From d033400614e7e2c0ff49e5100c81e937e5818e74 Mon Sep 17 00:00:00 2001 From: chai Date: Sat, 28 Jul 2018 13:47:51 +0800 Subject: *update --- src/libjin/Core/Game.h | 58 ++++++++++++++++++++++---------------------------- 1 file changed, 26 insertions(+), 32 deletions(-) (limited to 'src/libjin/Core/Game.h') diff --git a/src/libjin/Core/Game.h b/src/libjin/Core/Game.h index becb780..e9d0340 100644 --- a/src/libjin/Core/Game.h +++ b/src/libjin/Core/Game.h @@ -1,40 +1,35 @@ #ifndef __JIN_CORE_GAME_H #define __JIN_CORE_GAME_H -#include +#include "SDL2/SDL.h" -#include "../common/singleton.h" +#include "../Common/Subsystem.hpp" #include "../utils/macros.h" +#include "../Input/Event.h" namespace jin { namespace core { - class Game : public Singleton + + class Game : public Subsystem { public: - struct Setting - { + typedef void(*onEvent)(jin::input::Event* e); + typedef void(*onUpdate)(float dt); + typedef void(*onDraw)(); - }; - - inline void quit() + struct Setting : SettingBase { - CALLONCE(_quit()); - } - - inline bool running() - { - return run; - } - - inline void exit() - { - CALLONCE(_exit()); - } + onEvent eventHandler; + onUpdate updater; + onDraw drawer; + }; void run(); + inline void stop() { _running = false; }; + bool running() { return _running; }; private: @@ -43,19 +38,18 @@ namespace core SINGLETON(Game); - bool _run; + onEvent _onEvent; + onUpdate _onUpdate; + onDraw _onDraw; - inline void _exit() - { - SDL_Quit(); - } + bool _running; + + onlyonce bool initSystem(const SettingBase* setting); + onlyonce void quitSystem(); - inline void _quit() - { - _run = false; - } }; -} -} -#endif \ No newline at end of file +} // core +} // jin + +#endif // __JIN_CORE_GAME_H \ No newline at end of file -- cgit v1.1-26-g67d0