From 436568ee6320ee7507c01cd6978c078aec2335bd Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 23 Nov 2018 13:20:48 +0800 Subject: =?UTF-8?q?*=E4=BF=AE=E6=94=B9=E6=96=87=E4=BB=B6=E7=BB=93=E6=9E=84?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- examples/particle_system/main.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'examples/particle_system/main.cpp') diff --git a/examples/particle_system/main.cpp b/examples/particle_system/main.cpp index 6ab3448..b337722 100644 --- a/examples/particle_system/main.cpp +++ b/examples/particle_system/main.cpp @@ -37,7 +37,7 @@ const char* shader_code = R"( const float Pi = 3.14f; void onLoad() { - tex = Texture::createTexture("texture.png"); + tex = Texture::createTexture("particle.png"); spr = new Sprite(tex, Origin::BottomCenter); shader = Shader::createShader(shader_code); ParticleSystemDef def; @@ -46,15 +46,15 @@ void onLoad() def.emitterDef.emitRateDef.rate.rate = 0.01f; def.emitterDef.forceDef.force.force = 50.f; def.emitterDef.positionDef.enableRandom = true; - def.emitterDef.positionDef.position.random.floor = Vector2(-20, 0); - def.emitterDef.positionDef.position.random.ceil = Vector2(20, 0); + def.emitterDef.positionDef.position.random.floor = Vector2(0, 0); + def.emitterDef.positionDef.position.random.ceil = Vector2(0, 0); def.emitterDef.directionDef.enableRandom = true; def.emitterDef.directionDef.direction.random.floor = -Pi / 2 ; def.emitterDef.directionDef.direction.random.ceil = -Pi / 2 ; def.particleDef.colorOverTimeDef.enable = true; - def.particleDef.colorOverTimeDef.colorStart = Color(255, 100, 0, 255); + def.particleDef.colorOverTimeDef.colorStart = Color(255, 255, 0, 255); def.particleDef.colorOverTimeDef.colorEnd = Color(255, 0, 0, 0); /* def.particleDef.angularSpeedDef.enableRandom = true; -- cgit v1.1-26-g67d0