From 40fc27154fe754181934dc7ee31375e6bdfb33fc Mon Sep 17 00:00:00 2001 From: chai Date: Tue, 23 Oct 2018 12:23:58 +0800 Subject: *merge from minimal --- build/vs2015/libs/SDL2-2.0.5/docs/README-cmake.md | 32 ----------------------- 1 file changed, 32 deletions(-) delete mode 100644 build/vs2015/libs/SDL2-2.0.5/docs/README-cmake.md (limited to 'build/vs2015/libs/SDL2-2.0.5/docs/README-cmake.md') diff --git a/build/vs2015/libs/SDL2-2.0.5/docs/README-cmake.md b/build/vs2015/libs/SDL2-2.0.5/docs/README-cmake.md deleted file mode 100644 index db31860..0000000 --- a/build/vs2015/libs/SDL2-2.0.5/docs/README-cmake.md +++ /dev/null @@ -1,32 +0,0 @@ -CMake -================================================================================ -(www.cmake.org) - -SDL's build system was traditionally based on autotools. Over time, this -approach has suffered from several issues across the different supported -platforms. -To solve these problems, a new build system based on CMake is under development. -It works in parallel to the legacy system, so users can experiment with it -without complication. -While still experimental, the build system should be usable on the following -platforms: - -* FreeBSD -* Linux -* VS.NET 2010 -* MinGW and Msys -* OS X with support for XCode - - -================================================================================ -Usage -================================================================================ - -Assuming the source for SDL is located at ~/sdl - - cd ~ - mkdir build - cd build - cmake ../sdl - -This will build the static and dynamic versions of SDL in the ~/build directory. -- cgit v1.1-26-g67d0