From 8cb74178c2b8e5883a1181af687fa8cfc0c6e5da Mon Sep 17 00:00:00 2001 From: chai Date: Sun, 18 Nov 2018 23:44:40 +0800 Subject: =?UTF-8?q?*=E4=BF=AE=E6=94=B9=E7=9B=AE=E5=BD=95=E4=B8=BA=E5=B0=8F?= =?UTF-8?q?=E5=86=99?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/libjin/Game/je_scene.h | 73 ---------------------------------------------- 1 file changed, 73 deletions(-) delete mode 100644 src/libjin/Game/je_scene.h (limited to 'src/libjin/Game/je_scene.h') diff --git a/src/libjin/Game/je_scene.h b/src/libjin/Game/je_scene.h deleted file mode 100644 index 811d1a8..0000000 --- a/src/libjin/Game/je_scene.h +++ /dev/null @@ -1,73 +0,0 @@ -#ifndef __JE_GAME_SCENE_H__ -#define __JE_GAME_SCENE_H__ - -#include "../core/je_configuration.h" -#if defined(jin_game) - -#include -#include - -#include "je_entity.h" - -namespace JinEngine -{ - namespace Game - { - - /// - /// Handle all entities. - /// - class Scene - { - public: - /// - /// - /// - void addEntity(Entity* entity); - - /// - /// - /// - EntityList& getEntitiesByTag(uint32 tag); - - /// - /// - /// - EntityList& getEntitiesByLayer(uint32 layer); - - /// - /// - /// - void setEntitiesActiveByTag(uint32 tag); - - /// - /// - /// - void setEntitiesActiveByLayer(uint32 layer); - - /// - /// - /// - void removeEntitiesByLayer(uint32 layer); - - /// - /// - /// - void removeEntitiesByTag(uint32 tag); - - protected: - // all entities - EntitySet entities; - // all entities grouped by layer, render order - std::map layers; - // all entities grouped by tag - std::map tags; - - }; - - } // namespace Game -} // namespace JinEngine - -#endif // jin_game - -#endif \ No newline at end of file -- cgit v1.1-26-g67d0