width, height); - glOrtho(0, width, height, 0, -1, 1); - - // Switch back to modelview matrix - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - glLoadIdentity(); - } - - /** - * bind to default screen render buffer. - */ - shared void Canvas::unbind() - { - if (hasbind(0)) return; - - cur = 0; - - glBindFramebuffer(GL_FRAMEBUFFER, 0); - WindowSystem* wnd = WindowSystem::get(); - int ww = wnd->getW(), - wh = wnd->getH(); - - glViewport(0, 0, ww, wh); - - // load back to normal - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadIdentity(); - - // set viewport matrix - glOrtho(0, ww, wh, 0, -1, 1); - - // switch to model matrix - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - glLoadIdentity(); - } - -} // render -} // jin - -#endif // JIN_MODULES_RENDER
\ No newline at end of file diff --git a/src/libjin/render/canvas.h b/src/libjin/render/canvas.h deleted file mode 100644 index 9afa42d..0000000 --- a/src/libjin/render/canvas.h +++ /dev/null @@ -1,40 +0,0 @@ -#ifndef __JIN_CANVAS_H -#define __JIN_CANVAS_H -#include "../modules.h" -#if JIN_MODULES_RENDER - -#include "drawable.h" -namespace jin -{ -namespace render -{ - class Canvas: public Drawable - { - public: - - static Canvas* createCanvas(int w, int h); - - ~Canvas(); - - void bind(); - - static void unbind(); - - static bool hasbind(GLint fbo); - - private: - - Canvas(int w, int h); - - GLuint fbo; - - // current binded fbo - static GLint cur; - - bool init(); - }; -} // render -} // jin - -#endif // JIN_MODULES_RENDER -#endif // __JIN_CANVAS_H
\ No newline at end of file diff --git a/src/libjin/render/color.h b/src/libjin/render/color.h deleted file mode 100644 index eb2875e..0000000 --- a/src/libjin/render/color.h +++ /dev/null @@ -1,31 +0,0 @@ -/** -* Some color operating here. -*/ -#ifndef __JIN_COLOR_H -#define __JIN_COLOR_H -#include "../modules.h" -#if JIN_MODULES_RENDER - -#include "../utils/endian.h" - -namespace jin -{ -namespace render -{ - - union color { - struct { -#if JIN_BYTEORDER == JIN_BIG_ENDIAN - unsigned char r, g, b, a; -#else - unsigned char a, b, g, r; -#endif - }rgba; - int word; - }; - -} // render -} // jin - -#endif // JIN_MODULES_RENDER -#endif // __JIN_COLOR_H
\ No newline at end of file diff --git a/src/libjin/render/drawable.cpp b/src/libjin/render/drawable.cpp deleted file mode 100644 index 0a250cb..0000000 --- a/src/libjin/render/drawable.cpp +++ /dev/null @@ -1,77 +0,0 @@ -#include "../modules.h" -#if JIN_MODULES_RENDER - -#include "drawable.h" -#include "../math/matrix.h" -#include <stdlib.h> - -namespace jin -{ -namespace render -{ - Drawable::Drawable(int w, int h):texture(0), width(w), height(h), ancx(0), ancy(0), textCoord(0), vertCoord(0) - { - } - - Drawable::~Drawable() - { - glDeleteTextures(1, &texture); - delete[] vertCoord; - delete[] textCoord; - } - - void Drawable::setVertices(float* v, float* t) - { - // render area - if (vertCoord) - delete[] vertCoord; - vertCoord = v; - - // textrue - if (textCoord) - delete[] textCoord; - textCoord = t; - } - - void Drawable::setAnchor(int x, int y) - { - ancx = x; - ancy = y; - } - - void Drawable::draw(int x, int y, float sx, float sy, float r) - { - // Must set textCoord and vertCoord before renderring - if (! textCoord||! vertCoord) return; - - static jin::math::Matrix t; - t.setTransformation(x, y, r, sx, sy, ancx, ancy); - - glEnable(GL_TEXTURE_2D); - - glBindTexture(GL_TEXTURE_2D, texture); - - // push modle matrix - glPushMatrix(); - glMultMatrixf((const GLfloat*)t.getElements()); - - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glTexCoordPointer(2, GL_FLOAT, 0, textCoord); - glVertexPointer(2, GL_FLOAT, 0, vertCoord); - glDrawArrays(GL_QUADS, 0, 4); - glDisableClientState(GL_TEXTURE_COORD_ARRAY); - glDisableClientState(GL_VERTEX_ARRAY); - - // pop the model matrix - glPopMatrix(); - - // bind texture to default screen - glBindTexture(GL_TEXTURE_2D, 0); - - glDisable(GL_TEXTURE_2D); - } -} // render -} // jin - -#endif // JIN_MODULES_RENDER
\ No newline at end of file diff --git a/src/libjin/render/drawable.h b/src/libjin/render/drawable.h deleted file mode 100644 index ef95502..0000000 --- a/src/libjin/render/drawable.h +++ /dev/null @@ -1,58 +0,0 @@ -#ifndef __JIN_DRAWABLE -#define __JIN_DRAWABLE -#include "../modules.h" -#if JIN_MODULES_RENDER - -#include "../3rdparty/GLee/GLee.h" -namespace jin -{ -namespace render -{ - class Drawable - { - public: - Drawable(int w = 0, int h = 0); - virtual ~Drawable(); - - void setAnchor(int x, int y); - - void draw(int x, int y, float sx, float sy, float r); - - inline int Drawable::getWidth() const - { - return width; - } - - inline int Drawable::getHeight() const - { - return height; - } - - inline GLuint getTexture() const - { - return texture; - }; - - protected: - - const int DRAWABLE_V_SIZE = 8; - - void setVertices(float* v, float* t); - - GLuint texture; - - int width, height; - - /* anchor point */ - int ancx, ancy; - - // render coords - float* textCoord; - float* vertCoord; - - }; -} // render -} // jin - -#endif // JIN_MODULES_RENDER -#endif // __JIN_DRAWABLE
\ No newline at end of file diff --git a/src/libjin/render/font.cpp b/src/libjin/render/font.cpp deleted file mode 100644 index 1f5a577..0000000 --- a/src/libjin/render/font.cpp +++ /dev/null @@ -1,194 +0,0 @@ -#include "../modules.h" -#if JIN_MODULES_RENDER - -#include "font.h" -#include <stdio.h> -#define STB_TRUETYPE_IMPLEMENTATION -#include "../3rdparty/stb/stb_truetype.h" -#include "color.h" - -namespace jin -{ -namespace render -{ - - using namespace jin::math; - - const int BITMAP_WIDTH = 512; - const int BITMAP_HEIGHT = 512; - const int PIXEL_HEIGHT = 32; - - Font::Font():Drawable() - { - } - - // ttf file read buffer - static unsigned char ttf_buffer[1 << 20]; - - // bitmap for saving font data - static unsigned char temp_bitmap[BITMAP_WIDTH * BITMAP_HEIGHT]; - - void Font::loadf(const char* path) - { - fread(ttf_buffer, 1, 1 << 20, fopen(path, "rb")); - - loadb(ttf_buffer); - } - - /** - * load from memory - */ - void Font::loadb(const unsigned char* data) - { - stbtt_BakeFontBitmap(data, 0, PIXEL_HEIGHT, temp_bitmap, BITMAP_WIDTH, BITMAP_HEIGHT, 32, 96, cdata); - - glGenTextures(1, &texture); - glBindTexture(GL_TEXTURE_2D, texture); - - glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, BITMAP_WIDTH, - BITMAP_HEIGHT, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap); - - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - - glBindTexture(GL_TEXTURE_2D, 0); - } - - /** - * get texture quad - */ - static Quad getCharQuad(const stbtt_bakedchar* chardata, int pw, int ph, int char_index) - { - float ipw = 1.0f / pw, iph = 1.0f / ph; - const stbtt_bakedchar *b = chardata + char_index; - Quad q; - q.x = b->x0 * ipw; - q.y = b->y0 * iph; - q.w = b->x1 * ipw - b->x0 * ipw; - q.h = b->y1 * iph - b->y0 * iph; - return q; - } - - /** - * render function draw mutiple times - * in loop - */ - void Font::render( - const char* text, // rendered text - float x, float y, // render position - int fheight, // font height - int spacing, // font spacing - int lheight) // line height - { - float _x = x, - _y = y; - - int len = strlen(text); - - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, texture); - - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - // for saving clip quad - stbtt_aligned_quad q; - - // render every given character - int xc = x; - int yc = y; - - float factor = fheight / (float)PIXEL_HEIGHT; - - for (int i = 0; i < len; ++i) - { - char c = text[i]; - if (c == '\n') - { - xc = x; - yc += lheight; - continue; - } - - // only support ASCII - Quad q = getCharQuad(cdata, 512, 512, c - 32); - float s0 = q.x, - s1 = q.x + q.w, - t0 = q.y, - t1 = q.y + q.h; - - // texture quad - float tc[] = { - s0, t1, - s1, t1, - s1, t0, - s0, t0 - }; - - // character bound box - stbtt_bakedchar box = cdata[c - 32]; - - float width = factor * (box.x1 - box.x0); - float height = factor * (box.y1 - box.y0); - float xoffset = factor * box.xoff; - // I don't know why add PIXEL_HEIGHT to box.yoff, but - // it works. - float yoffset = factor * (box.yoff + PIXEL_HEIGHT); - float xadvance = factor * box.xadvance; - - // render quad - float vc[] = { - xc + xoffset, yc + height + yoffset, - xc + width + xoffset, yc + height + yoffset, - xc + width + xoffset, yc + yoffset, - xc + xoffset, yc + yoffset - }; - - // forward to next character - xc += xadvance + spacing; - - glTexCoordPointer(2, GL_FLOAT, 0, tc); - glVertexPointer(2, GL_FLOAT, 0, vc); - glDrawArrays(GL_QUADS, 0, 4); - } - - glDisableClientState(GL_TEXTURE_COORD_ARRAY); - glDisableClientState(GL_VERTEX_ARRAY); - - glBindTexture(GL_TEXTURE_2D, 0); - glDisable(GL_TEXTURE_2D); - } - - void Font::box(const char* str, int fheight, int spacing, int lheight, int* w, int * h) - { - int len = strlen(str); - - float xc = 0; - int yc = len ? lheight: 0; - int maxX = 0; - - float factor = fheight / (float)PIXEL_HEIGHT; - - for (int i = 0; i < len; ++i) - { - char c = str[i]; - if (c == '\n') - { - yc += lheight; - xc = 0; - continue; - } - stbtt_bakedchar box = cdata[c - 32]; - - xc += factor * box.xadvance + spacing; - if (xc > maxX) maxX = xc; - } - - *w = maxX; - *h = yc; - } - -} -} - -#endif // JIN_MODULES_RENDER
\ No newline at end of file diff --git a/src/libjin/render/font.h b/src/libjin/render/font.h deleted file mode 100644 index c44c05a..0000000 --- a/src/libjin/render/font.h +++ /dev/null @@ -1,61 +0,0 @@ -#ifndef __JIN_FONT_H -#define __JIN_FONT_H -#include "../modules.h" -#if JIN_MODULES_RENDER - -#include "drawable.h" -#include "../3rdparty/stb/stb_truetype.h" -#include "../math/quad.h" - -namespace jin -{ -namespace render -{ - /** - * Usage of stb_truetype.h here might be a little - * bit dummy. Implementation of Font is referring - * to stb_truetype.h L243~284. I basicly copy it:) - */ - class Font: public Drawable - { - public: - - Font(); - - /** - * load ttf font data from .ttf - */ - void loadf(const char* file); - - /** - * load ttf font data from memory - */ - void loadb(const unsigned char* data); - - /** - * render text to screen - */ - void render( - const char* str, // rendered text - float x, float y, // render position - int fheight, // font size - int spacing, // font spacing - int lheight // line height - ); - - void box(const char* str, int fheight, int spacing, int lheight, int* w, int * h); - - private: - - /** - * ASCII 32(space)..126(~) is 95 glyphs - */ - stbtt_bakedchar cdata[96]; - - }; - -} -} - -#endif // JIN_MODULES_RENDER -#endif // __JIN_FONT_H
\ No newline at end of file diff --git a/src/libjin/render/graphics.h b/src/libjin/render/graphics.h deleted file mode 100644 index 84cd6ff..0000000 --- a/src/libjin/render/graphics.h +++ /dev/null @@ -1,41 +0,0 @@ -#ifndef __JIN_GRAPHICS_H -#define __JIN_GRAPHICS_H -#include "../modules.h" -#if JIN_MODULES_RENDER - -#include "color.h" -#include "canvas.h" -#include "texture.h" - -namespace jin -{ -namespace render -{ - typedef enum { - NONE = 0, - FILL , - LINE - }RENDER_MODE; - - /** - * TODO: - * drawPixels(int n, points) - */ - extern void line(int x1, int y1, int x2, int y2); - - extern void rect(RENDER_MODE mode, int x, int y, int w, int h); - - extern void triangle(RENDER_MODE mode, int x1, int y1, int x2, int y2, int x3, int y3); - - extern void circle(RENDER_MODE mode, int x, int y, int r); - - extern void point(int x, int y); - - extern void points(int n, GLshort* p, GLubyte* c); - - extern void polygon(RENDER_MODE mode, float* p, int count); -} -} - -#endif // JIN_MODULES_RENDER -#endif // __JIN_GRAPHICS_H
\ No newline at end of file diff --git a/src/libjin/render/jsl.cpp b/src/libjin/render/jsl.cpp deleted file mode 100644 index b49c9b7..0000000 --- a/src/libjin/render/jsl.cpp +++ /dev/null @@ -1,159 +0,0 @@ -#include "../modules.h" -#if JIN_MODULES_RENDER - -#include "../utils/macros.h" -#include "jsl.h" -namespace jin -{ -namespace render -{ - //vec4 effect(vec4 color, Image texture, vec2 texture_coords, vec2 screen_coords) - static const char* base_f = " " - //"#version 120 \n" - "#define number float \n" - "#define Image sampler2D \n" - "#define Canvas sampler2D \n" - "#define Color vec4 \n" - "#define Texel texture2D \n" - "#define extern uniform \n" - "uniform Image _tex0_; \n" - "%s \n" - "void main(){ \n" - " gl_FragColor = effect(gl_Color, _tex0_, gl_TexCoord[0].xy, gl_FragCoord.xy);\n" - "}\0"; - - shared JSLProgram* JSLProgram::currentJSLProgram = nullptr; - - JSLProgram* JSLProgram::createJSLProgram(const char* program) - { - return new JSLProgram(program); - } - - JSLProgram::JSLProgram(const char* program) - : currentTextureUnit(0) - { - initialize(program); - } - - JSLProgram::~JSLProgram() - { - destroy(); - } - - inline void JSLProgram::destroy() - { - if (currentJSLProgram == this) - unuse(); - } - - inline void JSLProgram::initialize(const char* program) - { - char* fs = (char*)alloca(strlen(program) + strlen(base_f)); - sprintf(fs, base_f, program); - GLuint fragmentShader = glCreateShader(GL_FRAGMENT_SHADER); - glShaderSource(fragmentShader, 1, (const GLchar**)&fs, NULL); - glCompileShader(fragmentShader); - - pid = glCreateProgram(); - glAttachShader(pid, fragmentShader); - glLinkProgram(pid); - } - - static inline GLint getMaxTextureUnits() - { - GLint maxTextureUnits = 0; - glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits); - return maxTextureUnits; - } - - GLint JSLProgram::getTextureUnit(const std::string& name) - { - std::map<std::string, GLint>::iterator texture_unit = texturePool.find(name); - if (texture_unit != texturePool.end()) - return texture_unit->second; - static GLint maxTextureUnits = getMaxTextureUnits(); - if (++currentTextureUnit >= maxTextureUnits) - return 0; - texturePool[name] = currentTextureUnit; - return currentTextureUnit; - } - -#define checkJSL() if (currentJSLProgram != this) return - - void JSLProgram::sendFloat(const char* variable, float number) - { - checkJSL(); - - int loc = glGetUniformLocation(pid, variable); - glUniform1f(loc, number); - } - - void JSLProgram::sendTexture(const char* variable, const Texture* tex) - { - checkJSL(); - - GLint location = glGetUniformLocation(pid, variable); - if (location == -1) - return; - GLint texture_unit = getTextureUnit(variable); - glUniform1i(location, texture_unit); - glActiveTexture(GL_TEXTURE0 + texture_unit); - glBindTexture(GL_TEXTURE_2D, tex->getTexture()); - glActiveTexture(GL_TEXTURE0); - } - - void JSLProgram::sendCanvas(const char* variable, const Canvas* canvas) - { - checkJSL(); - - GLint location = glGetUniformLocation(pid, variable); - if (location == -1) - return; - GLint texture_unit = getTextureUnit(variable); - glUniform1i(location, texture_unit); - glActiveTexture(GL_TEXTURE0 + texture_unit); - glBindTexture(GL_TEXTURE_2D, canvas->getTexture()); - glActiveTexture(GL_TEXTURE0); - } - - void JSLProgram::sendVec2(const char* name, float x, float y) - { - checkJSL(); - - int loc = glGetUniformLocation(pid, name); - glUniform2f(loc, x, y); - } - - void JSLProgram::sendVec3(const char* name, float x, float y, float z) - { - checkJSL(); - - int loc = glGetUniformLocation(pid, name); - glUniform3f(loc, x, y, z); - } - - void JSLProgram::sendVec4(const char* name, float x, float y, float z, float w) - { - checkJSL(); - - int loc = glGetUniformLocation(pid, name); - glUniform4f(loc, x, y, z, w); - } - - void JSLProgram::sendColor(const char* name, const color* col) - { - checkJSL(); - - int loc = glGetUniformLocation(pid, name); - glUniform4f(loc, - col->rgba.r / 255.f, - col->rgba.g / 255.f, - col->rgba.b / 255.f, - col->rgba.a / 255.f - ); - } - -} -} - -#endif // JIN_MODULES_RENDER
\ No newline at end of file diff --git a/src/libjin/render/jsl.h b/src/libjin/render/jsl.h deleted file mode 100644 index 88ac65e..0000000 --- a/src/libjin/render/jsl.h +++ /dev/null @@ -1,74 +0,0 @@ -#ifndef __JIN_JSL_H -#define __JIN_JSL_H -#include "../modules.h" -#if JIN_MODULES_RENDER - -#include <string> -#include <map> -#include "color.h" -#include "texture.h" -#include "canvas.h" -#include "../3rdparty/GLee/GLee.h" - -namespace jin -{ -namespace render -{ - - class JSLProgram - { - - public: - - static JSLProgram* createJSLProgram(const char* program); - - ~JSLProgram(); - - inline void JSLProgram::use() - { - glUseProgram(pid); - currentJSLProgram = this; - } - - static inline void JSLProgram::unuse() - { - glUseProgram(0); - currentJSLProgram = nullptr; - } - - void sendFloat(const char* name, float number); - void sendTexture(const char* name, const Texture* image); - void sendVec2(const char* name, float x, float y); - void sendVec3(const char* name, float x, float y, float z); - void sendVec4(const char* name, float x, float y, float z, float w); - void sendCanvas(const char* name, const Canvas* canvas); - void sendColor(const char* name, const color* col); - - static inline JSLProgram* getCurrentJSL() - { - return currentJSLProgram; - } - - private: - - JSLProgram(const char* program); - - static JSLProgram* currentJSLProgram; - - GLuint pid; - - std::map<std::string, GLint> texturePool; - - GLint currentTextureUnit; - GLint getTextureUnit(const std::string& name); - - inline void initialize(const char* program); - inline void destroy(); - - }; - -} -} - -#endif // JIN_MODULES_RENDER -#endif // __JIN_JSL_H
\ No newline at end of file diff --git a/src/libjin/render/texture.cpp b/src/libjin/render/texture.cpp deleted file mode 100644 index 0dc74dd..0000000 --- a/src/libjin/render/texture.cpp +++ /dev/null @@ -1,100 +0,0 @@ -#include "../modules.h" -#if JIN_MODULES_RENDER - -#include <fstream> -#include "texture.h" -#include "../3rdparty/stb/stb_image.h" -#include "../utils/utils.h" -#include "../math/math.h" - -namespace jin -{ -namespace render -{ - - Texture* Texture::createTexture(const char* file) - { - std::ifstream fs; - fs.open(file, std::ios::binary); - Texture* tex = nullptr; - if (fs.is_open()) - { - fs.seekg(0, std::ios::end); - int size = fs.tellg(); - fs.seekg(0, std::ios::beg); - char* buffer = (char*)malloc(size); - memset(buffer, 0, size); - fs.read(buffer, size); - tex = createTexture(buffer, size); - free(buffer); - } - fs.close(); - return tex; - } - - Texture* Texture::createTexture(const void* mem, size_t size) - { - Texture* tex = new Texture(); - if(!tex->loadb(mem, size)) - { - delete tex; - tex = nullptr; - } - return tex; - } - - Texture::Texture() - : Drawable(), pixels(0) - { - } - - Texture::~Texture() - { - stbi_image_free(pixels); - } - - color Texture::getPixel(int x, int y) - { - if (without(x, 0, width) || without(y, 0, height)) - { - return { 0 }; - } - return pixels[x + y * width]; - } - - bool Texture::loadb(const void* b, size_t size) - { - // ʹstbi_load_from_memory - unsigned char* textureData = stbi_load_from_memory((unsigned char *)b, size, &width, &height, NULL, STBI_rgb_alpha); - if (textureData == 0) return false; - pixels = (color*)textureData; - - glGenTextures(1, &texture); - glBindTexture(GL_TEXTURE_2D, texture); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, - height, 0, GL_RGBA, GL_UNSIGNED_BYTE, textureData); - - // set render vertices - Drawable::setVertices( - new float [DRAWABLE_V_SIZE] { - 0, 0, - 0, (float)height, - (float)width, (float)height, - (float)width, 0, - }, - new float [DRAWABLE_V_SIZE] { - 0, 0, - 0, 1, - 1, 1, - 1, 0 - } - ); - - return true; - } -} -} - -#endif // JIN_MODULES_RENDER
\ No newline at end of file diff --git a/src/libjin/render/texture.h b/src/libjin/render/texture.h deleted file mode 100644 index 27b36f2..0000000 --- a/src/libjin/render/texture.h +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef __JIN_IMAGE_H -#define __JIN_IMAGE_H -#include "../modules.h" -#if JIN_MODULES_RENDER - -#include "../3rdparty/GLee/GLee.h" -#include "color.h" -#include "drawable.h" -namespace jin -{ -namespace render -{ - class Texture: public Drawable - { - - public: - - static Texture* createTexture(const char* file); - static Texture* createTexture(const void* mem, size_t size); - - ~Texture(); - - color getPixel(int x, int y); - - private: - - Texture(); - - bool loadb(const void* buffer, size_t size); - - color* pixels; - - }; -} -} - -#endif // JIN_MODULES_RENDER -#endif // __JIN_IMAGE_H
\ No newline at end of file diff --git a/src/libjin/render/window.cpp b/src/libjin/render/window.cpp deleted file mode 100644 index 8496f0a..0000000 --- a/src/libjin/render/window.cpp +++ /dev/null @@ -1,90 +0,0 @@ -#include "../modules.h" -#if JIN_MODULES_RENDER - -#include <iostream> -#include "window.h" -#include "../3rdparty/GLee/GLee.h" -#include "canvas.h" -#include "../utils/utils.h" -#include "../audio/sdl/SDLAudio.h" -#include "../utils/log.h" - -namespace jin -{ -namespace render -{ - - onlyonce bool WindowSystem::initSystem(const SettingBase* s) - { - Loghelper::log(Loglevel::LV_INFO, "Init window system"); - - if (SDL_Init(SDL_INIT_VIDEO) < 0) - return false; - - const WindowSetting* setting = (WindowSetting*)s; - - width = setting->width; - height = setting->height; - bool vsync = setting->vsync; - const char* title = setting->title; - - if (wnd) - { - SDL_DestroyWindow(wnd); - SDL_FlushEvent(SDL_WINDOWEVENT); - } - - SDL_GLContext ctx = NULL; - - if (ctx) - { - SDL_GL_DeleteContext(ctx); - } - - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1); - SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); - SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); - SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); - SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); - SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8); - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - - int wx = SDL_WINDOWPOS_UNDEFINED, - wy = SDL_WINDOWPOS_UNDEFINED; - - wnd = SDL_CreateWindow(title, wx, wy, width, height, SDL_WINDOW_SHOWN | SDL_WINDOW_OPENGL); - if (wnd == NULL) - return false; - ctx = SDL_GL_CreateContext(wnd); - if (ctx == NULL) - return false; - SDL_GL_SetSwapInterval(vsync ? 1 : 0); - SDL_GL_MakeCurrent(wnd, ctx); - glClearColor(0.f, 0.f, 0.f, 1.f); - glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); - glColor4f(1, 1, 1, 1); - - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - - Canvas::unbind(); - swapBuffers(); - return true; - } - - onlyonce void WindowSystem::quitSystem() - { - SDL_DestroyWindow(wnd); - } - - inline void WindowSystem::swapBuffers() - { - if (wnd) - SDL_GL_SwapWindow(wnd); - } - -} -} - -#endif // JIN_MODULES_RENDER
\ No newline at end of file diff --git a/src/libjin/render/window.h b/src/libjin/render/window.h deleted file mode 100644 index f600e35..0000000 --- a/src/libjin/render/window.h +++ /dev/null @@ -1,60 +0,0 @@ -#ifndef __JIN_RENDER_WINDOW -#define __JIN_RENDER_WINDOW -#include "../modules.h" -#if JIN_MODULES_RENDER - -#include <SDL2/SDL.h> -#include "../utils/utils.h" -#include "../common/subsystem.h" - -namespace jin -{ -namespace render -{ - - class WindowSystem : public Subsystem<WindowSystem> - { - public: - - struct Setting : SettingBase - { - public: - int width, height; // ڴС - bool vsync; // ֱͬ - const char* title; // - }; - - inline int getW() - { - return width; - } - - inline int getH() - { - return height; - } - - inline void swapBuffers(); - - private: - - WindowSystem() {}; - virtual ~WindowSystem() {}; - - SINGLETON(WindowSystem); - - SDL_Window* wnd; - - int width, height; - - onlyonce bool initSystem(const SettingBase* setting) override; - onlyonce void quitSystem() override; - }; - - typedef WindowSystem::Setting WindowSetting; - -} // render -} // jin - -#endif // JIN_MODULES_RENDER -#endif // __JIN_RENDER_WINDOW
\ No newline at end of file diff --git a/src/lua/graphics/luaopen_Canvas.cpp b/src/lua/graphics/luaopen_Canvas.cpp index 5dede84..1b76edd 100644 --- a/src/lua/graphics/luaopen_Canvas.cpp +++ b/src/lua/graphics/luaopen_Canvas.cpp @@ -7,7 +7,7 @@ namespace jin namespace lua { - using namespace jin::render; + using namespace jin::graphics; static inline Canvas* checkCanvas(lua_State* L) { diff --git a/src/lua/graphics/luaopen_Font.cpp b/src/lua/graphics/luaopen_Font.cpp index 387b220..c0d4708 100644 --- a/src/lua/graphics/luaopen_Font.cpp +++ b/src/lua/graphics/luaopen_Font.cpp @@ -2,13 +2,13 @@ #include "lua/luaopen_types.h" #include "libjin/jin.h" -using namespace jin::render; - namespace jin { namespace lua { + using namespace jin::graphics; + static int l_gc(lua_State* L) { return 0; diff --git a/src/lua/graphics/luaopen_Image.cpp b/src/lua/graphics/luaopen_Image.cpp index d651e20..5fc9aea 100644 --- a/src/lua/graphics/luaopen_Image.cpp +++ b/src/lua/graphics/luaopen_Image.cpp @@ -2,13 +2,13 @@ #include "libjin/jin.h" #include "lua/luaopen_types.h" -using namespace jin::render; - namespace jin { namespace lua { + using namespace jin::graphics; + static inline Texture* checkTexture(lua_State* L) { Proxy* proxy = (Proxy*)luax_checktype(L, 1, TYPE_IMAGE); diff --git a/src/lua/graphics/luaopen_JSL.cpp b/src/lua/graphics/luaopen_JSL.cpp index 5289a43..9b9071c 100644 --- a/src/lua/graphics/luaopen_JSL.cpp +++ b/src/lua/graphics/luaopen_JSL.cpp @@ -7,7 +7,7 @@ namespace jin namespace lua { - using namespace render; + using namespace jin::graphics; static inline JSLProgram* checkJSLProgram(lua_State* L) { diff --git a/src/lua/graphics/luaopen_graphics.cpp b/src/lua/graphics/luaopen_graphics.cpp index 5cd0c8d..42586a5 100644 --- a/src/lua/graphics/luaopen_graphics.cpp +++ b/src/lua/graphics/luaopen_graphics.cpp @@ -7,7 +7,7 @@ namespace jin { namespace lua { - using namespace jin::render; + using namespace jin::graphics; using namespace jin::filesystem; /** @@ -262,7 +262,7 @@ namespace lua { int x = luax_checknumber(L, 1); int y = luax_checknumber(L, 2); - render::point(x, y); + point(x, y); return 0; } @@ -273,7 +273,7 @@ namespace lua int y1 = luax_checknumber(L, 2); int x2 = luax_checknumber(L, 3); int y2 = luax_checknumber(L, 4); - render::line(x1, y1, x2, y2); + line(x1, y1, x2, y2); return 0; } @@ -288,7 +288,7 @@ namespace lua int y = luax_checknumber(L, 3); int w = luax_checknumber(L, 4); int h = luax_checknumber(L, 5); - render::rect(mode, x, y, w, h); + rect(mode, x, y, w, h); } else { @@ -308,7 +308,7 @@ namespace lua int x = luax_checknumber(L, 2); int y = luax_checknumber(L, 3); float r = luax_checknumber(L, 4); - render::circle(mode, x, y, r); + circle(mode, x, y, r); } else { @@ -334,7 +334,7 @@ namespace lua int x3 = luax_checknumber(L, 5); int y3 = luax_checknumber(L, 6); - render::triangle(mode, x, y, x2, y2, x3, y3); + triangle(mode, x, y, x2, y2, x3, y3); } else { @@ -373,7 +373,7 @@ namespace lua float* p = new float[2 * n]; for (int i = 1; i <= 2 * n; ++i) p[i - 1] = luax_rawgetnumber(L, 3, i); - render::polygon(mode, p, n); + polygon(mode, p, n); delete[] p; } else |