From 83ea12d1ead6a4e5c2052f186b48092b1d44dcab Mon Sep 17 00:00:00 2001 From: chai Date: Sun, 7 Oct 2018 16:19:34 +0800 Subject: =?UTF-8?q?*=E4=BF=AE=E6=94=B9shader=E5=90=8D=E5=92=8C=E5=86=85?= =?UTF-8?q?=E5=BB=BA=E5=8F=98=E9=87=8F=E5=90=8D?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/libjin/Graphics/Drawable.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/libjin/Graphics/Drawable.cpp') diff --git a/src/libjin/Graphics/Drawable.cpp b/src/libjin/Graphics/Drawable.cpp index 9f52f0a..abe2dc8 100644 --- a/src/libjin/Graphics/Drawable.cpp +++ b/src/libjin/Graphics/Drawable.cpp @@ -42,9 +42,9 @@ namespace graphics { gl.ModelMatrix.setTransformation(x, y, r, sx, sy, anchor.x, anchor.y); - Shader* shader = Shader::getCurrentJSL(); - shader->sendMatrix4(Shader::MODEL_MATRIX, &gl.ModelMatrix); - shader->sendMatrix4(Shader::PROJECTION_MATRIX, &gl.ProjectionMatrix); + Shader* shader = Shader::getCurrentShader(); + shader->sendMatrix4(Shader::SHADER_MODEL_MATRIX, &gl.ModelMatrix); + shader->sendMatrix4(Shader::SHADER_PROJECTION_MATRIX, &gl.ProjectionMatrix); shader->bindVertexPointer(2, GL_FLOAT, 0, vertex_coords); shader->bindUVPointer(2, GL_FLOAT, 0, texture_coords); -- cgit v1.1-26-g67d0