From 07770f3ad369ff47386310b731d349f7af1fe0d9 Mon Sep 17 00:00:00 2001 From: chai Date: Sun, 21 Oct 2018 16:21:16 +0800 Subject: =?UTF-8?q?*=E4=BF=AE=E6=94=B9=E7=BC=96=E8=AF=91=E6=8E=A7=E5=88=B6?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/libjin/Game/je_entity.h | 5 +++++ src/libjin/Game/je_game.cpp | 7 ++++++- src/libjin/Game/je_game.h | 5 +++++ src/libjin/Game/je_scene.h | 5 +++++ 4 files changed, 21 insertions(+), 1 deletion(-) (limited to 'src/libjin/Game') diff --git a/src/libjin/Game/je_entity.h b/src/libjin/Game/je_entity.h index 29fe8be..41a3c10 100644 --- a/src/libjin/Game/je_entity.h +++ b/src/libjin/Game/je_entity.h @@ -1,6 +1,9 @@ #ifndef __JE_GAME_OBJECT_H #define __JE_GAME_OBJECT_H +#include "../core/je_configuration.h" +#if defined(jin_game) + #include #include @@ -48,4 +51,6 @@ namespace JinEngine } // namespace Game } // namespace JinEngine +#endif // jin_game + #endif \ No newline at end of file diff --git a/src/libjin/Game/je_game.cpp b/src/libjin/Game/je_game.cpp index 3052bc2..6eb1d3f 100644 --- a/src/libjin/Game/je_game.cpp +++ b/src/libjin/Game/je_game.cpp @@ -1,3 +1,6 @@ +#include "../core/je_configuration.h" +#if defined(jin_game) + #include #include "../time/je_timer.h" @@ -71,4 +74,6 @@ namespace JinEngine } } // namespace Core -} // namespace JinEngine \ No newline at end of file +} // namespace JinEngine + +#endif // jin_game \ No newline at end of file diff --git a/src/libjin/Game/je_game.h b/src/libjin/Game/je_game.h index 6f7ad6d..78c3385 100644 --- a/src/libjin/Game/je_game.h +++ b/src/libjin/Game/je_game.h @@ -1,6 +1,9 @@ #ifndef __JE_CORE_GAME_H #define __JE_CORE_GAME_H +#include "../core/je_configuration.h" +#if defined(jin_game) + #include "../common/je_subsystem.hpp" #include "../utils/je_macros.h" #include "../input/je_Event.h" @@ -80,4 +83,6 @@ namespace JinEngine } // namespace Core } // namespace JinEngine +#endif // jin_game + #endif // __JE_CORE_GAME_H \ No newline at end of file diff --git a/src/libjin/Game/je_scene.h b/src/libjin/Game/je_scene.h index 388b047..34d4569 100644 --- a/src/libjin/Game/je_scene.h +++ b/src/libjin/Game/je_scene.h @@ -1,6 +1,9 @@ #ifndef __JE_GAME_SCENE_H #define __JE_GAME_SCENE_H +#include "../core/je_configuration.h" +#if defined(jin_game) + #include #include @@ -65,4 +68,6 @@ namespace JinEngine } } +#endif // jin_game + #endif \ No newline at end of file -- cgit v1.1-26-g67d0