From 831e814ce9bdb84e86c06c4a52008f6bdaaa00d6 Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 16 Nov 2018 00:24:51 +0800 Subject: =?UTF-8?q?*=E5=90=88=E5=B9=B6master=E5=88=B0minimal=E5=88=86?= =?UTF-8?q?=E6=94=AF?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/libjin/Graphics/animations/je_animation.h | 64 +++++++++++++++++++++++++++ 1 file changed, 64 insertions(+) create mode 100644 src/libjin/Graphics/animations/je_animation.h (limited to 'src/libjin/Graphics/animations/je_animation.h') diff --git a/src/libjin/Graphics/animations/je_animation.h b/src/libjin/Graphics/animations/je_animation.h new file mode 100644 index 0000000..9926cf9 --- /dev/null +++ b/src/libjin/Graphics/animations/je_animation.h @@ -0,0 +1,64 @@ +#ifndef __JE_ANIMATION_H__ +#define __JE_ANIMATION_H__ + +#include +#include + +#include "../je_sprite.h" + +namespace JinEngine +{ + namespace Graphics + { + namespace Animations + { + + /// + /// Animation clip with key. + /// + class Animation + { + public: + void update(float dt); + + void start(); + void pause(); + void stop(); + void rewind(); + void setSpeed(float speed); + + /// + /// Get current frame index. + /// + uint getCurrentFrameIndex(); + + /// + /// + /// + Sprite* getCurrentFrame(); + + /// + /// Set current frame index. + /// + /// @param frame Current frame to play. + /// + void setCurrentFrame(uint frame); + + private: + /// + /// Key frames. + /// + std::vector mFrames; + + /// + /// Animation playing speed. + /// + float mSpeed; + + }; + + } // namespace Animations + } // namespace Graphics +} // namespace JinEngine + +#endif \ No newline at end of file -- cgit v1.1-26-g67d0