From 4279e16ddb6273a9711ff331d21325dd5f63e769 Mon Sep 17 00:00:00 2001 From: chai Date: Sun, 18 Nov 2018 23:45:58 +0800 Subject: =?UTF-8?q?*=E4=BF=AE=E6=94=B9=E7=9B=AE=E5=BD=95=E4=B8=BA=E5=B0=8F?= =?UTF-8?q?=E5=86=99?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/libjin/Graphics/animations/je_animation.h | 64 --------------------------- 1 file changed, 64 deletions(-) delete mode 100644 src/libjin/Graphics/animations/je_animation.h (limited to 'src/libjin/Graphics/animations/je_animation.h') diff --git a/src/libjin/Graphics/animations/je_animation.h b/src/libjin/Graphics/animations/je_animation.h deleted file mode 100644 index 9926cf9..0000000 --- a/src/libjin/Graphics/animations/je_animation.h +++ /dev/null @@ -1,64 +0,0 @@ -#ifndef __JE_ANIMATION_H__ -#define __JE_ANIMATION_H__ - -#include -#include - -#include "../je_sprite.h" - -namespace JinEngine -{ - namespace Graphics - { - namespace Animations - { - - /// - /// Animation clip with key. - /// - class Animation - { - public: - void update(float dt); - - void start(); - void pause(); - void stop(); - void rewind(); - void setSpeed(float speed); - - /// - /// Get current frame index. - /// - uint getCurrentFrameIndex(); - - /// - /// - /// - Sprite* getCurrentFrame(); - - /// - /// Set current frame index. - /// - /// @param frame Current frame to play. - /// - void setCurrentFrame(uint frame); - - private: - /// - /// Key frames. - /// - std::vector mFrames; - - /// - /// Animation playing speed. - /// - float mSpeed; - - }; - - } // namespace Animations - } // namespace Graphics -} // namespace JinEngine - -#endif \ No newline at end of file -- cgit v1.1-26-g67d0