From 40fc27154fe754181934dc7ee31375e6bdfb33fc Mon Sep 17 00:00:00 2001 From: chai Date: Tue, 23 Oct 2018 12:23:58 +0800 Subject: *merge from minimal --- src/libjin/Graphics/Shader/je_jsl_compiler.h | 42 ++++++++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 src/libjin/Graphics/Shader/je_jsl_compiler.h (limited to 'src/libjin/Graphics/Shader/je_jsl_compiler.h') diff --git a/src/libjin/Graphics/Shader/je_jsl_compiler.h b/src/libjin/Graphics/Shader/je_jsl_compiler.h new file mode 100644 index 0000000..29129e1 --- /dev/null +++ b/src/libjin/Graphics/Shader/je_jsl_compiler.h @@ -0,0 +1,42 @@ +#ifndef __JE_JSL_COMPILER_H +#define __JE_JSL_COMPILER_H + +#include "../../core/je_configuration.h" +#if defined(jin_graphics) && (jin_graphics & jin_graphics_shader) + +#include + +#include "../../common/je_singleton.hpp" + +namespace JinEngine +{ + namespace Graphics + { + + /// + /// Compile JSL into GLSL. + /// + class JSLCompiler : public Singleton + { + public: + /// + /// Compile JSL shader source into GLSL. + /// + /// @param jsl JSL shader source. + /// @param glsl_vertex Output of vertex glsl shader source. + /// @param glsl_fragment Output of fragment glsl shader source. + /// @return True if compile successful, otherwise return false. + /// + bool compile(const std::string& jsl, std::string* glsl_vertex, std::string* glsl_fragment); + + private: + singleton(JSLCompiler); + + }; + + } // namespace Graphics +} // namespace JinEngine + +#endif // (jin_graphics) && (jin_graphics & jin_graphics_shader) + +#endif // __JE_JSL_COMPILER_H \ No newline at end of file -- cgit v1.1-26-g67d0