From aca962d7ce3d404671cace2a82b04ff937375009 Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 29 Oct 2018 08:27:51 +0800 Subject: =?UTF-8?q?*=E4=BF=AE=E6=94=B9=E4=BB=A3=E7=A0=81=E7=BB=93=E6=9E=84?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/libjin/Graphics/animations/je_animation.cpp | 0 src/libjin/Graphics/animations/je_animation.h | 59 +++++++++++++++++++++++++ src/libjin/Graphics/animations/je_animator.cpp | 0 src/libjin/Graphics/animations/je_animator.h | 51 +++++++++++++++++++++ 4 files changed, 110 insertions(+) create mode 100644 src/libjin/Graphics/animations/je_animation.cpp create mode 100644 src/libjin/Graphics/animations/je_animation.h create mode 100644 src/libjin/Graphics/animations/je_animator.cpp create mode 100644 src/libjin/Graphics/animations/je_animator.h (limited to 'src/libjin/Graphics/animations') diff --git a/src/libjin/Graphics/animations/je_animation.cpp b/src/libjin/Graphics/animations/je_animation.cpp new file mode 100644 index 0000000..e69de29 diff --git a/src/libjin/Graphics/animations/je_animation.h b/src/libjin/Graphics/animations/je_animation.h new file mode 100644 index 0000000..f694455 --- /dev/null +++ b/src/libjin/Graphics/animations/je_animation.h @@ -0,0 +1,59 @@ +#ifndef __JE_ANIMATION_H +#define __JE_ANIMATION_H + +#include +#include + +#include "../je_sprite.h" + +namespace JinEngine +{ + namespace Graphics + { + namespace Animations + { + + /// + /// Animation clip with key. + /// + class Animation + { + public: + void onUpdate(float dt); + + void start(); + void pause(); + void stop(); + void rewind(); + void setSpeed(float speed); + + /// + /// Get current frame index. + /// + uint getCurrentFrame(); + + /// + /// Set current frame index. + /// + /// @param frame Current frame to play. + /// + void setCurrentFrame(uint frame); + + private: + /// + /// Key frames. + /// + std::vector mFrames; + + /// + /// Animation playing speed. + /// + float mSpeed; + + }; + + } // namespace Animations + } // namespace Graphics +} // namespace JinEngine + +#endif \ No newline at end of file diff --git a/src/libjin/Graphics/animations/je_animator.cpp b/src/libjin/Graphics/animations/je_animator.cpp new file mode 100644 index 0000000..e69de29 diff --git a/src/libjin/Graphics/animations/je_animator.h b/src/libjin/Graphics/animations/je_animator.h new file mode 100644 index 0000000..9273ff8 --- /dev/null +++ b/src/libjin/Graphics/animations/je_animator.h @@ -0,0 +1,51 @@ +#ifndef __JE_ANIMATOR_H +#define __JE_ANIMATOR_H + +#include +#include +#include + +#include "je_animation.h" + +namespace JinEngine +{ + namespace Graphics + { + namespace Animations + { + + /// + /// + /// + class Animator + { + public: + void addAnimation(const std::string& key, Animation* clip); + bool hasKey(const std::string& key); + + void play(); + void switchAnimationByKey(const std::string& key); + void switchAnimation(const Animation* clip); + + /// + /// Control clips. + /// + void stopAnimation(); + void pauseAnimation(); + void rewindAnimation(); + void startAnimation(); + + private: + /// + /// Map a key to clips. + /// + std::map mAnimations; + Animation* mCurrentAnimation; + + }; + + } + } // namespace Graphics +} // namespace JinEngine + +#endif \ No newline at end of file -- cgit v1.1-26-g67d0